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Author Topic: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010  (Read 9590 times)

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SAS~CirX

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Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010
« on: November 18, 2009, 07:04:55 AM »



This is for users of SAS buttons, who which to have default sounds (the sounds that came with your game). Users of UP and HSFX can also use this if they like.

This is the same SFS archive as the one in the SAS ModAct 2.3 Beta.

To use this, put the file called fb_hfxsounds.sfs into your game's main folder (where your IL2fb.exe is)
And put the .rc file in the files folder, into your game's files folder.

If you already have such a .rc file in your files folder, then dont replace it, as you are either a user of UP or HSFX , or the SAS Complete SFS soundpatch v2.0.

Users of UP2.1, can download this and replace the fb_hfxsounds.sfs file in their \jsgmemods\00_Default_SOUNDS, after which they can enable it through JSGME.

Remember, any presets of wav files you have in your FILES or MODS folder will override the ones in this archive, just like the the stock game.

Changes to v2.1 :

Fixed previous errors for Spitfire, P-51, P-39, P-40, Tempests, TBM, ect  which previously mistakenly used 109 sounds, and other file mistakes.
Includes 10 seconds wingfold patch for users of SAS patches for tiger33 mod.


S!
CirX

S!
CirX

S! to Charlie Chap for help and re-pack. :)

Download v2.1!!

 :)
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SV_MadisonV44

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Re: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010
« Reply #1 on: September 13, 2010, 10:28:18 AM »

Files/presets/sounds/.. generates a Timeout = 0
Just the same as if installed in Mods folder ...

All my squad is praying for Charlies goodness ...  ::) :-\ ;) :(
But I'm not sure if the generated SFS will pass the CRT2 test ?
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SAS~CirX

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Re: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010
« Reply #2 on: September 17, 2010, 10:48:02 AM »

New Download is posted, please test away! :) :)
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SAS~CirX

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Re: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010
« Reply #3 on: September 17, 2010, 12:06:10 PM »

Sorry, just hang back with the v2.0 download, there is an error we are looking at in it, a missing file.

2.1 will be the one. Bear with me for a day please  :)
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SV_MadisonV44

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Re: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010
« Reply #4 on: September 18, 2010, 09:03:51 AM »

Good news
thanks CirX  ;)
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SAS~CirX

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Re: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010
« Reply #5 on: September 20, 2010, 04:04:41 PM »

OK, new complete SFS archive is up, 2.1, go for it.

Report problems here.

Cheers to Charlie! :)
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SAS~Skipper

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Re: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010
« Reply #6 on: September 21, 2010, 06:56:08 AM »

I regularly try  different packets of sound,
but the until the SAS~CirX favorites in my Mods-assembly
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SV_MadisonV44

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Re: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010
« Reply #7 on: September 21, 2010, 03:38:00 PM »

Works like a charm with UP 2.01
In addition it's CRT2 compliant (I joined Spits vs 109  ... ) that's great !

A big thank to you Charlie and CirX !


Just a little (and last) request : How to get rid of the structure cracking ??
This little crack is getting on my nerves .... :P I really can't stand it !
ohhh my god ;D
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SAS~CirX

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Re: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010
« Reply #8 on: September 21, 2010, 04:02:33 PM »

to get rid of that will once again require an edited presets file which will may once more break your crt2. One can probably never make a soundmod like this that will make everyone happy.

The cockpit noises is for future compatibility I think, with Tiger's mod, for HSFX4.2.

Nevertheless, I will see what can be done....
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SAS~CirX

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Re: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010
« Reply #9 on: September 21, 2010, 04:33:52 PM »

Perhaps we can find an easier way to do this. You say you pass CRT2, and you guys use mods, right? If one was to place a wav sample in your files folder, that should not break CRT2 should it? I dont know, I never fly online, so you guys have got to test it.

I know which sampel is causing this problem, so I am going to make it very soft, inaudible, and you must put it in your files folder, Files/Samples/Stress.wav

See if you can pass CRT2, let me know.
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SV_MadisonV44

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Re: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010
« Reply #10 on: September 22, 2010, 04:41:53 PM »

Good idea ! cool for Offline or non CRT2 servers ...
Unfortunately the Stress.wav is not CRT2

Thanks for having reedited Files/Samples/Stress.wav
I rearranged it with Audacity (completly inaudible now...)

On another hand I do understand it's not possible to make a different repack for each pilot !
Glad to see you 're always there to help anyway !!
Thanks again mate !  ;)
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SAS~CirX

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Re: Return to Default Sounds SFS format v2.1 ~ 20 Sept 2010
« Reply #11 on: October 01, 2010, 02:40:11 PM »

I have chatted to Charlie about that stress sound, and he will do an updated version soon as he can. That sample, as well as another breathing sound "slipped through the cracks"
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