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Author Topic: Mikoyan MiG-15UTI 'Midget' Trainer v1.1  (Read 46382 times)

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SAS~Anto

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Mikoyan MiG-15UTI 'Midget' Trainer v1.1
« on: January 29, 2012, 01:22:52 AM »

Aviator Mod Team Present:
Mikoyan MiG-15UTI 'Midget' Trainer v1.1

Download Mediafire - https://www.mediafire.com/?zh2etwsdl632556
Download SAS FTP - https://storebror.it.cx/sas/archive/sas2/Anto/MiG15UTI_v11.7z


A surprise from Red_Fox90 and myself :) Whilst working on the T-33, we thought it would be only fair if we made an equivalent trainer for the other side and here it is: The famed wide-spread two seat trainer of the Warsaw Pact, which was responsible for training almost two generations of jet pilots. Armed with only a 1x UB cannon for practice purposes, the UTI was found at the site of many major conflicts, including as recently as the 1st Gulf War (though it wasn't used in a combat role). Both positions are flyable but the instructor position is using a temporary 'frankencockpit'. You will find both ejection seats work and each canopy can be opened separately.

Installation
1) This mod was designed on DBW, but will work with SAS ModAct 3.06 with JetWar v1.2 and SAS AI Engine Hotkeys mod installed
2) Run the 7zip archive and extract all to your IL-2 DBW/UP/Mods directory.
3) Open the readme file in the Mods/0000_MiG15UTI directory. Please follow instructions to add air.ini entries.

Credits:
Java, FM and classfiles by SAS~Anto and SAS~Storebror
New skins by _Harpia_Mafra55_
New 3D by Red_Fox90
Original 3D by PeterD
Original Cockpit by Freddy and Robo
New pilots by Wolfighter, Crazyflak and Red_Fox90
LOD, Texture and HIM fixes by Birdman

P.S. This mod is not currently compatible with 4.11m. I request that you please hold off making a 4.11m version until I am ready to do so. As for 4.09m pirates, feel free to do your own edit!
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TT

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Re: Mikoyan MiG-15UTI 'Midget' Trainer v1.0
« Reply #1 on: January 29, 2012, 02:15:28 AM »

First finnish airforce jet in IL-2. Hope i can test it with 4.11 some day.

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Epervier

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Re: Mikoyan MiG-15UTI 'Midget' Trainer v1.0
« Reply #2 on: January 29, 2012, 02:29:36 AM »

 :) :) Thank you very much for all... ;)
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

BT~Tarik

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Re: Mikoyan MiG-15UTI 'Midget' Trainer v1.0
« Reply #3 on: January 29, 2012, 02:33:42 AM »

There seems to be an error with the cockpit, or 3d in general...in QMB I only see this strange blue landscape... switching to enemy view doesn't react (not like when there is no player plane checked in QMB what I suspected first, but the missions usuallay work, and other planes work...)
Playing with customised DBW 1.6 (some planes slashed out, some added etc...)
logfile (part with UTI mentioned) :

Code: [Select]
INTERNAL ERROR: Can't open file '3DO/Plane/TEXTURES/jacket_RAF_256.tga'
WARNING: object '3DO/Plane/TEXTURES/jacket_RAF_256.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Plane/MiG-15UTI(Multi1)/Jacket_GB_256.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'Jacket_GB_256.mat'
Mission error, ID_04: java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'Jacket_GB_256.mat'

java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'Jacket_GB_256.mat'

at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
at com.maddox.il2.objects.air.Aircraft._setMesh(Aircraft.java:3363)
at com.maddox.il2.objects.air.Aircraft.<init>(Aircraft.java:2027)
at com.maddox.il2.objects.air.AircraftLH.<init>(AircraftLH.java:21)
at com.maddox.il2.objects.air.Scheme1.<init>(Scheme1.java:25)
at com.maddox.il2.objects.air.Mig_15F.<init>(Mig_15F.java:175)
at com.maddox.il2.objects.air.Mig_15UTI.<init>(Mig_15UTI.java:22)

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SAS~Anto

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Re: Mikoyan MiG-15UTI 'Midget' Trainer v1.0
« Reply #4 on: January 29, 2012, 02:46:26 AM »

Ah k, it is related to the new pilot model. I'll dig out the missing textures and upload a new version of this mod shortly.
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BT~Tarik

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Re: Mikoyan MiG-15UTI 'Midget' Trainer v1.0
« Reply #5 on: January 29, 2012, 02:50:59 AM »

Okay, thanks :) I think I will remove the pic I just added, as I just realised that it's a bit big...It only takes place away now that you know what it is related to.
Thanks !
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Foker 42

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Re: Mikoyan MiG-15UTI 'Midget' Trainer v1.0
« Reply #6 on: January 29, 2012, 03:01:37 AM »

Great job! This is wonderful!
Epervier I hope you give us an opportunity to use it in 4.09
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SAS~Anto

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Re: Mikoyan MiG-15UTI 'Midget' Trainer v1.1
« Reply #7 on: January 29, 2012, 03:56:40 AM »

New version up. Additional fixes by Birdman, as well as inclusion of the new pilot textures :)
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The_Alaska_Man

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Re: Mikoyan MiG-15UTI 'Midget' Trainer v1.1
« Reply #8 on: January 29, 2012, 04:02:00 AM »

um, whats te jet in the backround?  :D
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BT~Tarik

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Re: Mikoyan MiG-15UTI 'Midget' Trainer v1.1
« Reply #9 on: January 29, 2012, 04:05:11 AM »

Thanks anto :)

Alaska Man, that's the Mig-21^^
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The_Alaska_Man

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Re: Mikoyan MiG-15UTI 'Midget' Trainer v1.1
« Reply #10 on: January 29, 2012, 04:06:32 AM »

Oh i didnt reconginze it from that angle  ;D
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BT~Tarik

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Re: Mikoyan MiG-15UTI 'Midget' Trainer v1.1
« Reply #11 on: January 29, 2012, 04:37:38 AM »

Unfortunately the new version doesn't work for me neither...

logfile :

Code: [Select]
INTERNAL ERROR: Can't open file '3DO/Plane/TEXTURES/Helmet2.tga'
WARNING: object '3DO/Plane/TEXTURES/Helmet2.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Plane/MiG-15UTI(Multi1)/Helmet2.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'Helmet2.mat'
Mission error, ID_04: java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'Helmet2.mat'

java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'Helmet2.mat'

at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
at com.maddox.il2.objects.air.Aircraft._setMesh(Aircraft.java:3363)
at com.maddox.il2.objects.air.Aircraft.<init>(Aircraft.java:2027)
at com.maddox.il2.objects.air.AircraftLH.<init>(AircraftLH.java:21)
at com.maddox.il2.objects.air.Scheme1.<init>(Scheme1.java:25)
at com.maddox.il2.objects.air.Mig_15F.<init>(Mig_15F.java:175)
at com.maddox.il2.objects.air.Mig_15UTI.<init>(Mig_15UTI.java:22)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1262)
at com.maddox.il2.ai.Wing.load(Wing.java:134)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1079)
at com.maddox.il2.game.Mission._load(Mission.java:455)
at com.maddox.il2.game.Mission.access$000(Mission.java:129)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Mission: QuickQMBPro/Berlin/BerlinBlueNone00.mis is Playing
ObjState.finalize: Object of com.maddox.il2.objects.air.Mig_15UTI NOT destroyed
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