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Author Topic: Agracier's Sidi Ifni Morocco remodded...page 3, post#34 (reload at page 4!)  (Read 12093 times)

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SAS~Tom2

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Re: Agracier's Sidi Ifni Morocco mod by Tom now with jet base at Guelmim
« Reply #12 on: January 24, 2013, 08:22:44 AM »

Zsoltfireman, I reuploaded the map in post No 3 and overwrote the old.
Now all  map files in one folder, rest in the other links in post No 3.  :)


Cheers

Tom
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zsoltfireman

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Re: Agracier's Sidi Ifni Morocco mod by Tom now with jet base at Guelmim
« Reply #13 on: January 25, 2013, 10:11:55 PM »

Hi Tom,

I do not know what I'm doing wrong, but I do not know at this map to operate, does not appear, or CTD
The first Ag Sidi Ifni version works perfectly
Somebody help me, what is the exact order of installation
Exactly what you need to download?

Thank you!
Zsolt
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SAS~Tom2

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Re: Agracier's Sidi Ifni Morocco mod by Tom now with jet base at Guelmim
« Reply #14 on: January 26, 2013, 08:52:56 AM »

Zsolt, here are the links for downloads needed:

BTW I would like to hear which modpack you run, that also helps.

You need this map folder

http://www.mediafire.com/?ho7cfbtngzow3dd

The content goes into

MapMods\maps



Then the textures:
http://www.mediafire.com/?4g179g9r1m1r1p6


The "ag" folder inside this one goes into MapMods\maps\_Tex
E.g.
IL-2 Sturmovik 1946\#DBW\Mapmods\Maps\_Tex


You also need the correct trees:
Either Uufflakke's high res trees or these:
http://www.mediafire.com/?2eoy1sdqm382m7p

You can put the "_Tex" folder inside this one right into

MapMods\maps      and allow to overwrite, when asked.



Finally, add the line

ag_uf_Ifni2 ag_uf_Ifni2/load.ini

To your all.ini file inside MapMods\maps. Open that one with wordpad and save the change after copying and pasting the above line.

If it then still does not work, you miss surely objects in your install.

You can hit left shift plus tab when a map will not load and then take a look at what appears in the error screen. Take a screenshot and post it.

Chrs

Tom





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zsoltfireman

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Re: Agracier's Sidi Ifni Morocco mod by Tom now with jet base at Guelmim
« Reply #15 on: January 26, 2013, 09:31:18 AM »

Hi Tom,

I use this DBW 1.71

I check the Monday!!!

Thanks!!!

R,
Zsolt
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zsoltfireman

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Re: Agracier's Sidi Ifni Morocco mod by Tom now with jet base at Guelmim
« Reply #16 on: January 27, 2013, 10:37:47 AM »

Hi Tom,

Well, I opened up the Ifni 2 map, but it seems that no concrete runway
Rather airports Ifni 1 map would load

 :-[
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SAS~Tom2

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Re: Agracier's Sidi Ifni Morocco mod by Tom now with jet base at Guelmim
« Reply #17 on: January 27, 2013, 12:39:22 PM »

Zsoltfireman,

read the notes in post 1.
The non concrete runway when you takeoff at Sidi Ifni is "google correct". :)
The other runway, at Guelmim, is the concrete one.
See..

Sidi Ifni
http://skyvector.com/airport/GMMF/Sidi-Ifni-Airport

Guelmim

http://skyvector.com/airport/GMAG/Guelmine-Airport

Each linkl has google links bottom left, compare. ;)
If the map loads as ag_uf_Ifni2, it is the correct one.
Sidi Ifni has to be without concrete, it is like in reallife. The other base is also correct, added so you have a good landing field close, like in reallife.
Other airposts are out of the map's border.

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zsoltfireman

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Re: Agracier's Sidi Ifni Morocco mod by Tom now with jet base at Guelmim
« Reply #18 on: January 27, 2013, 12:56:54 PM »

Tom,

Yes, I see OK!
I am very grateful for the help!
Now only Iraq map not work properly.... :(
The Map screen does not appear... :-[

Zsolt
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SAS~Tom2

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Re: Agracier's Sidi Ifni Morocco mod by Tom now with jet base at Guelmim
« Reply #19 on: January 27, 2013, 01:17:22 PM »

Glad it works. For other maps, try to use "left shift" + "left Tab" when loading, an error screen will pop up.
For some maps, texture compression helps loading if no textures miss.
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SAS~Tom2

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Re: Agracier's Sidi Ifni Morocco mod by Tom now with jet base at Guelmim
« Reply #20 on: June 11, 2013, 06:02:50 AM »

Added a 2nd Red Scramble Quick with waypoints edited to let players an option to take off from the jet base (as it is placed in reallife at that location). Screens at page one.

http://www.mediafire.com/download/klly9wk1ir7m23e/Quicks+for+Ag_Uf_Ifni2.rar

Tom
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SAS~Gerax

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Re: Agracier's Sidi Ifni Morocco mod by Tom now with jet base at Guelmim
« Reply #21 on: June 11, 2013, 06:10:50 AM »

Herzlichsten Dank für die QMB Missions Thorsten!  ;)
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SAS~Tom2

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Re: Agracier's Sidi Ifni Morocco mod by Tom now with jet base at Guelmim
« Reply #22 on: June 11, 2013, 06:33:10 AM »

Gerne, Gerax! Sind aber alle auf Basis von Uufflakke's Quicks schlicht umgenannt.

(You're welcome, Gerax! These are all based on Uufflakke's Quicks and simply renamed.)

The new 2nd Red Scramble is modified with the red plane's waypoints to allow taking off from the jet base, that's all.
 :D


If anyone reads this thread, the easier instructions and links to install are in post 4 / reply #3.
Plus I recommend MANYSH's Libya map also, as it is totally jet capable and has tons of bases.

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sphantom

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Re: Agracier's Sidi Ifni Morocco mod by Tom now with jet base at Guelmim
« Reply #23 on: June 11, 2013, 11:12:19 AM »

everything works great Thanks for the map and also thanks for the quick missions that I used to test both versions of this map
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