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Author Topic: Kuban map retextured, retowned, revillaged  (Read 28833 times)

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cyberolas

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Kuban map retextured, retowned, revillaged
« on: March 03, 2012, 08:07:35 AM »

Hi pilots!
I´ve retextured the Kuban map with photographic textures.
The most weak point in the past was displaying of cities, which has a low quality and 3D objects wasn´t located correctly.
The cities are displaying in combination of several textures now and there are cultivated fields in different scale around the cities.
A little bit unsolved is displaying of river shore and some of beach. The rivers are disappearing in some cases and shores are little bit raw. If there is a someone who can or who know how to fix this , it would be great.
I made better airfields-different textures for some airfields, buildings and settlement and so on.



 Installation:

    Copy the content of _Tex folder into your Sturmovik _Tex folder
    Copy the Kuban folder into Kuban folder in game (all rewrite), if you want to have retextured map. In this case don´t add any new line to all.ini file.
    If you want to save map as new, create Kuban_RRR folder. Copy files from old folder Kuban (map_c, ed_m01, ed_m02, ed_m03, map_F, map_R), and copy content of this folder Kuban (SLmap_T, map_h, load.ini, actors.static) into it.
    Add line "Kuban_RRR  Kuban_RRR/load.ini" to all.ini file.

I recommend to fly with Cloudtype=2 and higher.
Write to your conf.ini Forest=3 for trees in towns.

Have a nice flight!



Download:
http://www.mediafire.com/?t64ujb4h608f67z

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cgagan

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Re: Kuban map retextured retowned revillaged
« Reply #1 on: March 03, 2012, 08:58:40 AM »

Great improvement! Many thanks! 8)
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hguderian

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Re: Kuban map retextured retowned revillaged
« Reply #2 on: March 03, 2012, 09:01:16 AM »

Many thanks...another beautiful map!!!
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Semor

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Re: Kuban map retextured retowned revillaged
« Reply #3 on: March 03, 2012, 09:05:26 AM »

W.O.W!!

Great work!!
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zack

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Re: Kuban map retextured retowned revillaged
« Reply #4 on: March 03, 2012, 10:04:50 AM »

Thank You Cyberolas.
Another masterpiece!
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SAS~Tom2

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Re: Kuban map retextured, retowned, revillaged
« Reply #5 on: March 03, 2012, 10:13:24 AM »

Thanks a lot, cyberolas.. :D
Your shots look great. Goes right into my gaming folders!
Cheers! Cyberolas=champ of Black Sea map remakes..  :D;)

Tom
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Salty54

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Re: Kuban map retextured, retowned, revillaged
« Reply #6 on: March 03, 2012, 10:55:38 AM »

Cyberolas,

Again, another outstanding work! I love your Crimea map and this looks like another favorite. Thanks very much for contributing your talent to this sim. Your video was really good also. You have a great creative talent. Thanks very much.
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juanmalapuente

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Re: Kuban map retextured, retowned, revillaged
« Reply #7 on: March 03, 2012, 12:30:27 PM »

Impressive!
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Gromm

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Re: Kuban map retextured, retowned, revillaged
« Reply #8 on: March 03, 2012, 01:42:20 PM »

Thanks for new good-looking map,cyberolas!

there is a question
If I use this map as a new (after creation Kuban_RRR folder) in FMB, it don't load. Logfile write that there is no map_c file... Should I use standard map_c file, and where I can find it?  I think, there is necessary to have all types of map's file (such as map_c, map_t, ed_m01 etc.) in new folder with  Kuban_RRR map? Am I Right?
PS It is not problem using new map as a stock, all components loads good...
Regards, Andrei
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cyberolas

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Re: Kuban map retextured, retowned, revillaged
« Reply #9 on: March 03, 2012, 01:53:36 PM »

Oh yes, thank you Gromm, you are absolutely right!!! I will edit my instructions for instalation... Thank you!
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ggrewe

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Re: Kuban map retextured, retowned, revillaged
« Reply #10 on: March 03, 2012, 01:57:16 PM »

Awesome work as usual – your re-textures are so real!
Very nice video as well  ;)
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depallier

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Re: Kuban map retextured, retowned, revillaged
« Reply #11 on: March 03, 2012, 02:03:23 PM »

Good stuff! Thank you! :)
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