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Author Topic: Fokker CX Hispano & Pegasus - major update Ready to DL - 31-8-12  (Read 28091 times)

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ben_wh

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Re: Fokker CX Hispano & Pegasus - major update Ready to DL - 31-8-12
« Reply #12 on: August 31, 2012, 05:38:37 PM »

Hello ben, installed the weapons packs as instructed by Dreamk. ;)

It maybe that one of them needs to be higher in the hierachy of the #DBW folder, need to experiment.

All the best, Pete. ;D

Another thought is to not use any weapons entries for the Fokker C.X in the weapons_ru.properties file at all, to eliminate the possibility of a weapons entries syntax issue...

Cheers,
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Birdman

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Re: Fokker CX Hispano & Pegasus - major update Ready to DL - 31-8-12
« Reply #13 on: August 31, 2012, 06:19:25 PM »

The missing ordnance options are likely due to missing FAB100SV. To get it you'll need the russian bombs pack: http://www.sas1946.com/main/index.php/topic,28195.0.html although it is not mentioned in first post.
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Mission_bug

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Re: Fokker CX Hispano & Pegasus - major update Ready to DL - 31-8-12
« Reply #14 on: September 01, 2012, 01:06:20 AM »

Thank you very much Birdman and Ben_Wh, I wasn't aware that particular aircraft had been released so was unaware there was a Russian ordnance pack.  Yet another lovely aircraft to install eh. 8)

All working now. 8)




I've edited the first page and added the link to the Russian bombs. ;)

Wishing you all the very best, Pete. ;D
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Benno

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Re: Fokker CX Hispano & Pegasus - major update Ready to DL - 31-8-12
« Reply #15 on: September 01, 2012, 03:12:11 AM »

Hi'
Is there any chance that it will come to 4.09m  ??  (please Epervier!)
Benno
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SAS~Epervier

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Re: Fokker CX Hispano & Pegasus - major update Ready to DL - 31-8-12
« Reply #16 on: September 01, 2012, 04:16:35 AM »

Recent changes and future have an impact on my packs Parasol ...
So we have to learn patience ... one, two or three months!
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A bove ante, ab asino retro, a stulto undique caveto.

Whiskey_Sierra_972

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Re: Fokker CX Hispano & Pegasus - major update Ready to DL - 31-8-12
« Reply #17 on: September 01, 2012, 05:34:30 AM »

We have all the time of the world mate!

Anyway IIRC the time between the extinction of the dinosaurs and the last mod released yesterday was about....TWO WEEKS....

:)

Kidding apart take all the time you need even because is better wait for further Dreamk update before....

All the best!

walter
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ded_pehto

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Re: Fokker CX Hispano & Pegasus - major update Ready to DL - 31-8-12
« Reply #18 on: September 02, 2012, 01:54:41 AM »

and were is cockpit?   >:(:'(
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Dreamk

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Re: Fokker CX Hispano & Pegasus - major update Ready to DL - 31-8-12
« Reply #19 on: September 02, 2012, 02:22:18 AM »

 
and were is cockpit?   >:(:'(
Another Haken disease victim I see - well, the treatment for the swastika allergy of Fokkers cockpits is always the same:
in the directory 3DO/Cockpit/FokkerG1/ make a copy of the material file LABELS3.mat on and rename this copy LABELS3_HAKEN.mat. Leave both files in the folder
 ;)
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henkypenky

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Re: Fokker CX Hispano & Pegasus - major update Ready to DL - 31-8-12
« Reply #20 on: September 02, 2012, 02:39:17 AM »

Great update DreamK, and with the Russian arms pack the Dutch bombs show up. The 3d model looks better IMHO, thanks a lot. There's only one small problem; still got holes in the wings as in the first version, can you tell me which numbers I have to adapt to get rid of this?
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ded_pehto

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Re: Fokker CX Hispano & Pegasus - major update Ready to DL - 31-8-12
« Reply #21 on: September 02, 2012, 03:01:56 AM »

and were is cockpit?   >:(:'(
Another Haken disease victim I see - well, the treatment for the swastika allergy of Fokkers cockpits is always the same:
in the directory 3DO/Cockpit/FokkerG1/ make a copy of the material file LABELS3.mat on and rename this copy LABELS3_HAKEN.mat. Leave both files in the folder
 ;)

OK! Cockpit is appear  :)
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Benno

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Re: Fokker CX Hispano & Pegasus - major update Ready to DL - 31-8-12
« Reply #22 on: September 04, 2012, 03:11:10 AM »

Epervier
Merci   ;)
Benno :P
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ben_wh

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Re: Fokker CX Hispano & Pegasus - major update Ready to DL - 31-8-12
« Reply #23 on: September 08, 2012, 03:06:01 AM »

Experimenting with recon and bombing with the Fokker C.X (P), and wondering whether others experienced these:

1) Visual artifacts around the nose from the cockpit (no artifact when zoomed in through the telescope view)

2) Engine overheating - engine would overheat, seize up and becomes inoperable suddenly - even when just starting a quick mission, or when going into a shallow dive.  Easing on the throttle helps sometimes but overheating would still occur frequently. 

Nice craft to fly though to take in the scenery in winter maps...

Cheers,
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