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Author Topic: Kursk map retextured, retowned, revillaged  (Read 41038 times)

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cyberolas

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Re: Kursk map retextured, retowned, revillaged
« Reply #12 on: July 07, 2012, 01:05:01 PM »

Wou! Yes, I very like your pictures, pilots! Thank you!
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Semor

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Re: Kursk map retextured, retowned, revillaged
« Reply #13 on: July 07, 2012, 01:05:52 PM »

I repeat myself,I know.....but the retexture is F***g awesome!!!  ;D

just look at bombsaways screenshot,there is nothing more to say...

again,thank you cyberolas!
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cyberolas

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Re: Kursk map retextured, retowned, revillaged
« Reply #14 on: July 07, 2012, 01:26:18 PM »

Semor, post some your pics here! Your pics is the best thanks for me! I thank you for you messages ;)
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SAS~Bombsaway

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Re: Kursk map retextured, retowned, revillaged
« Reply #15 on: July 07, 2012, 01:56:32 PM »

I would like to get rid of the never ending sunlight. At midnight there is still sun light. I've tried changing the month in the load.ini but it doesnt work I would like pitch black night for night bombing. Any ideas?

Here is a good night shot of Kusk....


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Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.

cyberolas

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Re: Kursk map retextured, retowned, revillaged
« Reply #16 on: July 07, 2012, 02:25:53 PM »

Ok, but...do you fly 4.10 version? (or higher?) Daidalos team made one important thing in 4.10 - night.
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SAS~Bombsaway

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Re: Kursk map retextured, retowned, revillaged
« Reply #17 on: July 07, 2012, 02:47:29 PM »

DBW 1.71  Thank you. :)
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Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.

squiffy

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Re: Kursk map retextured, retowned, revillaged
« Reply #18 on: July 07, 2012, 02:48:56 PM »

 :) wow!  outstanding!
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Sonny Tucson

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Re: Kursk map retextured, retowned, revillaged
« Reply #19 on: July 07, 2012, 03:01:26 PM »

Hi Cyberolas

I am on DBW 171

I don't know what happens these last times , but looks like all the Gods of modding are out for the Saterday Night's Fever.
Aircrafts, Sounds , Maps ... WE ARE SPOILED !.

Thanks a lot Cyber ... I have no word to describe what I am feeling when looking at your map on the FMB ....

Now it would really be the Diamond on the cake if some Missions makers Gods could also go out tonight and bring us some nice QMB missions for Kursk .

Sonny Tucson :)
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Semor

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Re: Kursk map retextured, retowned, revillaged
« Reply #20 on: July 07, 2012, 03:26:28 PM »


Now it would really be the Diamond on the cake if some Missions makers Gods could also go out tonight and bring us some nice QMB missions for Kursk .

Sonny Tucson :)

+1000
this makes it easyer for some good "thank you cyberolas" screenshots. (I´m not very good in mission building...)
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Gurner

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Re: Kursk map retextured, retowned, revillaged
« Reply #21 on: July 07, 2012, 03:26:56 PM »

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ggrewe

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Re: Kursk map retextured, retowned, revillaged
« Reply #22 on: July 07, 2012, 03:38:27 PM »

Thanks so much again Cyberolas – you spoil us with your awesome work – been enjoying it all afternoon. Took a last fly over original map, before I loaded your new one – can’t believe how this game has progressed – thanks to people like you & all the other great mod makers & skinners. Salute  8)
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MANYSH

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Re: Kursk map retextured, retowned, revillaged
« Reply #23 on: July 07, 2012, 04:47:04 PM »

Gurner I suggests a change LandGeom=2 or reinstall Nvidia drivers you have clouds issues :) Nice pic !
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