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Author Topic: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01  (Read 21532 times)

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Epervier

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Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01
« Reply #24 on: May 23, 2015, 09:54:53 AM »

Instant log already installed.

Here the console log:
Your LOG has no fatal alarm!
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

crimar

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Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01
« Reply #25 on: May 23, 2015, 10:53:31 AM »

I know.
The last message I see when calling the console during flight (and before the fight) is: "no music in flight". Then the B-2 fires his weapons and the game freezes as the 510T is hit.
After exiting the game by alt-ctrl-suppr, I open the console log and I find exactly what I posted above...

Probably something wrong in my install...  :-[

All the best.
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Epervier

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Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01
« Reply #26 on: May 23, 2015, 12:04:28 PM »

After exiting the game by alt-ctrl-suppr, I open the console log and I find exactly what I posted above...
Have you installed "Instant_Log" ?

Nota : In this pack many aircraft use the same weapons!  :-X
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

crimar

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Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01
« Reply #27 on: May 23, 2015, 12:57:10 PM »

Yes, instantlog is installed.

After more testing, I get the same problem with the D-510 and the Loire46.   ???

And there is a problem with the SAS FM for the Loire46 (mission stops loading at 100%)  :o
Mission loads correctly with the C6 FM.

Cheers.

edit: here the log for the FM problem

Code: [Select]
#
[19:00:54] Load static objects
[19:00:54] ##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
[19:00:54] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[19:00:57] ##### House without collision (3do/Buildings/Furniture/Sandbag_Wall/live.sim)
[19:00:57] ##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
[19:01:01] sFMDir = parasol_fm
[19:01:01] s1 = flightmodels/gnome-rhone_14k.emd
[19:01:01] s = FlightModels/Gnome-Rhone_14K:Parasol_FM.emd
[19:01:01] m_lastFMFile = gui/game/buttons
[19:01:01] getting fm file parasol_fm
[19:01:01] SectFile load failed: null
[19:01:01] java.io.FileNotFoundException
[19:01:01] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[19:01:01] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[19:01:01] at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
[19:01:01] at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
[19:01:01] at com.maddox.rts.SectFile.<init>(SectFile.java:108)
[19:01:01] at com.maddox.rts.SectFile.<init>(SectFile.java:68)
[19:01:01] at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
[19:01:01] at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
[19:01:01] at com.maddox.sound.SoundFX.<init>(SoundFX.java:47)
[19:01:01] at com.maddox.il2.engine.Actor.newSound(Actor.java:658)
[19:01:01] at com.maddox.il2.objects.sounds.MotorSound.<init>(MotorSound.java:75)
[19:01:01] at com.maddox.il2.objects.sounds.SndAircraft.initSound(SndAircraft.java:571)
[19:01:01] at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:1971)
[19:01:01] at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:1934)
[19:01:01] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2342)
[19:01:01] at com.maddox.il2.game.Mission.loadAir(Mission.java:849)
[19:01:01] at com.maddox.il2.ai.Wing.load(SourceFile:149)
[19:01:01] at com.maddox.il2.game.Mission.loadWings(Mission.java:644)
[19:01:01] at com.maddox.il2.game.Mission._load(Mission.java:278)
[19:01:01] at com.maddox.il2.game.Mission.access$000(Mission.java:37)
[19:01:01] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:242)
[19:01:01] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[19:01:01] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[19:01:01] at com.maddox.il2.game.Main.exec(Main.java:436)
[19:01:01] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[19:01:01] Cannot load sound preset motor.Gnome-Rhome-Jupiter (java.lang.Exception: Invalid preset format)
[19:01:05] cannot open file for reading
[19:01:05] Cannot open audio file samples/null.wav
[19:01:05]
[19:01:06] sFMDir = gui/game/buttons
[19:01:06] s1 = flightmodels/jumo210.emd
[19:01:06] s = FlightModels/Jumo210.emd
[19:01:06] m_lastFMFile = parasol_fm
[19:01:06] getting fm file gui/game/buttons
[19:01:08] Mission: Quick/MTORedNone00.mis is Playing
[19:01:08] java.lang.NullPointerException
[19:01:08] at com.maddox.il2.objects.sounds.MotorSound.update(MotorSound.java:350)
[19:01:08] at com.maddox.il2.objects.sounds.SndAircraft$1.soundUpdate(SndAircraft.java:459)
[19:01:08] at com.maddox.il2.engine.ActorMeshDraw.preRender(ActorMeshDraw.java:35)
[19:01:08] at com.maddox.il2.objects.sounds.SndAircraft$1.preRender(SndAircraft.java:387)
[19:01:08] at com.maddox.il2.engine.DrawEnvXY.preRender(DrawEnvXY.java:54)
[19:01:08] at com.maddox.il2.game.Main3D$Render3D0R.preRender(Main3D.java:1631)
[19:01:08] at com.maddox.il2.engine.Renders.doPaint(Renders.java:355)
[19:01:08] at com.maddox.il2.engine.Renders.paint(Renders.java:276)
[19:01:08] at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[19:01:08] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[19:01:08] at com.maddox.rts.Message._send(Message.java:1217)
[19:01:08] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[19:01:08] at com.maddox.rts.Message.sendTo(Message.java:1134)
[19:01:08] at com.maddox.rts.Message.trySend(Message.java:1115)
[19:01:08] at com.maddox.rts.Time.loopMessages(Time.java:252)
[19:01:08] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:100)
[19:01:08] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[19:01:08] at com.maddox.il2.game.Main.exec(Main.java:436)
[19:01:08] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[19:01:08] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
[19:01:08] INTERNAL ERROR: HierMesh: Can't find chunk 'NoseCannon3_D0'
[19:01:08] INTERNAL ERROR: HierMesh: Can't find chunk 'WaterR_D0'
[19:01:08] java.lang.NullPointerException
[19:01:08] at com.maddox.il2.objects.sounds.MotorSound.update(MotorSound.java:350)
[19:01:08] at com.maddox.il2.objects.sounds.SndAircraft$1.soundUpdate(SndAircraft.java:459)
[19:01:08] at com.maddox.il2.engine.ActorMeshDraw.preRender(ActorMeshDraw.java:35)
[19:01:08] at com.maddox.il2.objects.sounds.SndAircraft$1.preRender(SndAircraft.java:387)
[19:01:08] at com.maddox.il2.engine.DrawEnvXY.preRender(DrawEnvXY.java:54)
[19:01:08] at com.maddox.il2.game.Main3D$Render3D0R.preRender(Main3D.java:1631)
[19:01:08] at com.maddox.il2.engine.Renders.doPaint(Renders.java:355)
[19:01:08] at com.maddox.il2.engine.Renders.paint(Renders.java:276)
[19:01:08] at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[19:01:08] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[19:01:08] at com.maddox.rts.Message._send(Message.java:1217)
[19:01:08] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[19:01:08] at com.maddox.rts.Message.sendTo(Message.java:1134)
[19:01:08] at com.maddox.rts.Message.trySend(Message.java:1115)
[19:01:08] at com.maddox.rts.Time.loopMessages(Time.java:252)
[19:01:08] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:100)
[19:01:08] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[19:01:08] at com.maddox.il2.game.Main.exec(Main.java:436)
[19:01:08] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
#



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crimar

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Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01
« Reply #28 on: May 23, 2015, 01:50:05 PM »

More tests:

same problem (of freeze when hit) with pack1 & pack 2

no problem with pack 3,4,5  :-X

Cheers.
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crimar

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Re: Parasol pack-1 (D.37x - D.510 - Loire.46) - v1.01
« Reply #29 on: May 24, 2015, 02:29:14 AM »

SOLVED !  :)

I have deleted the class 59ECD9368DB1E916 in the Fiat CR-20 folder (found with classcheck.exe), and all works fine.

I have also changed the motor sound in the FM for the Loire46 and the mission loads well now (changed with a Sakae sound).

Thank to both of you for the hand ! :)

Thanks, Epervier, for these 4.09 Parasol packs ! ;)

All the best.
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