Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 6 7 8 [9] 10 11 12   Go Down

Author Topic: Typhoon & Tempest (+Seafury) family upgrade (Beta) V2c update!  (Read 89647 times)

0 Members and 1 Guest are viewing this topic.

Skunk

  • member
  • Offline Offline
  • Posts: 49
Re: Typhoon & Tempest (+Seafury) family upgrade (Beta) V2c update!
« Reply #96 on: February 16, 2014, 01:26:44 PM »

What do I have to do to get a 4 bladed prop on the Mk Ib late in HSFX 7?
Logged

Typhoon Ib

  • SAS Enfant terrible
  • member
  • Offline Offline
  • Posts: 1632
  • unlock.inc
Re: Typhoon & Tempest (+Seafury) family upgrade (Beta) V2c update!
« Reply #97 on: February 18, 2014, 09:58:08 AM »

ask the hsfx7 team to give you one?
or put this mod in, see if it'll work.

...at your own risk. backup.
Logged
Collecting dislikes since December '82.

ben_wh

  • member
  • Offline Offline
  • Posts: 378
Re: Typhoon & Tempest (+Seafury) family upgrade (Beta) V2c update!
« Reply #98 on: February 19, 2014, 03:03:02 AM »

Skunk,

Please let us know your experience once you have tried this mod in HSFX7.  I vaguely remember that last time I tried to put this mod to HSFX, the new loadout options were activated for MkIb and MkIb late, thought there was an issue with the canopy rotated horizontally 90%.  The 4-blade version might not have shown.

I'd be interested to know whether we can get this into HSFX without issue as well. 

Cheers,
Logged

Skunk

  • member
  • Offline Offline
  • Posts: 49
Re: Typhoon & Tempest (+Seafury) family upgrade (Beta) V2c update!
« Reply #99 on: February 19, 2014, 07:24:56 AM »

I'm interested in the loadouts and stuff, I just cant seem to figure out how to get the meshes for a 4-blade prop into HSFX7. No matter what I try I still end up with a 3 blader. The Late model really should have the 4 blade prop but the Mod gods have conspired against me.
Logged

Corktip_14

  • member
  • Offline Offline
  • Posts: 9
Re: Typhoon & Tempest (+Seafury) family upgrade (Beta) V2c update!
« Reply #100 on: April 11, 2014, 03:20:41 PM »

Hi guys,

Is there anyway to put the hands on the template? Seems to be set to private on Mediafire.
Logged

Corktip_14

  • member
  • Offline Offline
  • Posts: 9
Re: Typhoon & Tempest (+Seafury) family upgrade (Beta) V2c update!
« Reply #102 on: April 14, 2014, 01:55:20 AM »

Thanks a lot, Skunk!
Logged

GilB57

  • Modder
  • member
  • Offline Offline
  • Posts: 377
    • Trucs & Bidules
Re: Typhoon & Tempest (+Seafury) family upgrade (Beta) V2c update!
« Reply #103 on: April 21, 2014, 01:45:29 PM »

Hi everybody !

I was recently asked for my Typhoon skinpack (link on first page dead).
You may try this one:
http://gillesbabin.perso.neuf.fr/fichiers/Skins-TyphoonTempest-HSFX6.zip

Logged

Epervier

  • 4.09 Guardian Angel !
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9442
  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here
Re: Typhoon & Tempest (+Seafury) family upgrade (Beta) V2c update!
« Reply #104 on: April 21, 2014, 02:12:54 PM »

Merci ! ;)

Link for skins in first post ... updated !
Logged
If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Mick

  • Modder
  • member
  • Offline Offline
  • Posts: 5302
Re: Typhoon & Tempest (+Seafury) family upgrade (Beta) V2c update!
« Reply #105 on: April 21, 2014, 04:23:11 PM »

Many THX for sharing GilB, I'll make proper use of them ...!  ;)
Logged

1st account of warduck

  • member
  • Offline Offline
  • Posts: 16
  • You can't be twenty on sugar mountain
Re: Typhoon & Tempest (+Seafury) family upgrade (Beta) V2c update!
« Reply #106 on: May 04, 2014, 01:46:06 PM »

Thank you.
Logged

Stainless

  • Modder
  • member
  • Offline Offline
  • Posts: 1530
Re: Typhoon & Tempest (+Seafury) family upgrade (Beta) V2c update!
« Reply #107 on: May 22, 2014, 10:22:02 AM »

I just tested the GB mark 1B in my modtool and it looks like Blister_01.msh has a problem.

Can someone confirm it is ok in the game please? 

If it is I can look at my code and see why it isn't displaying correctly.

Logged
Pages: 1 ... 6 7 8 [9] 10 11 12   Go Up
 

Page created in 0.071 seconds with 23 queries.