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Author Topic: IJN Yamato Class(1944) v2  (Read 42105 times)

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KingTiger503

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Re: IJN Yamato Class(1944) v2
« Reply #120 on: May 30, 2015, 10:58:23 PM »

Wait Wait, What about the Musashi, the Second Yamato Class Battleship, It was Sunk at the Bottom of the Sibuyan Sea
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KingTiger503

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Re: IJN Yamato Class(1944) v2
« Reply #121 on: August 24, 2015, 12:39:52 AM »

How Do we Launch the Catapult From the Yamato, I better Do Something.
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asheshouse

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Re: IJN Yamato Class(1944) v2
« Reply #122 on: August 24, 2015, 02:55:09 AM »

Wait Wait, What about the Musashi, the Second Yamato Class Battleship, It was Sunk at the Bottom of the Sibuyan Sea

My opinion is that we only need one ship of each class type in order to build missions.
Duplicating models seems pointless, unless they are significantly different in appearance.
Were Musashi and Yamato very different?
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western0221

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Re: IJN Yamato Class(1944) v2
« Reply #123 on: August 24, 2015, 03:21:41 AM »

Wait Wait, What about the Musashi, the Second Yamato Class Battleship, It was Sunk at the Bottom of the Sibuyan Sea

My opinion is that we only need one ship of each class type in order to build missions.
Duplicating models seems pointless, unless they are significantly different in appearance.
Were Musashi and Yamato very different?

In their 1944 Leyte time styles, Musashi had less 127mm AAAs than Yamato.
Yamato had 12x AAAs, Musashi had 6x AAAs.
In exchange for it, Musashi might have 6x more Triple 25mm MG.

I know a modder is trying to make Musashi 1944 based on hacking this Yamato MOD, but I don't know when he will finish it and be able to release it ..... or unfortunately canceled.
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KingTiger503

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Re: IJN Yamato Class(1944) v2
« Reply #124 on: November 10, 2015, 12:03:41 AM »

What about the Kai-Yamato Class battleship, It has more AA Guns, Firepower, and Armor.
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psycho0222

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Re: IJN Yamato Class(1944) v2
« Reply #125 on: October 03, 2016, 01:49:50 AM »

After installation I can see the ship in FMB, but it doesn't show up during actual gameplay, also it cant be placed as a stationary object. Can anyone here help? My IL-2 version is 4.12.2 + VP modpack

EDIT: changed to the version with seaplane and it worked.
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ROMULO

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Re: IJN Yamato Class(1944) v2
« Reply #126 on: February 04, 2017, 02:37:00 PM »

many thanks for this magnificent work of art.
regards
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Hans-Joachim Marseille

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Re: IJN Yamato Class(1944) v2
« Reply #127 on: July 06, 2018, 06:34:23 AM »

Kinda bumping this and I agree that "Musashi" would be nice and I also thought many times how about "alternative timeline" fictious Super-BB's for USA,GB, Germany and Japan!? Wouldn't that be awesome!? Oh and still hoping for "Hood" and other ships but that's another story... ;)
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bomberkiller

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Re: IJN Yamato Class(1944) v2
« Reply #128 on: July 06, 2018, 07:00:09 AM »

...oh yes, the HMS Hood.  :P
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Meaker

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Re: IJN Yamato Class(1944) v2
« Reply #129 on: September 15, 2018, 01:23:34 AM »

Wow.....Fantastic work Diving Hawk,hats off to you Sir  ;D

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Meaker

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Re: IJN Yamato Class(1944) v2
« Reply #130 on: October 04, 2018, 04:15:13 AM »

I'm trying to get the 'No Seaplane' version of the Yamato to work,after reading that when engaged these seaplanes were flown off the ship,I have religiously followed the read me,using the relevant texts given within the download to do this,but it's not showing up in game.

You can view the Yamato in the objects window,minus the seaplane but when you go into game the ship is missing,could any fine fellow help me solve this please.

Here is my log.
https://pastebin.com/ecEVp0UY

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SAS~Epervier

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Re: IJN Yamato Class(1944) v2
« Reply #131 on: October 04, 2018, 05:53:18 AM »

[9:43:06 AM]    Ship: Value of [USSLexingtonCV2_42]:<Mesh> not foundCan't set property
[9:43:06 AM]    Ship: Value of [IJNZuikakuCV44]:<Mesh> not foundCan't set property
[9:43:06 AM]    Ship: Value of [USSIowaBB61]:<Mesh> not foundCan't set property
...
[9:45:37 AM]    java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Can't find chunk 'Seaplane'
[9:45:37 AM]        at com.maddox.il2.objects.ships.ShipJFC1$IJNYamatoClass.<init>(ShipJFC1.java:464)


I conclude that your ships are badly installed!
Check entry in Chief.ini / ships.ini / ...
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