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Author Topic: Hispano Aviación HA-1112-M1L Buchon V2.1  (Read 37249 times)

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Gregoryrosheuvel112

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Re: Hispano Aviación HA-1112-M1L Buchon V2.1
« Reply #96 on: October 02, 2014, 10:01:17 AM »

But when its in the loadingscreen it goes to full 100% and it gives me an error.
Mission loading failed Null

I have exactly the same problem.
I think this error is due to an incompatibility with the EMD of the plane!
But in all cases without LOG: no effective help!

Just the default loadout
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Gregoryrosheuvel112

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Re: Hispano Aviación HA-1112-M1L Buchon V2.1
« Reply #97 on: October 02, 2014, 10:15:49 AM »

Code: [Select]
[02.10.2014 16:09:12] ------------ BEGIN log session -------------
OpenGL provider: Opengl32.dll
OpenGL library:
  Vendor: Intel
  Render: Intel 965/963 Graphics Media Accelerator
  Version: 2.0.0 - Build 8.14.10.1930
  Extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_pixel_buffer_object GL_WIN_swap_hint GL_EXT_framebuffer_object
Size: 1280x800
ColorBits: 32
DepthBits: 24
StencilBits: 8
isDoubleBuffered: true
DirectX Joystick NOT created: DirectX joystick driver: device not attached

*** Looking for Advanced CPU Instructions...
[x] PentiumPro
[x] Multimedia (MMX)
[x] 3D (SSE)
[x] 3D (SSE2)
[-] 3D (3DNow)
ColourBits 32, ABits 8, ZBits 24

*** Looking for Render API Extensions ...
[-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[x] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[x] 'GL_ARB_multitexture' extension - Multitexturing.
[x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.

Maximum texture size : 2048
Maximum simultaneous textures :8
MaxAnisotropic (1.0 = none) : 2.000000
WARNING: 'Perfect' Mode required pixels shaders
WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
INTERNAL ERROR: Str2FloatClamp() - Clamped 2 -> 0.95 (delta = -1.05) to Range 0..0.95
INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 1 -> 0.5 (delta = -0.5) to Range 0..0.5
FM called 'FlightModels/Buchon.fmd:Buchon_FM' is being loaded from File: 'buchon_fm'
FM called 'FlightModels/Buchon.fmd:Buchon_FM' is being loaded from File: 'buchon_fm'
FM called 'FlightModels/Buchon.fmd:Buchon_FM' is being loaded from File: 'buchon_fm'
Initializing DirectSound playback device...
Primary buffer created.
Playback format is set : sampling rate = 44100, num channels = 2.
Not enought hardware buffers (0), hardware disabled
Buffer caps : Transfer rate = 0, CPU overhead = 0.
Default speaker config is : 1310724.
Direct sound audio device initialized successfully :
DX Version : 7
Hardware    - disabled [buffers : 0]
Extensions  - enabled :
  EAX ver. 1 [ ]  - disabled
  EAX ver. 2 [ ]  - disabled
  EAX ver. 3 [ ]  - disabled
  I3D ver. 2 [ ]  - disabled
  ZoomFX     [ ]  - disabled
  MacroFX    [ ]  - disabled
SIMD render [X]
num channels 16

Loading mission Quick/Crimea/CrimeaRedArmor00.mis...
Total number of airports for loaded mission: 0
Load bridges
Load static objects
##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
##### House without collision (3do/Buildings/Port/Floor/live.sim)
FM called 'FlightModels/Buchon.fmd:Buchon_FM' is being loaded from File: 'buchon_fm'
Error loading FM called 'FlightModels/Rolls-Royce-LateSpits.emd'!
This FM is not present in 'gui/game/buttons' File
*** This should have been the reason of the 'Explosion in the Air' when mission started ***
Mission error, ID_04: java.lang.NullPointerException
java.lang.NullPointerException
at com.maddox.il2.fm.Motor.resolveFromFile(Motor.java:374)
at com.maddox.il2.fm.Motor.load(Motor.java:363)
at com.maddox.il2.fm.EnginesInterface.load(EnginesInterface.java:40)
at com.maddox.il2.fm.FlightModelMain.load(FlightModelMain.java:385)
at com.maddox.il2.fm.FlightModelMain.<init>(FlightModelMain.java:774)
at com.maddox.il2.fm.FlightModel.<init>(FlightModel.java:114)
at com.maddox.il2.fm.AIFlightModel.<init>(AIFlightModel.java:29)
at com.maddox.il2.ai.air.Maneuver.<init>(Maneuver.java:598)
at com.maddox.il2.ai.air.Pilot.<init>(Pilot.java:125)
at com.maddox.il2.fm.RealFlightModel.<init>(RealFlightModel.java:111)
at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2263)
at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2253)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2759)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1525)
at com.maddox.il2.ai.Wing.load(Wing.java:149)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1198)
at com.maddox.il2.game.Mission._load(Mission.java:514)
at com.maddox.il2.game.Mission.access$6(Mission.java:468)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:4161)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:439)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.game.order.OrdersTree.getSection(OrdersTree.java:627)
at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:567)
at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:531)
at com.maddox.il2.game.Mission._load(Mission.java:690)
at com.maddox.il2.game.Mission.access$6(Mission.java:468)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:4161)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:439)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Console commands file: console.cmd create failed: c:\program files\ubisoft\il 2 sturmovik +hsfx 7.2\console.cmd (Toegang geweigerd)
[02.10.2014 16:10:54] -------------- END log session -------------
this is the log file, hope you can help me
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SAS~Epervier

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Re: Hispano Aviación HA-1112-M1L Buchon V2.1
« Reply #98 on: October 02, 2014, 10:31:32 AM »

FM called 'FlightModels/Buchon.fmd:Buchon_FM' is being loaded from File: 'buchon_fm'
Error loading FM called 'FlightModels/Rolls-Royce-LateSpits.emd'!
This FM is not present in 'gui/game/buttons' File
*** This should have been the reason of the 'Explosion in the Air' when mission started ***
The answer was given!
And I see that in your case the error is described in plain language.
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A bove ante, ab asino retro, a stulto undique caveto.

Gregoryrosheuvel112

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Re: Hispano Aviación HA-1112-M1L Buchon V2.1
« Reply #99 on: October 02, 2014, 10:59:04 AM »

FM called 'FlightModels/Buchon.fmd:Buchon_FM' is being loaded from File: 'buchon_fm'
Error loading FM called 'FlightModels/Rolls-Royce-LateSpits.emd'!
This FM is not present in 'gui/game/buttons' File
*** This should have been the reason of the 'Explosion in the Air' when mission started ***
The answer was given!
And I see that in your case the error is described in plain language.

what do i need to do? to make the plain work.
its the first plane that ive added.
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PA_Jeronimo

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Re: Hispano Aviación HA-1112-M1L Buchon V2.1
« Reply #100 on: October 03, 2014, 12:29:18 AM »

FM called 'FlightModels/Buchon.fmd:Buchon_FM' is being loaded from File: 'buchon_fm'
Error loading FM called 'FlightModels/Rolls-Royce-LateSpits.emd'!
This FM is not present in 'gui/game/buttons' File
*** This should have been the reason of the 'Explosion in the Air' when mission started ***
The answer was given!
And I see that in your case the error is described in plain language.

what do i need to do? to make the plain work.
its the first plane that ive added.

You must add a new buttons file so that it will run correctly.

Here I leave that I've used. http://www.mediafire.com/download/p5mgmfxo9j84j7v/

Uncompress the file in the Files folder that contains the mod of the Ha-1112, and the route has to be so Ha-1112/Files/gui/game/buttons

Regards

Jero. ;)
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Gregoryrosheuvel112

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Re: Hispano Aviación HA-1112-M1L Buchon V2.1
« Reply #101 on: October 03, 2014, 10:36:04 AM »

FM called 'FlightModels/Buchon.fmd:Buchon_FM' is being loaded from File: 'buchon_fm'
Error loading FM called 'FlightModels/Rolls-Royce-LateSpits.emd'!
This FM is not present in 'gui/game/buttons' File
*** This should have been the reason of the 'Explosion in the Air' when mission started ***
The answer was given!
And I see that in your case the error is described in plain language.

what do i need to do? to make the plain work.
its the first plane that ive added.

You must add a new buttons file so that it will run correctly.



Uncompress the file in the Files folder that contains the mod of the Ha-1112, and the route has to be so Ha-1112/Files/gui/game/buttons

Regards

Jero. ;)

THNX Jero im gonna test it.
My computer crashed so i have to install il2 and patch it up again and install hfsx again :(
thanks again for the help ;D
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Gregoryrosheuvel112

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Re: Hispano Aviación HA-1112-M1L Buchon V2.1
« Reply #102 on: October 03, 2014, 01:42:41 PM »

Finaly i got it working thanks for the help

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lexsey

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Re: Hispano Aviación HA-1112-M1L Buchon V2.1
« Reply #103 on: April 22, 2016, 01:15:57 PM »

Thanks, works like a charm on 410m
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