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Author Topic: new Vehicles... package 1 & 2 (v1.02) - 3 (v1.02)  (Read 28908 times)

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max_thehitman

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Re: new Vehicles... package 1 & 2 (v1.02) - 3 (v1.02)
« Reply #120 on: October 23, 2016, 03:56:35 PM »


It looks a little small for its size. but it does sound like a nice idea. I like that.
I thought we had a bigger version already.
Perhaps I need to look into my game vehicles once again.




•   Zugkraftwagen 1 ton. Sd.Kfz.10. Demag AG.
•   Zugkraftwagen 3 ton. Sd.Kfz.11. Hansa-Lloyd.
•   Zugkraftwagen 5 ton. Sd.Kfz.6. Büssing-NAG.
•   Zugkraftwagen 8 ton. Sd.Kfz.7. Krauss-Maffei AG.
•   Zugkraftwagen 12 ton. Sd.Kfz.8. Daimler-Benz.
•   Zugkraftwagen 18 ton. Sd.Kfz.9. Famo.

----- http://www.forosegundaguerra.com/viewtopic.php?t=11346 -------
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Mick

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Re: new Vehicles... package 1 & 2 (v1.02) - 3 (v1.02)
« Reply #121 on: October 24, 2016, 02:00:15 AM »

... well in fact production of the SdKfz 6 was terminated in 42, because it was regarded as too expensive, and the cheaper to produce SdKfz 11 took over ...  ;)

https://upload.wikimedia.org/wikipedia/commons/4/4a/SdKfz11-2.jpg

https://fr.wikipedia.org/wiki/SdKfz_11#/media/File:Bundesarchiv_Bild_101I-290-1116-07,_Russland,_Halbkettenfahrzeug_mit_Gesch%C3%BCtz.jpg

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max_thehitman

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Re: new Vehicles... package 1 & 2 (v1.02) - 3 (v1.02)
« Reply #122 on: October 24, 2016, 02:17:18 AM »

... well in fact production of the SdKfz 6 was terminated in 42, because it was regarded as too expensive, and the cheaper to produce SdKfz 11 took over ...  ;)

https://upload.wikimedia.org/wikipedia/commons/4/4a/SdKfz11-2.jpg

https://fr.wikipedia.org/wiki/SdKfz_11#/media/File:Bundesarchiv_Bild_101I-290-1116-07,_Russland,_Halbkettenfahrzeug_mit_Gesch%C3%BCtz.jpg



Thanks for the links Mick. Very interesting.
I doubt it was called "expensive". From what I read in history books, the third reich had loads of extra money to spend on such things with no problems.
The money was probably going to crazy weird projects, like the "Maus" , for example  :D

There are some strange looking half-tracks in that website which I posted in my last post.
Some had cannon turrets like a tank. Interesting concept.

Anyway, I have now finished doing all the needed file fixes and Epervier has added some very nice shadows to all Maultier models,
once I finish giving these Maultier half-tracks some proper skins, I will be moving on to other much needed fixing of other vehicles.
I will soon be fixing up these "Zugkraftwagen" series we now have and giving each one some much needed upgrades for us to enjoy them
in our maps.
All missions and campaigns for the IL2-1946 which use these new vehicles are now looking so much better!

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Mick

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Re: new Vehicles... package 1 & 2 (v1.02) - 3 (v1.02)
« Reply #123 on: October 24, 2016, 02:32:19 AM »

Thanks for the links Mick. Very interesting.
I doubt it was called "expensive". From what I read in history books, the third reich had loads of extra money to spend on such things with no problems.
The money was probably going to crazy weird projects, like the "Maus" , for example  :D

... well may be the word "expensive" meant: very time consuming to produce, and also too many complicated parts ...  ;)

The Wehrmacht badly needed those half tracks, to the point that many of them were used to tow much heavier loads than they were supposed to ...

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PO_MAK_249RIP

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Re: new Vehicles... package 1 & 2 (v1.02) - 3 (v1.02)
« Reply #124 on: October 24, 2016, 05:15:14 AM »

Hi peeps - bit confused are these just repaints of stuff thats already in CUP? If so do we need to alter the .ini files?
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max_thehitman

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Re: new Vehicles... package 1 & 2 (v1.02) - 3 (v1.02)
« Reply #125 on: October 24, 2016, 08:11:13 AM »

Hi peeps - bit confused are these just repaints of stuff thats already in CUP? If so do we need to alter the .ini files?

I am not sure if the guys from CUP are upgrading their game version as these posts are being made.
Look at the screenshots from teh first post and then look at the vehicles you now have in your game.
Do they look the same?

You will notice there are some differences now with these new upgrades from Epervier.



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PO_MAK_249RIP

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Re: new Vehicles... package 1 & 2 (v1.02) - 3 (v1.02)
« Reply #126 on: October 24, 2016, 02:45:53 PM »

Thanks max its been so long since a #WAW update its hard to know where stuff fits in - i'll take a look
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