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Author Topic: Guide for installing maps in 4.12 SAS ModAct 5.X and general map info  (Read 37572 times)

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SAS~Tom2

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Re: Guide for installing maps in 4.12 SAS ModAct 5.X and general map info
« Reply #72 on: October 03, 2014, 10:03:29 AM »

Now I added a summary on how to install maps in ModAct 5.3 and general map related links in post 1!
Always recall the error log! ;)
 ;)

Thanks to SAS~Bombsaway for allowing me to rape his post and to SAS~Boomer.

Cheers

Thorsten aka Tom2

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wb21

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Re: Guide for installing maps in 4.12 SAS ModAct 5.X and general map info
« Reply #73 on: December 13, 2014, 11:16:06 AM »

Sorry to butt in, but the T-28 and -35 tanks in Boomer's objects pack (in up_objects03.sfs to be specific) conflict with the 4.12 multi-turret code even after updating the relevant entries in technics.ini as provided by asheshouse here (I'm using 4.12.2m/ModAct 5.3/TotalMODder v3 EasyPack ~ just to be sure, the relevant inis are in the Activators-MA530 folder)

Ingame with a single moving T-35 and T-28 placed in a map, the tanks can't move, stationary armor can't be placed in FMB:
Code: [Select]
[5:38:26 PM] null
[5:38:26 PM] java.lang.NullPointerException
[5:38:26 PM] at com.maddox.il2.objects.vehicles.tanks.TankGeneric$FireDevice.access$200(TankGeneric.java:186)
[5:38:26 PM] at com.maddox.il2.objects.vehicles.tanks.TankGeneric.destroy(TankGeneric.java:831)
[5:38:26 PM] at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
[5:38:26 PM] at com.maddox.il2.engine.InterpolateAdapter.resetGameClear(InterpolateAdapter.java:240)
[5:38:26 PM] at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:211)
[5:38:26 PM] at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
[5:38:26 PM] at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
[5:38:26 PM] at com.maddox.il2.game.Main.resetGame(Main.java:144)
[5:38:26 PM] at com.maddox.il2.builder.Builder.leave(Builder.java:2345)
[5:38:26 PM] at com.maddox.il2.gui.GUIBuilder._leave(GUIBuilder.java:60)
[5:38:26 PM] at com.maddox.il2.game.GameState.leavePop(GameState.java:95)
[5:38:26 PM] at com.maddox.il2.game.GameStateStack.pop(GameStateStack.java:67)
[5:38:26 PM] at com.maddox.il2.builder.Builder.doMenu_FileExit(Builder.java:2213)
[5:38:26 PM] at com.maddox.il2.builder.Builder$41.execute(Builder.java:2383)
[5:38:26 PM] at com.maddox.gwindow.GWindowMenu.execute(GWindowMenu.java:119)
[5:38:26 PM] at com.maddox.gwindow.GWindowMenu.doExecute(GWindowMenu.java:125)
[5:38:26 PM] at com.maddox.gwindow.GWindowMenuItem.mouseButton(GWindowMenuItem.java:38)
[5:38:26 PM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:569)
[5:38:26 PM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[5:38:26 PM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[5:38:26 PM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[5:38:26 PM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[5:38:26 PM] at com.maddox.rts.Message._send(Message.java:1217)
[5:38:26 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[5:38:26 PM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[5:38:26 PM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[5:38:26 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[5:38:26 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[5:38:26 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[5:38:26 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[5:38:26 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[5:38:26 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:38:26 PM] null
[5:38:26 PM] java.lang.NullPointerException
[5:38:26 PM] at com.maddox.il2.objects.vehicles.tanks.TankGeneric$FireDevice.access$200(TankGeneric.java:186)
[5:38:26 PM] at com.maddox.il2.objects.vehicles.tanks.TankGeneric.destroy(TankGeneric.java:831)
[5:38:26 PM] at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
[5:38:26 PM] at com.maddox.il2.engine.InterpolateAdapter.resetGameClear(InterpolateAdapter.java:240)
[5:38:26 PM] at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:211)
[5:38:26 PM] at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
[5:38:26 PM] at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
[5:38:26 PM] at com.maddox.il2.game.Main.resetGame(Main.java:144)
[5:38:26 PM] at com.maddox.il2.builder.Builder.leave(Builder.java:2345)
[5:38:26 PM] at com.maddox.il2.gui.GUIBuilder._leave(GUIBuilder.java:60)
[5:38:26 PM] at com.maddox.il2.game.GameState.leavePop(GameState.java:95)
[5:38:26 PM] at com.maddox.il2.game.GameStateStack.pop(GameStateStack.java:67)
[5:38:26 PM] at com.maddox.il2.builder.Builder.doMenu_FileExit(Builder.java:2213)
[5:38:26 PM] at com.maddox.il2.builder.Builder$41.execute(Builder.java:2383)
[5:38:26 PM] at com.maddox.gwindow.GWindowMenu.execute(GWindowMenu.java:119)
[5:38:26 PM] at com.maddox.gwindow.GWindowMenu.doExecute(GWindowMenu.java:125)
[5:38:26 PM] at com.maddox.gwindow.GWindowMenuItem.mouseButton(GWindowMenuItem.java:38)
[5:38:26 PM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:569)
[5:38:26 PM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[5:38:26 PM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[5:38:26 PM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[5:38:26 PM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[5:38:26 PM] at com.maddox.rts.Message._send(Message.java:1217)
[5:38:26 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[5:38:26 PM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[5:38:26 PM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[5:38:26 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[5:38:26 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[5:38:26 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[5:38:26 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[5:38:26 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[5:38:26 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:38:26 PM] null
[5:38:26 PM] java.lang.NullPointerException
[5:38:26 PM] at com.maddox.il2.objects.vehicles.tanks.TankGeneric$FireDevice.access$200(TankGeneric.java:186)
[5:38:26 PM] at com.maddox.il2.objects.vehicles.tanks.TankGeneric.destroy(TankGeneric.java:831)
[5:38:26 PM] at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
[5:38:26 PM] at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:216)
[5:38:26 PM] at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
[5:38:26 PM] at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
[5:38:26 PM] at com.maddox.il2.game.Main.resetGame(Main.java:144)
[5:38:26 PM] at com.maddox.il2.builder.Builder.leave(Builder.java:2345)
[5:38:26 PM] at com.maddox.il2.gui.GUIBuilder._leave(GUIBuilder.java:60)
[5:38:26 PM] at com.maddox.il2.game.GameState.leavePop(GameState.java:95)
[5:38:26 PM] at com.maddox.il2.game.GameStateStack.pop(GameStateStack.java:67)
[5:38:26 PM] at com.maddox.il2.builder.Builder.doMenu_FileExit(Builder.java:2213)
[5:38:26 PM] at com.maddox.il2.builder.Builder$41.execute(Builder.java:2383)
[5:38:26 PM] at com.maddox.gwindow.GWindowMenu.execute(GWindowMenu.java:119)
[5:38:26 PM] at com.maddox.gwindow.GWindowMenu.doExecute(GWindowMenu.java:125)
[5:38:26 PM] at com.maddox.gwindow.GWindowMenuItem.mouseButton(GWindowMenuItem.java:38)
[5:38:26 PM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:569)
[5:38:26 PM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[5:38:26 PM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[5:38:26 PM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[5:38:26 PM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[5:38:26 PM] at com.maddox.rts.Message._send(Message.java:1217)
[5:38:26 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[5:38:26 PM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[5:38:26 PM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[5:38:26 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[5:38:26 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[5:38:26 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[5:38:26 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[5:38:26 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[5:38:26 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:38:26 PM] null
[5:38:26 PM] java.lang.NullPointerException
[5:38:26 PM] at com.maddox.il2.objects.vehicles.tanks.TankGeneric$FireDevice.access$200(TankGeneric.java:186)
[5:38:26 PM] at com.maddox.il2.objects.vehicles.tanks.TankGeneric.destroy(TankGeneric.java:831)
[5:38:26 PM] at com.maddox.il2.engine.Engine.destroyListGameActors(Engine.java:156)
[5:38:26 PM] at com.maddox.il2.engine.Engine.resetGameClear(Engine.java:216)
[5:38:26 PM] at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
[5:38:26 PM] at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
[5:38:26 PM] at com.maddox.il2.game.Main.resetGame(Main.java:144)
[5:38:26 PM] at com.maddox.il2.builder.Builder.leave(Builder.java:2345)
[5:38:26 PM] at com.maddox.il2.gui.GUIBuilder._leave(GUIBuilder.java:60)
[5:38:26 PM] at com.maddox.il2.game.GameState.leavePop(GameState.java:95)
[5:38:26 PM] at com.maddox.il2.game.GameStateStack.pop(GameStateStack.java:67)
[5:38:26 PM] at com.maddox.il2.builder.Builder.doMenu_FileExit(Builder.java:2213)
[5:38:26 PM] at com.maddox.il2.builder.Builder$41.execute(Builder.java:2383)
[5:38:26 PM] at com.maddox.gwindow.GWindowMenu.execute(GWindowMenu.java:119)
[5:38:26 PM] at com.maddox.gwindow.GWindowMenu.doExecute(GWindowMenu.java:125)
[5:38:26 PM] at com.maddox.gwindow.GWindowMenuItem.mouseButton(GWindowMenuItem.java:38)
[5:38:26 PM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:569)
[5:38:26 PM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[5:38:26 PM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[5:38:26 PM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[5:38:26 PM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[5:38:26 PM] at com.maddox.rts.Message._send(Message.java:1217)
[5:38:26 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[5:38:26 PM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[5:38:26 PM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[5:38:26 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[5:38:26 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[5:38:26 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[5:38:26 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[5:38:26 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[5:38:26 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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Crazy G

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Re: Guide for installing maps in 4.12 SAS ModAct 5.X and general map info
« Reply #74 on: February 06, 2015, 02:37:39 AM »

I´m getting a window: "Stand by" - "Loading Mission"

Never mind. I managed to make it work. Put all up sfs files in SFS_AUTO..
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sfabert

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  • Posts: 1
Re: Guide for installing maps in 4.12 SAS ModAct 5.X and general map info
« Reply #75 on: July 03, 2016, 12:24:57 PM »

I have been searching for answers to a group of related questions concerning problems with the New Guinea-New Britain maps. These maps load but won't permit saving of missions, apparently due to some missing object files in CUP-WAW. I can build a mission using these maps in my alternate stock install of version 4.13.1 and the missions can then be copied to my CUP install and played there but the can't be opened in FMB in that install. Many of the airfield objects are not present when I play these missions in CUP-WAW so that the airfield runways do not display and everyone takes off and lands on bare grass strips.

I would track down these problems myself but the FMB won't unlock these maps even though I have unlocked all of the other maps using the suggested edits to the bldconf.ini file. So I am stuck between choosing to play these maps in the stock install using stock aircraft but full airfield objects or playing them in CUP-WAW without the ability to edit them or to view the airfield objects. I don't think these maps are available apart from the 4.13.1 install files unless I want to track them down and extract them. If someone has already fixed the bug I would hate to do it all over again from scratch.

There seem to be similar problems with the other revised New Guinea files too.

Has anyone tracked down the missing objects that prevent the NGNB maps from saving missions? Is there a more general method for unlocking maps in CUP-WAW and stock version 4.13.1? Either fix would be great and both would be super if they arrived together. This is a real pain for serious fans of the Rabaul/New Guinea theater of operations.
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