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Author Topic: -Solved- Smoothing  (Read 766 times)

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-Solved- Smoothing
« on: May 26, 2013, 06:10:36 AM »


So I have to ask your help again. Ive tried to make smoothing on a nose section but it doesnt looks to good. The shape is quite good but its really ?boxy?.
Here is what it looked before smoothing:

And what it looks now:

So is it going to look so bad in the game or the skin and lighting will "cover" this? Or any advice on smoothing is welcomed.
Thanks in advance!

Hi Jack!


  • s3231541
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Re: Smoothing
« Reply #1 on: May 26, 2013, 06:15:31 AM »

Just select all the polygons you want to smooth (using select polygon or element), scroll down the editable polygons modifier where you can choose smoothing group. You can choose auto-smoothing, but I would recommend that you smooth them by assigning smoothing group manually.
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