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Author Topic: new Vehicles... package 1 & 2 (v1.02) - 3 (v1.02)  (Read 54754 times)

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SAS~Malone

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Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #24 on: October 24, 2011, 11:00:19 PM »

what part of the instructions are you struggling with, mate?
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Epervier

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Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #25 on: October 25, 2011, 12:33:40 PM »

Package 3 coming soon... very soon !  :D

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SAS~Malone

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Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #26 on: October 25, 2011, 12:37:51 PM »

ahh, Epervier, excellent mate......of course, you realise now that you are going to be responsible for the virtual slaughter of countless of these poor animals...:D
great work, my friend!
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Epervier

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Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #27 on: October 25, 2011, 12:43:18 PM »

Sorry !  :-[



 :P
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[URU]Fox

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Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #28 on: October 25, 2011, 12:46:56 PM »

Great job!!!
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Flying H

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Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #29 on: October 25, 2011, 12:47:33 PM »

I think I read somewhere that for "Barbarossa" Jerry used dome 600 000 horses! Wonder how many got back home!?
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archie1971

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Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #30 on: October 25, 2011, 12:56:52 PM »

there still lacks an elephant for the Japanese army in Burma
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Uufflakke

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Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #31 on: October 25, 2011, 01:39:22 PM »

there still lacks an elephant for the Japanese army in Burma

But we do have camels and zebras...   ;)

@Epervier: I really like this kind of details to the game.  8)
It opens a whole new perspective to other combinations like sheep in the back of a truck or some cows in the back of an open truck.
Or a row of people with horses carrying carts with all kind of stuff on it together with a few trucks etc to represent citizens escaping a city? This is not a request or anything, just a suggestion...
Great stuff what you've created!

Cheers, U.

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Epervier

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Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #32 on: October 25, 2011, 02:22:00 PM »

It's an idea!
But it would change the skins of certain trucks, to make them more civil!
Change the 3D of a cart to put table and chairs, wardrobe, mattress, grandmother ...
And I can not do that!

A package 4 (horse artillery!) is in the works! A fifth in the making!
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Spinnetti

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Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #33 on: October 25, 2011, 07:24:26 PM »

Very nice! Future DBW inclusion???
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Pursuivant

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Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #34 on: October 25, 2011, 07:32:14 PM »

Package 3 looks great. Horse-drawn vehicles are a much needed addition to the game.

But, one tiny criticism. The driver of the field kitchen should have something approaching a standard Wehrmacht uniform; the brown cap has got to go!

Since you're said that you're going to produce horse-drawn artillery, there are good pictures of horse-drawn WW2 artillery limbers (avant-train) and caissons here:

  http://www.lonesentry.com/manuals/handbook-japanese-military/artillery-equipment.html

  http://militaria.forum-xl.com/viewtopic.php?f=54&t=359

  http://cs.finescale.com/FSMCS/forums/p/118431/1185378.aspx

You might be able to get a good-looking artillery limber by taking the front part of the field kitchen and attaching it to a light- to medium howitzer. A light artillery gun would have a 2-4 horse team, while a medium gun might have a 6-8 horse team. Bigger guns would have bigger teams of horses, but more often they were pulled by artillery tractors or trucks if at all possible. Often there would be a passenger/co-driver next to the driver.

Finally, if you were inclined to do a Japanese or Soviet limber and gun, it would be a simple matter to retexture the stock German field kitchen limber in olive drab and change the driver's uniform.
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SAS~Malone

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Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #35 on: October 26, 2011, 12:38:41 AM »

guys, before we get carried away here, all these ideas are great, but please remember we are very limited with the 3d objects we have ingame.
i am trying to help Epervier by looking for other combinations, but it'd be really cool if someone who can do 3d work, can do a few more objects for us.
a perfect opportunity for any up-and-coming modder to help out, and get some practise before doing something as ambitious as a new plane.
anyways, for now, we will do what we can - we are well aware of the possible combinations, so please don't flood this thread with all your ideas just yet.
we will do what we can with what is currently available, but having a volunteer to help with some 3d objects, would be really welcomed at this point.
that aside, i'd like to see a float-parade with a whole bunch of bikini-clad supermodels on it! :D
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