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Author Topic: SAS Late (Griffon) Seafire Pack  (Read 51153 times)

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SAS~Storebror

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Re: SAS Late (Griffon) Seafire Pack
« Reply #24 on: March 22, 2013, 07:01:23 AM »

With this pack I think "my" Seafire F.46 is a little pit obsolete  :-[
Glad that you like it Doc. Yes, there will be further updates, but our 3D guys deserved a little break before working it over.
I don't think your Mk. 46 is obsolete Doc.
Our users love to have the greater choice and your 46 contributes perfectly to it. Who knows, maybe at some time we'll drop the one being in the pack now in favor of yours?

have some loadout problems, with rockets or bombs placed anywhere but not where they should. To fond the right, I have to search in loadouts, like if there were grouped loadouts. Anyone else has this kind of problem ?
Yes, SAS~Mission_bug reported the same during beta testing.
I wasn't able to reproduce this issue yet but maybe if we collect more user reports something will show up later.
One known reason which causes this issue is duplicate entries in air.ini, planes_ru.properties and weapons.properties or more general some bad format of one of the .properties files.
The only occasion I've seen this happen personally was when I've had an old version of the Mk. XVII installed in parallel and forgot to remove it's corresponding line from the air.ini.
Hence my hint to you at the moment would be to double check you air.ini for another incarnation of one or more of these Seafires in it.

Best regards - Mike
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Paulo Hirth

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Re: SAS Late (Griffon) Seafire Pack
« Reply #25 on: March 22, 2013, 07:24:16 AM »

It works in all SAS ModAct, DBW, & HSFX!

 YES!! What NICE and HQ model planes! Thank you so much Storebror!
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SAS~Storebror

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Re: SAS Late (Griffon) Seafire Pack
« Reply #26 on: March 22, 2013, 07:30:59 AM »

Thank you so much Storebror!
Thanks Paulo, glad that you like it.

Let me stress that I just contributed a small part to this mod pack, more or less just collecting what great jobs our 3D guys did, frickled some new Java classes around it and did some fine tuning here and there. The main credit, thanks and honour belongs to the 3D artists being involved in the creation of these spitfires, for instance Birdman, Red_Fox90 and ton (just to mention a few) and to a lot of other guys who offered valuable information about late Seafires (it's really hard to get reliable information about them sometimes) and helped with various little and big contributions.

Thanks again and best regards - Mike
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Gaston

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Re: SAS Late (Griffon) Seafire Pack
« Reply #27 on: March 22, 2013, 08:14:07 AM »

Thanks, Storebror. I will have a look this weekend.
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flapper1

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Re: SAS Late (Griffon) Seafire Pack
« Reply #28 on: March 22, 2013, 01:29:53 PM »

Many thanks for this superb rendition - I would have waited years for this in FSX and it probably would'nt have been half as good.
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Gaston

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Re: SAS Late (Griffon) Seafire Pack
« Reply #29 on: March 22, 2013, 01:51:01 PM »

Storebror... I checked old MkXVII was removed in every file (weapon, plane, air, and the folder too). But still, no go. I can't use the new XVII, and have the problem with all the other new ones with the weapons, until I find the good combination.

This apart, they are OK.
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BravoFxTrt

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Re: SAS Late (Griffon) Seafire Pack
« Reply #30 on: March 22, 2013, 02:03:26 PM »

Gaston Did you delete the old Air.ini's of XV or any others?

Check your Log File. See if it has any clue's.
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nonaiansia

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Re: SAS Late (Griffon) Seafire Pack
« Reply #31 on: March 26, 2013, 03:44:59 AM »

Nice Seafire pack!  Thanks gents.
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flapper1

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Re: SAS Late (Griffon) Seafire Pack
« Reply #32 on: April 15, 2013, 04:26:32 AM »

Many thanks for the superb Mk47 model. Such a thrill with Tiger's Griffon sounds. I have seen a Korean War skin with the black and white wing stripes in an online video but cannot find it anywhere. Anyone help?
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rickster

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Re: SAS Late (Griffon) Seafire Pack
« Reply #33 on: July 09, 2013, 02:45:15 PM »

These work in my 4.12 + ModAct 5.11 setup.
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Tran Long

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Re: SAS Late (Griffon) Seafire Pack
« Reply #34 on: July 20, 2013, 10:27:26 AM »

These work in my 4.12 + ModAct 5.11 setup.
Not fully work.
I found that their aft gears DO NOT moving when I up/down gear. :(
Can anyone fix that?
Thanks
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SAS~Storebror

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Re: SAS Late (Griffon) Seafire Pack
« Reply #35 on: July 20, 2013, 12:45:42 PM »

Will look into this, 2 weeks be sure ;)

Best regards - Mike
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