Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4 5 6 ... 14   Go Down

Author Topic: High Resolution / True Color Textures Mod v1.0  (Read 103268 times)

0 Members and 1 Guest are viewing this topic.

Avala

  • Modder
  • member
  • Offline Offline
  • Posts: 370
Re: High Resolution / True Color Textures Mod
« Reply #24 on: March 13, 2013, 10:26:34 AM »

carsmaster, i assume that simply means the mod won't work for me.
in that case, that's all i needed to know.
thankyou. problem solved.  ;)



Malone, try these:

http://www.mediafire.com/?673ado65ryc3kly

Thats a mish mash of Carsmaster's and Storebror's work, which I use in HSFX 6, and it's working.


Also, change the value in conf.ini file
Quote
[Render_OpenGL]
TexQual=3
TexMipFilter=3     change to 2    TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0




Don't forget to back up your original files before useing these!  Just in case of a "god forbid" scenario  ;D

Good luck!  :)

Logged

SAS~Malone

  • flying as #46 with the FAC
  • Editor
  • member
  • Offline Offline
  • Posts: 14433
  • proud member of that 'other' site
Re: High Resolution / True Color Textures Mod
« Reply #25 on: March 13, 2013, 10:54:17 AM »

avala, thanks
i will give that a try.
so i will continue to work on it over the next few days, thanks everybody.   :)
Logged
.....taking fun seriously since 1968.....  8)

PDelaney

  • member
  • Offline Offline
  • Posts: 140
Re: High Resolution / True Color Textures Mod
« Reply #26 on: March 13, 2013, 05:59:12 PM »

Oh dear...

v4.09m UP2.01

Version 0.90 worked for a while then in QMB I started getting a white skin for every 2048 sample skin in the preview window yet clicking "fly" gave me the correct skin then I got the dreaded memory message whilst trying to open the preview:

IL2 Sturmovik Forgotten Battles il2fb.exe Application Error

The instruction at "0x5ed0530e" referenced memory at "0x0000051c". The memory could not be "read".
Click Ok to terminate the program.

I guessed it might be because I wasn't using the "final" so I reloaded an IL2 backup and downloaded and installed High_Resolution_True_Color_Textures_v1.0

Loading either full or light driver version with samples in JSGME doesn't work - I don't get a choice of any of the 2048 sample skins for selection in the QMB preview so I guess it's a mod too far for me...

Oh well - and I'd just started a 2048 skin too

 :)
Logged

agracier

  • Modder
  • member
  • Offline Offline
  • Posts: 2602
    • The Great War in a Different Light
Re: High Resolution / True Color Textures Mod
« Reply #27 on: March 14, 2013, 01:43:35 AM »

PDelaney

How many mods do you have installed? You might be getting to the javawall ... especially if you have 4.09 ... if the 2048 skins worked at fist and then after a while not anymore, did you perhaps install anything new in between? A new plane or effect or ship or whatever?
Logged

gianluca

  • member
  • Online Online
  • Posts: 715
Re: High Resolution / True Color Textures Mod
« Reply #28 on: March 14, 2013, 05:11:44 AM »

Hi, just to give Storebr and Carsmasters a feedback and thk them above all, I installed the full mod in Histomod (based on the 409 version but heavily modified) and it works flawlessly!

Regards,

Gianluca
Logged

PDelaney

  • member
  • Offline Offline
  • Posts: 140
Re: High Resolution / True Color Textures Mod
« Reply #29 on: March 14, 2013, 07:05:37 AM »

Panic over - I didn't enable "True Color Textures for HSFX, Histomod, Ultrapack 2.x and other 'classic' style modded games" in JSGME!

I didn't see the "Ultrapack 2.x and other 'classic' style modded games" part until I was sorting through the jsgmemods folder.

Works fine now

 :)
Logged

carsmaster

  • Modder
  • member
  • Offline Offline
  • Posts: 535
Re: High Resolution / True Color Textures Mod
« Reply #30 on: March 14, 2013, 09:42:57 AM »

to PDelaney and gianlucabagatti

Thanks for the info.
I'm glad you enjoy the flight.

Best regards - Sergey.
Logged

Ribs

  • member
  • Offline Offline
  • Posts: 198
Re: High Resolution / True Color Textures Mod
« Reply #31 on: March 14, 2013, 11:35:49 AM »

Good Day,

I'm using this mod. I also wish to use "Light in IL-2" mod. If I'am understanding this correctly, "Light in IL-2" is not included in this mod. My question is do I deactivate this mod and load the unified "Light in Il-2/High Res/True Color Textures" or continue to use this mod thru JSGME and load "Light in IL-2" in the main DBW folder without the 2 dll's that are included in this mod?

Thanks,
Ribs
Logged
I've spent most of my money on Whiskey and Women. The rest I just wasted.

carsmaster

  • Modder
  • member
  • Offline Offline
  • Posts: 535
Re: High Resolution / True Color Textures Mod
« Reply #32 on: March 14, 2013, 11:43:48 AM »

Good Day,
I'm using this mod. I also wish to use "Light in IL-2" mod. If I'am understanding this correctly, "Light in IL-2" is not included in this mod. My question is do I deactivate this mod and load the unified "Light in Il-2/High Res/True Color Textures" or continue to use this mod thru JSGME and load "Light in IL-2" in the main DBW folder without the 2 dll's that are included in this mod?
Thanks,
Ribs
I haven't been doing such experiments.  I use a clean version of the mod game.
But ideas need before activating via the JSGME mod "High Res/True Color" Textures delete classes files from  mod "Light in IL-2"
Logged

Ribs

  • member
  • Offline Offline
  • Posts: 198
Re: High Resolution / True Color Textures Mod
« Reply #33 on: March 14, 2013, 12:32:19 PM »

Good Day,
I'm using this mod. I also wish to use "Light in IL-2" mod. If I'am understanding this correctly, "Light in IL-2" is not included in this mod. My question is do I deactivate this mod and load the unified "Light in Il-2/High Res/True Color Textures" or continue to use this mod thru JSGME and load "Light in IL-2" in the main DBW folder without the 2 dll's that are included in this mod?
Thanks,
Ribs
I haven't been doing such experiments.  I use a clean version of the mod game.
But ideas need before activating via the JSGME mod "High Res/True Color" Textures delete classes files from  mod "Light in IL-2"

Thank you for your reply! What I did was delete the 2 dll's that are common to both the "Light in IL-2" and the High Res/True Color Texture Mod, kept the High Res activated in JSGME and installed "Light.." in DBW and all works like a charm!

Spacibo Vam!
Logged
I've spent most of my money on Whiskey and Women. The rest I just wasted.

SloppyJoe

  • member
  • Offline Offline
  • Posts: 179
Re: High Resolution / True Color Textures Mod
« Reply #34 on: March 14, 2013, 08:53:49 PM »

Awesome stuff!

Those 4096 skins are AMAZING!
Logged

Avala

  • Modder
  • member
  • Offline Offline
  • Posts: 370
Re: High Resolution / True Color Textures Mod
« Reply #35 on: March 15, 2013, 08:27:19 AM »

A question:

Does this mod enables bigger TGA textures for the maps? (2048px and so on . . . )
Logged
Pages: 1 2 [3] 4 5 6 ... 14   Go Up
 

Page created in 0.7 seconds with 25 queries.