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Author Topic: Project DGen_mod  (Read 177725 times)

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Asura

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Project DGen_mod
« on: December 05, 2011, 05:10:54 AM »

Link to the freshest version:
http://www.mediafire.com/download/forpbpai7w4d7me/DGen_MOD_2.0.3.0.zip
__________________________________________________________________________

All greetings!

For those who already heard about project DGen_mod and for those who yet didn't hear - I have good news!  ;) The first stage of works on the new generator is finished.

DGen_mod successfully forms the company and creates the first mission. Still it is a lot of work - the following stage "analysis of flights" (debrifing) and formation of all chain of missions. In investments result of tests of the new generator in game.





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jeanba

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Re: Project DGen_mod
« Reply #1 on: December 05, 2011, 05:47:44 AM »

Good news
I look forward to seeing what's next
Custom maps ?
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santobr

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Re: Project DGen_mod
« Reply #2 on: December 05, 2011, 08:44:36 AM »

Yeah! Great!!! ;D ;D ;D



santobr.
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Boelcke

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Re: Project DGen_mod
« Reply #3 on: December 05, 2011, 09:49:10 AM »

Looking good Asura, looks like a dream will become true :)
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Juri_JS

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Re: Project DGen_mod
« Reply #4 on: December 05, 2011, 10:12:32 AM »

I hope I can soon build the first campaign for the new DGen.  :)
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Asura

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Re: Project DGen_mod
« Reply #5 on: December 05, 2011, 11:39:47 AM »

I look forward to seeing what's next
Custom maps ?

Already in this version all data for the generator is loaded from external files. It will allow to add without problems new planes and map without restrictions. Juri_JS prepares the data on the new company on which new map wasn't in DGen earlier.  ;)
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Juri_JS

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Re: Project DGen_mod
« Reply #6 on: December 05, 2011, 01:10:33 PM »

To be a little bit more precise, I have created the necessary data for the Solomons maps. If everything is going according to plan, I will do a campaign for the maps.
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jeanba

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Re: Project DGen_mod
« Reply #7 on: December 05, 2011, 02:46:12 PM »


Already in this version all data for the generator is loaded from external files. It will allow to add without problems new planes and map without restrictions. Juri_JS prepares the data on the new company on which new map wasn't in DGen earlier.  ;)
great !!!
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shyrsio

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Re: Project DGen_mod
« Reply #8 on: December 05, 2011, 03:14:06 PM »

amazing! have been waiting a long time for this.
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kennel

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Re: Project DGen_mod
« Reply #9 on: December 05, 2011, 07:22:56 PM »

This will blow the offline campaign world of IL2 wide open, brilliant stuff.
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sanka

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Re: Project DGen_mod
« Reply #10 on: December 06, 2011, 09:00:26 AM »

This is one of the best news that have happened to IL2 in a long time! Thanks a lot! :)
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Flying H

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Re: Project DGen_mod
« Reply #11 on: December 06, 2011, 03:11:35 PM »

OOOOOOOOOOOOOOOHHHHHHH man, love this community and this game!!
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And you can fly, high as a kite, if you want to.........
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