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Author Topic: Ju87A1 / A2 "Anton" Ready to DL  (Read 42234 times)

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Mission_bug

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Re: Ju87A1 / A2 "Anton" Ready to DL
« Reply #48 on: August 17, 2013, 01:38:29 PM »

Another outstanding addition from master Dreamk, thank you very much. 8)

Tried in DBW with no problems. :)

Also tried them in 4.11.1 with Modact 4, if you select the aircraft without bombs all is ok, with bombs the QMB locks up at 30%. :'(
The same problem in 4.12.1 with Modact 5.2.

Wishing you all the very best, Pete. ;D
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Dreamk

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Re: Ju87A1 / A2 "Anton" Ready to DL
« Reply #49 on: August 17, 2013, 02:15:58 PM »

the problem with 411 and 412 comes from the java code of  release gear of the bombs - it works  in 409 and 410 but apprently not in 411 412 see the posts on the D3A1/2 , the IAR80/81 and the SBD
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Mission_bug

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Re: Ju87A1 / A2 "Anton" Ready to DL
« Reply #50 on: August 18, 2013, 04:56:59 AM »

the problem with 411 and 412 comes from the java code of  release gear of the bombs - it works  in 409 and 410 but apprently not in 411 412 see the posts on the D3A1/2 , the IAR80/81 and the SBD

Thank you very much for the info Dreamk, I seem to be having the same issue with various types in 4.12.1, just tried the P-26 and that has the same problem, wtf, putting things in 4.12.1 with ModAct is certainly troublesome in some instances me thinks. ??? :'(

Edit:  Once the Ju-87s were removed from my install other aircraft worked fine, with these in whenever any other aircraft was armed with bombs the QMB would freeze at 30%.  :'(

Wishing you all the very best, Pete. ;D
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Whiskey_Sierra_972

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Re: Ju87A1 / A2 "Anton" Ready to DL
« Reply #51 on: August 24, 2013, 03:40:45 PM »

Thank you. This is fantastic. Perfect. We couldn't ask for more. Just a few remarks:

I don't think that the "spanish" A-2 were some special version. They were just early examples of A-2. I am not sure if the wing bomb racks were added later in production or retrofitted later, when the -A series planes were in the stuka training schools.

My May 1938, Ju 87B-1 was already in production. So in fact, Ju 87A-2 should be at last in the plane_ru as 1938 plane, but the A-2 was already in production by 1937.

Ju 87As were used in action by the Hungarians, so I hope someone would make a campaign for them.

And a small gift for you....all of you that use the new pilots, they may have noticed that the gunner's head is missing...

https://www.mediafire.com/download/0dd6p15w2oo3qfz/Ju87A.7z

Not anymore. Just overwrite and it should be fine.

Just noticed that now when the gunner should be left at home (with 500 kgs of bomb load) his head float in the cockpit....
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Dreamk

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Re: Ju87A1 / A2 "Anton" Ready to DL
« Reply #52 on: August 24, 2013, 03:49:24 PM »

Not a Guillotine accident, just forgot to act as a Borneo Dayak - (in Java......) :P ;D
I took the body and left the head - must have been drunk!
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Whiskey_Sierra_972

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Re: Ju87A1 / A2 "Anton" Ready to DL
« Reply #53 on: August 24, 2013, 05:07:00 PM »

:)
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Whiskey_Sierra_972

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Re: Ju87A1 / A2 "Anton" Ready to DL
« Reply #54 on: September 04, 2013, 06:57:23 AM »

Tested unsuccessfully in 412!

The plane load and fly but create some error in the bombs classfiles because no bombs on no planes work after the installation and give a memory error at mission loading:

Code: [Select]
FM called 'FlightModels/Ju-87A-1.fmd:Ju87A_FM' is being loaded from File: 'ju87a_fm'
java.lang.NoSuchFieldError: armingTime
at com.maddox.il2.objects.weapons.BombGun.newBomb(BombGun.java:294)
at com.maddox.il2.objects.weapons.BombGun.set(BombGun.java:331)
at com.maddox.il2.objects.weapons.BombGun.set(BombGun.java:311)
at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:3311)
at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:3288)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2853)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1368)
at com.maddox.il2.ai.Wing.load(Wing.java:144)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1111)
at com.maddox.il2.game.Mission._load(Mission.java:487)
at com.maddox.il2.game.Mission.access$000(Mission.java:135)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:433)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:448)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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Dreamk

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Re: Ju87A1 / A2 "Anton" Ready to DL
« Reply #55 on: September 04, 2013, 08:30:04 AM »

The error comes form the new bombgun class - allowing the swinging arm action - it is 410 specific
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Whiskey_Sierra_972

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Re: Ju87A1 / A2 "Anton" Ready to DL
« Reply #56 on: September 04, 2013, 08:43:30 AM »

Thanks for your reply mate!

I was thinking something about the new disappearing gunner in loadout function!

When (or if) a compatible version of the plane , or of the new bombgun class , I'll be really pleased to test!!!

Thanks for your great works!

All the very best!

walter
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Tofolo

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Re: Ju87A1 / A2 "Anton" Ready to DL
« Reply #57 on: January 03, 2014, 03:08:23 AM »


When (or if) a compatible version of the plane , or of the new bombgun class , I'll be really pleased to test!!!

Thanks for your great works!


+1

Let's hope someone can release a small fix for 4.12 ;D
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Gaston

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Re: Ju87A1 / A2 "Anton" Ready to DL
« Reply #58 on: January 18, 2014, 05:10:39 AM »

...any news for 4.12.2 compatibility ?
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Stefan SG

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Re: Ju87A1 / A2 "Anton" Ready to DL
« Reply #59 on: January 18, 2014, 09:54:28 AM »

Try this. For me it works good in 4.12.2/SAS ModAct 5.30.

https://www.mediafire.com/download/0m1fok5wzc9o2z3/plane_Ju87A.zip

It is Dreamk's original mod. Nothing is changed. Simply a few classfiles were deleted, which weren't compatible with 4.12
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