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Author Topic: Battle of Moscow  (Read 93234 times)

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Uzin

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Re: Battle of Moscow
« Reply #228 on: January 23, 2019, 01:25:58 PM »

Removal of the paragraph [Airfields] is unnecesary.
What is essential, is disabling or removal  the friction mod from the #SAS folder.
Adding of either blank plates, BlankFieldPlates or similar ones is necessary not only for grass airfields, but for any of them, if smoothing is required.
 
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marcost

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Re: Battle of Moscow
« Reply #229 on: January 24, 2019, 11:57:00 AM »

Thank Uzin, I used the friction mod file from your Belarus download (great map btw, thanks!) and it seems to work with 4.12 and allows BoM maps to load with the airfield data!

However I think there will be a problem with aircraft using the runways IIRC

Regards

M
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vpmedia

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Re: Battle of Moscow
« Reply #230 on: January 25, 2019, 01:43:45 PM »

this is all you got in that load.ini section so I dont know how you could get this work with the friction mod:

Quote
[AIRFIELDS]
  //Fild
  Airfield_001 = 1 371199 460799 1 1.85

;)

Uzin

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Re: Battle of Moscow
« Reply #231 on: January 25, 2019, 02:26:05 PM »

this is all you got in that load.ini section so I dont know how you could get this work with the friction mod:

Quote
[AIRFIELDS]
  //Fild
  Airfield_001 = 1 371199 460799 1 1.85

;)
This aproach usually select all the map area smoothed, in the present case to 1.85.
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Toobone

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Re: Battle of Moscow
« Reply #232 on: September 08, 2020, 08:21:39 AM »

I don't know were could be placed this one: a new game about Battle of Moscow:Enlisted
Latvia based creating company Darkflow softwere.

https://www.youtube.com/channel/UCc1ULeltPSfoX64nmNr_ENw

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BMS

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Re: Battle of Moscow
« Reply #233 on: October 04, 2020, 09:18:45 AM »

I cant get the map to load... which is so frustrating because IT LOOKS AMAZING.

DBW 1.71.   When I try and load the map I get a Map Load error 'BOM/aload.ini'      Firstly the log showed an error loading S1.tga, which didnt seem to exist in the oks subdirectory, so I installed Oks texture fix and now the log file shows errors loading various fieldsxx.tga files each time I try.  the files are there in the oks subdirectory

really confusing      or is this actually something to do with the static.ini?
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BMS

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Re: Battle of Moscow
« Reply #234 on: October 06, 2020, 10:55:45 AM »

I have checked static.ini and there are no errors or objects missing.
sorry guys I am really puzzled.. DBW works so well.   
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BMS

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Re: Battle of Moscow
« Reply #235 on: October 06, 2020, 03:19:55 PM »

DOH    all sorted.  I had /_tex/_tex/land...   instead of /_tex/land...       hope I havent wasted anyone's time. 

..and its amazing   :)
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LOOdNO

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Re: Battle of Moscow
« Reply #236 on: February 27, 2023, 11:10:55 PM »

  New textures for winter.





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LOOdNO

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Re: Battle of Moscow
« Reply #237 on: February 27, 2023, 11:16:13 PM »

 And I change textures for a fir that near Kremlin wall to pine - visit card of Moscow region.










It is only object, like house but it is tree. It is mounting manually in FMB for each mission now.
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ZtheE

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Re: Battle of Moscow
« Reply #238 on: February 27, 2023, 11:50:21 PM »

Very nice textures  ;D
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