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Author Topic: A new era has come! Stereoscopic 3D (Development thread)  (Read 90880 times)

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cgagan

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #228 on: November 16, 2011, 08:28:38 AM »

Hi Pablo, Results with the new one; slightly better light wise, but still on the dark side. I don;t have TrackIR nor EcranWide, I did not change my conf.ini and saw no differences from my standard game. So, I gather the mod works for us too, not having those mods... Many thanks again for your efforts
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BT~Tarik

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #229 on: November 16, 2011, 08:31:27 AM »

Pablo, i el mod funciona perfectamente con esta version ! i Muchas gracias !
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benitomuso

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #230 on: November 16, 2011, 09:03:06 AM »

Hi Pablo, Results with the new one; slightly better light wise, but still on the dark side. I don;t have TrackIR nor EcranWide, I did not change my conf.ini and saw no differences from my standard game. So, I gather the mod works for us too, not having those mods... Many thanks again for your efforts

Costas,
                yes, the main (or I hope the only) remaining issue is "3D from the Dark Side" a.k.a. Darth Vader googles view. If I compare these pics with your previous ones, it's true that they look "slightly" more shiny. But I don't understand what of the last changes could have impacted on it.
 
  Your pics are 1280x960, so you have WideScreen monitor! The new feature should be useful for you.

  I hope I can get the Dark Image view to debug it. From my 3 computers I don't have nothing similar, so I don't know how to trace the problem. Let´s wait if I can get the already discussed nVIDIA card to test in a different environment. For the while, I would suggest to use temporarily (except for the video card id, this comes from an ATI), this Conf.ini:

Code: [Select]
[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1280
height=960
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=1
EnableClose=1
SaveAspect=0
Use3Renders=0

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=atioglxx.dll
DirectX=dx8wrap.dll

[NET]
speed=100000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21000
SkinDownload=1
serverName=No Name
serverDescription=
remoteHost=
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0
remoteHost_000=:21000

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)
autoLogDetail=0

[game]
Arcade=0
HighGore=1
mapPadX=0.6515625
mapPadY=0.0072916667
viewSet=75
Intro=0
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
SubTitlesLines=4
ClearCache=1
TypeClouds=1
mapPadMode=1
mapZoomMode=0
mapWheelMode=1

[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
YawSpeed=0.1
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
Ctrl C=copy
Ctrl X=cut
Ctrl V=paste
Ctrl D=Damage
Right=bridgeRight
Left=bridgeLeft
Up=bridgeOffset+
Down=bridgeOffset-
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate

[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=1
LOGTIME=1
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=2
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=4
ObjectVolume=14
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=12
Attenuation=7
SoundMode=2
SamplingRate=1
NumChannels=2
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=3
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
ProcessAffinityMask=2
//15
mouseUse=2
joyUse=1
trackIRUse=0
DisableIME=0
locale=
JoyProfile=0

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 100 100 100 100 100 100 100 100 100 100 0 0
1Y=0 100 100 100 100 100 100 100 100 100 100 0 0
1X1=0 100 100 100 100 100 100 100 100 100 100 0 0
1Y1=0 100 100 100 100 100 100 100 100 100 100 0 0
1Z1=0 100 100 100 100 100 100 100 100 100 100 0 0
1RZ1=0 100 100 100 100 100 100 100 100 100 100 0 0
1RZ=0 100 100 100 100 100 100 100 100 100 100 0 0
1U=0 100 100 100 100 100 100 100 100 100 100 0 0
1V=0 100 100 100 100 100 100 100 100 100 100 0 0
1Z=0 100 100 100 100 100 100 100 100 100 100 0 0
1RX=0 100 100 100 100 100 100 100 100 100 100 0 0
1RY=0 100 100 100 100 100 100 100 100 100 100 0 0
1RX1=0 100 100 100 100 100 100 100 100 100 100 0 0
1RY1=0 100 100 100 100 100 100 100 100 100 100 0 0
1U1=0 100 100 100 100 100 100 100 100 100 100 0 0
1V1=0 100 100 100 100 100 100 100 100 100 100 0 0

[Render_DirectX]
TexQual=3
TexMipFilter=1
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

//HardwareShaders=0
HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

//VideoSetupId=4
VideoSetupId=17
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
Water=1
Effects=1

[Render_OpenGL]
TexQual=3
TexMipFilter=1
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
//TexFlags.DrawLandByTriangles=1
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
//TexFlags.ClipHintExt=0
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
//Shadows=1
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
//DynamicalLights=0
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
//VideoSetupId=8
Water=2
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-1.0

//PolygonOffsetFactor=-0.15
//PolygonOffsetUnits=-3.0

[Mods]
PAL3DSeparation=1.5
PAL3DSeparationExt=25.0
PAL3DScrShtDir=MyScreenShots/
PAL3DScrShtExt=jpg
PAL3D6DOF=1
PAL3D6DOFAutoReset=0
PAL3DEcranWide=0

PALMODsColor=1
PALQMBMissions=Missions/QuickQMBPro/

PALNoTracers=0
PALNoSmoketrails=0

PALUnlockedFMB=1

//SpeedbarTAS=1
SpeedbarUnits=6
SpeedbarSpdKMH=1
SpeedbarSpdMPH=1
SpeedbarSpdKnots=1
SpeedbarAltMeters=1
SpeedbarAltFeet=1
HUDGauges=1
BombSightAssist=1
BombSightAssistConf=3
MixedSpeedbar=1
FullSpeedbar=1

FastLaunchAI 1
CatapultAllow=1
CatapultAllowAI=1
CatapultBoost=26
CatapultAI_EssexClass=1
CatapultAI_Illustrious=1
CatapultAI_GrafZep=1
CatapultAI_CVE=1
CatapultAI_CVL=1
CatapultAI_USSValleyForge=1
StandardDeckCVL=1
NoNavLightsAI=1
BombBayDoors=1
SeparateGearUpDown=0
SeparateHookUpDown=0
SeparateRadiatorOpenClose=0
ToggleMusic=1
AirShowSmoke=3
DumpFuel=1

[QMB]
PlaneList=0

  Regards,
                        Pablo
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benitomuso

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #231 on: November 16, 2011, 09:07:49 AM »

Pablo, i el mod funciona perfectamente con esta version ! i Muchas gracias !

OK,
            me alegro. Saludos.
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cgagan

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #232 on: November 16, 2011, 09:50:33 AM »

OK, new set of pics with your conf.ini settings...
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pdittrich

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #233 on: November 16, 2011, 10:27:46 AM »

v5 with ecranwide works flawless!

I hate to have to do this again, and as usual, i have no clue what it means:
Code: [Select]
9782E66223D1856A exists with :
CRC -79395826 : .\00_PAL-Stereo3D\9782E66223D1856A

CRC -44a0693e : .\XTD\9782E66223D1856A
As far as i can see it has no effect, so maybe not important...
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santobr

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #234 on: November 16, 2011, 11:15:02 AM »

The last version is perfect to me! :)
Thank you very much, sir.

In future, could we choose the colors to match other standards like green/magenta or magenta/cyan?

Thank you again. 8)



santobr.
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peybolman

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #235 on: November 16, 2011, 12:14:48 PM »

Pablo just a question,

In the case of having a trackir, Is it supposed to work 6 DOF? I mean x, y , z and rotations
I ask this because setting PAL3D6DOF=0 I only get 2 DOF with trackir

I have 6dof  activated from the UP3 launch menu.
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benitomuso

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #236 on: November 16, 2011, 12:45:20 PM »

The last version is perfect to me! :)
Thank you very much, sir.

In future, could we choose the colors to match other standards like green/magenta or magenta/cyan?

Thank you again. 8)



santobr.

Santo,
             yes, perhaps I can do that. But 95% of the anaglyph glasses are Red / Cyan. Nonetheless any of the other combinations must be between complementary colors, but with total suppresion of some component. We would not be able to adjust gradation or tone combination. You can only do that through a Gama adjust from your own Video Card or a third party one.

  Regards,
                        Pablo

Pablo just a question,

In the case of having a trackir, Is it supposed to work 6 DOF? I mean x, y , z and rotations
I ask this because setting PAL3D6DOF=0 I only get 2 DOF with trackir

I have 6dof  activated from the UP3 launch menu.


Yes Peybol,
                      it should. So with version 5Beta you only have two axis? It's strange because I have included all the code used in the TrackIR 6DOF.

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peybolman

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #237 on: November 16, 2011, 01:06:11 PM »

Could anybody confirm if using trackir you get 6 axis? 6 axis= 6dof
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Aty2

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #238 on: November 16, 2011, 03:08:17 PM »

I have a 2 axis and zoom .  Axis up, side and angle, dont work, only work axis Z, Y and zoom

thnx

byer
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gianluca

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #239 on: November 17, 2011, 01:29:28 AM »

Ciao Pablo, this is my feedback!
Ecran Wide works perfectly but sorry to say, after having tested the last version (and the other versions too) and have to report that, whatever I do I always get weird probs when I enable trackir through Storebr exe.
Added the lines in conf.ini (PAL3D6DOF=1 but also tried with =0 or disabling //) I get then CTD , loading till 95%, loading up to QMB menu and then freeze...
When disabled in .exe I can use the normal swivel tracker but that's unfortunately all; moreover I still (my rig thje prob probably) get those horizontal VSync related issues even though having VSync on (I checked carefully this time!)
In this respect, the best version for me with a "stable" interior view, was the v3c which had however that gltching water and flickerings.
Best regards as always,
Gianluca
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