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Author Topic: ten010's Kingfisher_patch and Catapult ship departure  (Read 12484 times)

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ten010

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ten010's Kingfisher_patch and Catapult ship departure
« on: August 15, 2013, 02:35:46 AM »

ten010's Kingfisher_patch
----Caution-----
It is not compatible with skin so far.

1. Please download and install.
    USN Vought-Sikorsky OS2U Kingfisher,mikoyan99
    http://www.sas1946.com/main/index.php/topic,36119.0.html

2. Please check whether there is a problem with the introduction of mod always.

3. Please Overwrite this patch.

-Changes-
: FM
: Class file
: UV map of the canopy
: UV map of the float
: Smoothing model and correct aileron, rudder and keel, etc.
: Add Wolfighters Pilot


Credits
Aircraft model:mikoyan99
    USN Vought-Sikorsky OS2U Kingfisher
    http://www.sas1946.com/main/index.php/topic,36119.0.html

Pilot model:Wolfighter
    DOWNLOAD Tom Navy (new pilot model for the USN) V1.0
    http://www.sas1946.com/main/index.php/topic,4603.0.html

Aircraft model correction:ten010
DOWN LOAD
For 4.11.1 http://www.mediafire.com/?umyzfy3j8mdqujd
For 4.10.1 http://www.mediafire.com/?dn6rx8mdckjcd4b

Do you want to ship departure from catapults battleship?


GO TO
http://www.sas1946.com/main/index.php/topic,36493.msg400940.html#msg400940
I'm sorry not good in English.
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David Prosser

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Re: ten010's Kingfisher_patch and-------.
« Reply #1 on: August 15, 2013, 02:46:05 AM »

Please send me the readme, and I will correct any English mistakes. [djprosser2010@gmail.com]


cheers


David Prosser

barrett_g

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Re: ten010's Kingfisher_patch and-------.
« Reply #2 on: August 15, 2013, 08:11:55 AM »

Awesome news!
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mikoyan99

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Re: ten010's Kingfisher_patch and-------.
« Reply #3 on: August 15, 2013, 09:12:13 AM »

Cheers for this mate. If you like, i'll combine it into one super-mod once you've released the catapult version?
Obviously you'll get full credit for your bits.
-Matt
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BravoFxTrt

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Re: ten010's Kingfisher_patch and-------.
« Reply #4 on: August 15, 2013, 09:46:00 AM »

Ten010, you can put a 4.12 Icon for your Patch, Works in 4.12.1m MA 5.21   Thanks!


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Semor

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Re: ten010's Kingfisher_patch and-------.
« Reply #5 on: August 15, 2013, 09:54:58 AM »

That´s coooooool! Thanks Ten010
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ten010

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Re: ten010's Kingfisher_patch and-------.
« Reply #6 on: August 15, 2013, 10:19:53 AM »

Cheers for this mate. If you like, i'll combine it into one super-mod once you've released the catapult version?
Obviously you'll get full credit for your bits.
-Matt
Aircraft is ready for take-off from the catapult already.
Please try the take-off from I400 submarine to try.
http://www.sas1946.com/main/index.php/topic, 35096.0.html
It is may be released as updates from Mikoyan99. :)
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mikoyan99

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Re: ten010's Kingfisher_patch and-------.
« Reply #7 on: August 15, 2013, 11:10:35 AM »

Just tried your patch mate - 60% CTD i'm afraid. I'm running 4.101; I assume the flight model you've programmed is 4.11?
-Matt
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BravoFxTrt

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Re: ten010's Kingfisher_patch and-------.
« Reply #8 on: August 15, 2013, 11:14:39 AM »

It works in MA 4.0 with the Cat and The Sub 1400


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ten010

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Re: ten010's Kingfisher_patch and-------.
« Reply #9 on: August 15, 2013, 09:27:40 PM »

Just tried your patch mate - 60% CTD i'm afraid. I'm running 4.101; I assume the flight model you've programmed is 4.11?
-Matt
It's New!2013/8/16 :)
For 4.10.1 http://www.mediafire.com/?dn6rx8mdckjcd4b
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ggrewe

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Re: ten010's Kingfisher_patch and-------.
« Reply #10 on: August 17, 2013, 07:11:48 AM »

Ten010 your are a true master!  :)
This is very exciting news & really look forward to your future developments in catapult take-offs from ships.
Thanks very much for your work in this area.
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Mission_bug

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Re: ten010's Kingfisher_patch and-------.
« Reply #11 on: August 17, 2013, 10:50:15 AM »

Excellent patch ten010, thank you very much. 8)

Works superbly in my 4.11.1 with ModAct with the submarine launch. :)

Also works in 4.12.1 with Modact 5 but the AI struggles to get her airborne from the water, same with most of the aircraft I have put in there.
Obviously not able to launch her off the sub in this but you can still assign the ship for the AI to land her, only modded seaplane that I have actually got to land where it should. :o

With me as pilot though all is well, sort of. :)

Looking to future developments of this.

Wishing you all the very best, Pete. ;D
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