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Author Topic: USS Essex SCB-125 angled deck pack ver2.02 (4.12 / 4.11 / 4.10)  (Read 53918 times)

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Whiskey_Sierra_972

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Re: USS Essex SCB-125 angled deck pack ver2.00
« Reply #36 on: April 19, 2012, 11:15:48 AM »

Simply change the name of the SCB mod folder making it load before the Clemenceau folder....
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Telmo

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Re: USS Essex SCB-125 angled deck pack ver2.00
« Reply #37 on: April 19, 2012, 12:16:51 PM »

So... Now my game don't crash but I have the same problem with the version 1.01. The Essex appear in the FMB but when I launch the Mission, the carrier is not here.
And I swear I haven't forget something in the .ini .

Hahahaha I'm doomed !
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Riptide_One

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Re: USS Essex SCB-125 angled deck pack ver2.00
« Reply #38 on: April 21, 2012, 05:22:45 AM »

western0221,

I have been testing V2.00 in DBW 1.7.1. I found that the Hornet 1970 does not show up in a mission I created in FMB. In that same mission the USS Kearsarge 1965 does show up. Note that I put the players plane on the Kearsarge.

Also, neither Hornet stationary ship can be inserted in the mission using FMB. The 1957 Intrepid stationary can be inserted but the 1970 version cannot. In the objects window, the 1970 Intrepid shows up as the Hornet.

I can't find any mistakes in the way I installed the angle-deck carriers. My logfile can be D/L at http://www.sendspace.com/file/bj9roh and it does show a number of internal errors, warnings and other such indicators of problems. The following are eight examples of the kind of error messages included in the logfile:

(1) "[9:35:45]   INTERNAL ERROR: HierMesh: Can't find chunk 'Head220_1_x'
[9:35:45]   Ship creation failure:
[9:35:45]   INTERNAL ERROR: HierMesh: Can't find chunk 'Head220_1_x'
[9:35:45]   
[9:35:45]   java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Can't find chunk 'Head220_1_x'
[9:35:45]   
[9:35:45]      at com.maddox.il2.engine.HierMesh.ChunkFind(Native Method)
[9:35:45]      at com.maddox.il2.engine.HierMesh.chunkFind(HierMesh.java:285)
[9:35:45]      at com.maddox.il2.objects.ships.BigshipGeneric.initMeshBasedProperties(BigshipGeneric.java:2526)
[9:35:45]      at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2847)
[9:35:45]      at com.maddox.il2.objects.ships.ShipEssexs$USSEssexCV9_1960.<init>(ShipEssexs.java:58)
[9:35:45]      at com.maddox.il2.objects.ships.ShipEssexs$USSHornetCV12_1970.<init>(ShipEssexs.java:123)"

(2) "[9:35:45]   Mission: Can't create chief '2_Chief' [class:ships.ShipEssexs$USSHornetCV12_1970]"

(3) "[9:35:55]   INTERNAL ERROR: HierMesh: Can't find chunk 'GearC4_D0'
[9:35:55]   INTERNAL ERROR: HierMesh: Can't find chunk 'GearC5_D0'
[9:35:55]   INTERNAL ERROR: HierMesh: Can't find chunk 'GearC4_D0'
[9:35:55]   INTERNAL ERROR: HierMesh: Can't find chunk 'GearC5_D0' "

(4) "[9:35:56]   WARNING: Bad water if MapRID == 0
[9:36:04]   WARNING: Bad water if MapRID == 0
[9:36:11]   WARNING: Bad water if MapRID == 0
[9:36:20]   WARNING: Bad water if MapRID == 0
[9:36:20]   WARNING: Clear VBuf 261856
[9:36:20]   WARNING: Clear IBuf 508947"

(5) "[9:39:02]   WARNING: Bad water if MapRID == 0
[9:39:11]   ObjState.finalize: Object of com.maddox.il2.objects.ships.ShipEssexs$USSHornetCV12_1970 NOT destroyed"

(6) "[9:40:58]   SPAWN: Can't create Ship object [class:com.maddox.il2.objects.ships.ShipEssexs$USSHornetCV12_1970]
[9:40:58]   null"

(7) "[9:41:56]   SPAWN: Can't create Ship object [class:com.maddox.il2.objects.ships.ShipEssexs$USSIntrepidCV11_1970]
[9:41:56]   null"

(8) "[9:41:56]   WARNING: Bad water if MapRID == 0
[9:41:57]   INTERNAL ERROR: HierMesh: Can't find chunk 'Head69'
[9:41:57]   INTERNAL ERROR: HierMesh: Can't find chunk 'Head69'
[9:41:57]   
[9:41:57]   java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Can't find chunk 'Head69' "

Also, how do you get the catapults to work on the angle-deck carriers? I was under the impression that all that was needed for a DBW 1.7.1 install was to adjust the names of the CarrierMod and CarrierTakeOff5.7.2.1 so that they appear as the first and second directory respectively in your Mods directory. While catapults work on the WW2 carriers, they do not work on the angle-decks.

Any help you can provide would be very much appreciated. These carriers look great and I congradulate all who were involved in creating them for their fine work :)!

Cheers,

Riptide
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western0221

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Re: USS Essex SCB-125 angled deck pack ver2.00
« Reply #39 on: April 21, 2012, 07:14:27 AM »

western0221,

I have been testing V2.00 in DBW 1.7.1. I found that the Hornet 1970 does not show up in a mission I created in FMB. In that same mission the USS Kearsarge 1965 does show up. Note that I put the players plane on the Kearsarge.

Also, neither Hornet stationary ship can be inserted in the mission using FMB. The 1957 Intrepid stationary can be inserted but the 1970 version cannot. In the objects window, the 1970 Intrepid shows up as the Hornet.

Ouch! That's my mistake at making 7zip archive.
Sorry!! and thanks your report.

I re-upload version 2.01 in my 1st post.
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mojojojo

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Re: USS Essex SCB-125 angled deck pack ver2.01
« Reply #40 on: April 21, 2012, 07:41:15 AM »

i installed this in DBW 1.71 and its really great!!!!
thx!!!!
;D
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Telmo

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Re: USS Essex SCB-125 angled deck pack ver2.01
« Reply #41 on: April 21, 2012, 10:40:37 AM »

So I have installed the version 2.01 and it's the same. The ships appears on the FMB but when I launch the mission, the aircraft carrier does not appear.
This is my log file maybe you can help me with is.

Code: [Select]
Loading mission South Vietnam.mis...
Loaded camouflage: CBI
Loading map.ini defined airfields:
WARNING: ObjectVACache_Clear()
WARNING: * Buf0 : Obj: 48,  Vert 6015,  Ind 23493
WARNING: * Buf1 : Obj: 766,  Vert 66477,  Ind 131145
WARNING: * Buf2 : Obj: 0,  Vert 0,  Ind 0
Load bridges
Load static objects
sFMDir = l39n
s1 = flightmodels/ivchenkon.emd
s = FlightModels/IvchenkoN:L39N.emd
m_lastFMFile = l39a
getting fm file l39n
INTERNAL ERROR: Str2FloatClamp() - Clamped 0.15 -> 0.1 (delta = -0.05) to Range 0..0.1
INTERNAL ERROR: HierMesh: Can't find chunk 'SSC1'
Ship creation failure:
INTERNAL ERROR: HierMesh: Can't find chunk 'SSC1'

java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Can't find chunk 'SSC1'

at com.maddox.il2.engine.HierMesh.ChunkFind(Native Method)
at com.maddox.il2.engine.HierMesh.chunkFind(HierMesh.java:285)
at com.maddox.il2.objects.ships.BigshipGeneric.initMeshBasedProperties(BigshipGeneric.java:1662)
at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:1988)
at com.maddox.il2.objects.ships.ShipEssexs$USSEssexCV9_1960.<init>(ShipEssexs.java:58)
at com.maddox.il2.objects.ships.ShipEssexs$USSHancockCV19_1968.<init>(ShipEssexs.java:201)
at java.lang.reflect.Constructor.newInstance(Native Method)
at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1525)
at com.maddox.il2.game.Mission._load(Mission.java:464)
at com.maddox.il2.game.Mission.access$000(Mission.java:129)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Mission: Can't create chief '3_Chief' [class:ships.ShipEssexs$USSHancockCV19_1968]
Mission: South Vietnam.mis is Playing
warning: no files : music/takeoff
warning: no files : music/inflight
WARNING: Clear VBuf 92233
WARNING: Clear IBuf 327456
WARNING: Clear VBuf 87412
WARNING: Clear IBuf 327405
-------------------------------- MISSION FAILED ---------------------
warning: no files : music/crash
Time overflow (20001): speed 0.6465517
WARNING: Clear VBuf 98713
WARNING: Clear IBuf 327174
Time overflow (30003): speed 0.6944444
WARNING: Clear VBuf 81237
WARNING: Clear IBuf 327489
ObjState.finalize: Object of com.maddox.il2.objects.ships.ShipEssexs$USSHancockCV19_1968 NOT destroyed
Loaded camouflage: CBI
Loading map.ini defined airfields:
WARNING: ObjectVACache_Clear()
WARNING: * Buf0 : Obj: 405,  Vert 29193,  Ind 121347
WARNING: * Buf1 : Obj: 957,  Vert 121672,  Ind 255660
WARNING: * Buf2 : Obj: 10,  Vert 19031,  Ind 45264
Load bridges
Load static objects
[21.04.2012 16:30:53] -------------- END log session -------------
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western0221

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Re: USS Essex SCB-125 angled deck pack ver2.01
« Reply #42 on: April 21, 2012, 11:03:16 AM »

So I have installed the version 2.01 and it's the same. The ships appears on the FMB but when I launch the mission, the aircraft carrier does not appear.
This is my log file maybe you can help me with is.

Code: [Select]
INTERNAL ERROR: HierMesh: Can't find chunk 'SSC1'
Ship creation failure:
INTERNAL ERROR: HierMesh: Can't find chunk 'SSC1'

java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Can't find chunk 'SSC1'

at com.maddox.il2.engine.HierMesh.ChunkFind(Native Method)
:
Mission: Can't create chief '3_Chief' [class:ships.ShipEssexs$USSHancockCV19_1968]

This log shows that Hier.him reffers "SSC1.msh" and cannot find it, but my version2.01's Hier.him doesn't reffer "SSC1.msh".

Once erase "USSEssexCVs_SCB125" folder and clean-up, and after it, install version2.01.
Don't overwrite the new version onto the old version.
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Telmo

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Re: USS Essex SCB-125 angled deck pack ver2.01
« Reply #43 on: April 21, 2012, 12:02:54 PM »

Since the beta 12, the lines in the .ini files are the same no ? Or I have to change it also ?
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western0221

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Re: USS Essex SCB-125 angled deck pack ver2.01
« Reply #44 on: April 21, 2012, 12:14:47 PM »

Since the beta 12, the lines in the .ini files are the same no ? Or I have to change it also ?
Not same.
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Telmo

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Re: USS Essex SCB-125 angled deck pack ver2.01
« Reply #45 on: April 21, 2012, 02:02:23 PM »

Hmmmmm maybe it's for that the Carrier don't appear when I launch the mission. I will try Tomorrow.
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Telmo

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Re: USS Essex SCB-125 angled deck pack ver2.01
« Reply #46 on: April 22, 2012, 02:57:11 AM »

So I changed the lines of the .ini files. And ... my game crash at 70%.
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BT~Tarik

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Re: USS Essex SCB-125 angled deck pack ver2.01
« Reply #47 on: May 15, 2012, 01:38:02 PM »

Same problem here...they can be placed in FMB but they are invisible in game...
DBW 1.71
Ships extension 2.11 there
SAS AI engines mod
Clemenceau class ----> they work fine

logfile :

Code: [Select]
Ship: Value of [USSEssexCV9_1957]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
at com.maddox.il2.objects.ships.ShipEssexs.<clinit>(ShipEssexs.java:11)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1603)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.ships.ShipEssexs$USSEssexCV9_1957
Ship: Value of [USSEssexCV9_1960]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
at com.maddox.il2.objects.ships.ShipEssexs.<clinit>(ShipEssexs.java:12)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1603)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.ships.ShipEssexs$USSEssexCV9_1960
Ship: Value of [USSYorktownCV10_1956]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
at com.maddox.il2.objects.ships.ShipEssexs.<clinit>(ShipEssexs.java:13)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1603)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.ships.ShipEssexs$USSYorktownCV10_1956
Ship: Value of [USSIntrepidCV11_1957]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
at com.maddox.il2.objects.ships.ShipEssexs.<clinit>(ShipEssexs.java:14)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1603)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.ships.ShipEssexs$USSIntrepidCV11_1957
Ship: Value of [USSIntrepidCV11_1970]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
at com.maddox.il2.objects.ships.ShipEssexs.<clinit>(ShipEssexs.java:15)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1603)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.ships.ShipEssexs$USSIntrepidCV11_1970
Ship: Value of [USSHornetCV12_1957]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
at com.maddox.il2.objects.ships.ShipEssexs.<clinit>(ShipEssexs.java:16)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1603)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.ships.ShipEssexs$USSHornetCV12_1957
Ship: Value of [USSHornetCV12_1970]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
at com.maddox.il2.objects.ships.ShipEssexs.<clinit>(ShipEssexs.java:17)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1603)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.ships.ShipEssexs$USSHornetCV12_1970
Ship: Value of [USSTiconderogaCV14_1962]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
at com.maddox.il2.objects.ships.ShipEssexs.<clinit>(ShipEssexs.java:18)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1603)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.ships.ShipEssexs$USSTiconderogaCV14_1962
Ship: Value of [USSLexingtonCV16_1958]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
at com.maddox.il2.objects.ships.ShipEssexs.<clinit>(ShipEssexs.java:19)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1603)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.ships.ShipEssexs$USSLexingtonCV16_1958
Ship: Value of [USSHancockCV19_1957]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
at com.maddox.il2.objects.ships.ShipEssexs.<clinit>(ShipEssexs.java:20)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1603)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.ships.ShipEssexs$USSHancockCV19_1957
Ship: Value of [USSHancockCV19_1968]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
at com.maddox.il2.objects.ships.ShipEssexs.<clinit>(ShipEssexs.java:21)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1603)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.ships.ShipEssexs$USSHancockCV19_1968
Ship: Value of [USSRandolphCV15_1957]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
at com.maddox.il2.objects.ships.ShipEssexs.<clinit>(ShipEssexs.java:22)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1603)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.ships.ShipEssexs$USSRandolphCV15_1957
Ship: Value of [USSRandolphCV15_1962]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
at com.maddox.il2.objects.ships.ShipEssexs.<clinit>(ShipEssexs.java:23)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1603)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.ships.ShipEssexs$USSRandolphCV15_1962
Ship: Value of [USSKearsargeCV33_1965]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
at com.maddox.il2.objects.ships.ShipEssexs.<clinit>(ShipEssexs.java:24)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1603)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.ships.ShipEssexs$USSKearsargeCV33_1965
Ship: Value of [USSOriskanyCV34_1965]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
at com.maddox.il2.objects.ships.ShipEssexs.<clinit>(ShipEssexs.java:25)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1603)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.ships.ShipEssexs$USSOriskanyCV34_1965
Ship: Value of [USSShangriLaCV38_1955]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
at com.maddox.il2.objects.ships.ShipEssexs.<clinit>(ShipEssexs.java:27)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1603)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.ships.ShipEssexs$USSShangriLaCV38_1955
Ship: Value of [USSShangriLaCV38_1970]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
at com.maddox.il2.objects.ships.ShipEssexs.<clinit>(ShipEssexs.java:28)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1603)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.ships.ShipEssexs$USSShangriLaCV38_1970

and bottom part :

Code: [Select]
INTERNAL ERROR: HierMesh: Can't find chunk 'Head220_1'
Ship creation failure:
INTERNAL ERROR: HierMesh: Can't find chunk 'Head220_1'

java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Can't find chunk 'Head220_1'

at com.maddox.il2.engine.HierMesh.ChunkFind(Native Method)
at com.maddox.il2.engine.HierMesh.chunkFind(HierMesh.java:285)
at com.maddox.il2.objects.ships.BigshipGeneric.initMeshBasedProperties(BigshipGeneric.java:2534)
at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2895)
at com.maddox.il2.objects.ships.ShipEssexs$USSEssexCV9_1960.<init>(ShipEssexs.java:58)
at com.maddox.il2.objects.ships.ShipEssexs$USSOriskanyCV34_1970.<init>(ShipEssexs.java:240)
at java.lang.reflect.Constructor.newInstance(Native Method)
at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1525)
at com.maddox.il2.game.Mission._load(Mission.java:464)
at com.maddox.il2.game.Mission.access$000(Mission.java:129)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Mission: Can't create chief '0_Chief' [class:ships.ShipEssexs$USSOriskanyCV34_1970]
Logged
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