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Author Topic: DBW 1916 update v4 (UPDATED! 29.03.2019)  (Read 374134 times)

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vpmedia

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Re: DBW 1916 update v1.5 (UPDATED! 10.09)
« Reply #432 on: September 17, 2012, 05:08:13 AM »

Download Friedrichshafen G.III by Gio for DBW-1916:
**in the v2 pack now**
(readme with ini file entries included)

New in this version:
- gunner position bugfix applied
- improved default skin with weathering
- new light & heavy damage layers
- better parts skins by Murdoc

http://www.sas1946.com/images/imageshit/a/img12/7879/fhg3dbw1916.jpg
http://www.sas1946.com/images/imageshit/img255/8762/fhg3damage1o.jpg
http://www.sas1946.com/images/imageshit/a/img29/7803/fhg3skin1o2.jpg

Batbomb

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Re: DBW 1916 update v1.5 (UPDATED! 10.09)
« Reply #433 on: September 17, 2012, 08:24:28 AM »

Thanks for the update vpmedia! 8)
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SAS~Poltava

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Re: DBW 1916 update v1.5 (UPDATED! 17.09)
« Reply #434 on: September 17, 2012, 02:02:45 PM »

Super!!!  ;D
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cgagan

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Re: DBW 1916 update v1.5 (UPDATED! 17.09)
« Reply #435 on: September 17, 2012, 02:27:16 PM »

Brilliant!!!! 8)
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max_thehitman

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Re: DBW 1916 update v1.5 (UPDATED! 17.09)
« Reply #436 on: September 17, 2012, 02:41:39 PM »



BIG APPLAUSE!
Super Great Bomber airplane for WW1 ! It looks EXCELLENT!!!  8)
 
Now we must have a set of diferent skins for the other countries, so they can also
have their own captured bomber-airplanes.
1 Russia - 1 RFC (RAF) - 1 Italy - 1 France
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alotef

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Re: DBW 1916 update v1.5 (UPDATED! 17.09)
« Reply #437 on: September 17, 2012, 08:11:20 PM »

Beautiful aircraft, but why is my Camel having so much trouble catching up to it? The camel seems to have been some 40-50km/h fatser!
~Mike
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alotef

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Re: DBW 1916 update v1.5 (UPDATED! 17.09)
« Reply #438 on: September 17, 2012, 08:21:40 PM »

It seems to me that the G.III is managing a comfortable 210km/h, wheras my sources indicate a historical top speed of only 135km/h. :/ The frankeplanes can hardly even catch it in level flight!
~Mike
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vpmedia

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Re: DBW 1916 update v1.5 (UPDATED! 17.09)
« Reply #439 on: September 17, 2012, 11:56:35 PM »

It uses ww2 FM of an other plane which slot it uses as do other (franken) planes.
Iirc only Camel and Fokker E.III has correct ww1 FM.
Gameplay balance is still a big task to archieve.
But it can probably solved with one generic bomber and one fighter FM for the old frankenplanes.

vpmedia

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Re: DBW 1916 update v1.5 (UPDATED! 17.09)
« Reply #440 on: September 18, 2012, 12:44:04 AM »

New ships skins for next patch by Ectoflyer:

alotef

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Re: DBW 1916 update v1.5 (UPDATED! 17.09)
« Reply #441 on: September 18, 2012, 01:41:47 AM »

That explains it. Hopefully she gets a new FM soon.. Until then I'll try compensating by setting slower waypoints in the FMB. :)
(P.S Bloody awesome looking ship right there, well done Ectoflyer! Love the dreadnoughts!)
Cheers,
Mike.
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vpmedia

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Re: DBW 1916 update v1.5 (UPDATED! 17.09)
« Reply #442 on: September 18, 2012, 02:07:57 AM »

I was testing speeds in fmb and found that if you set 120 km/h for frankenplanes they often dive into the ground. The safe minimum speed seems to be around 130-140 km/h which is kinda hard for the Fokker E.III to archieve. But this makes the whole thing also really challenging, aerial victories are much harder to get than in normal DBW especially if you go against veteran pilots.
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