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Author Topic: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010  (Read 9497 times)

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SV_MadisonV44

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Re: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010
« Reply #12 on: October 02, 2010, 06:06:23 AM »

 :) :) :)
good news to hear that Default Sound will stay "as default as possible" 
Charlie, CirX many thanks for taking in account this request !
You rock
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SV_MadisonV44

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Re: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010
« Reply #13 on: November 21, 2010, 07:31:48 AM »

Any news from the sounds factory ?  ;)
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SAS~CirX

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Re: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010
« Reply #14 on: November 21, 2010, 01:28:24 PM »

Charles has been veru quiet except for a few PM's. I think at this stage he is waiting for 4.10 before finalising this patch.(this version you have is actualy from HSFX 4.2 beta2)
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SV_MadisonV44

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Re: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010
« Reply #15 on: November 27, 2010, 06:23:48 AM »

Thanks for your feedback !
In fact the end of the year should be the crossroad of many versions !!
So, no problemo we will wait for that

Hope anyway that default Sound will stay "as default as possible" ...
please Charlie God ! be light, very light on the cracks of structures  :D 
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SV_MadisonV44

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Re: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010
« Reply #16 on: July 24, 2011, 05:48:23 AM »

Hey Guys !! How are you ... ?
So many exiting new initiatives and versions in the last 2 months !! Thanks again !

I'm back with my stupid questions  :P
Is this Default Sound pack compatible with UP 3.0 in a CRT2 way ? 
If yes (I hope... ) what is the procedure to install it ?

I didn't succeed to activate it #UP# folder mods with JSGME ... :(
 

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Gothkrieger

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Re: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010
« Reply #17 on: March 13, 2013, 10:27:02 PM »

Did I not read someplace that the structure cracking sound was an audible indication that you have weakened your airframe by excessive G.  This would allow aircraft airframe failure to happen under less stress in future G maneuvers.
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