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Author Topic: Do-217K-1 & K-2 - v4.0  (Read 78769 times)

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SAS~Bombsaway

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Re: Do-217K-1 version 2.02
« Reply #96 on: April 22, 2012, 11:51:56 AM »

Oh hell! No wonder. :-[ Never mind. I'll just show myself out the door. :P
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Karabas-Barabas

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Re: Do-217K-1 version 2.02
« Reply #97 on: April 29, 2012, 07:53:10 AM »

Corrected altimer and speedometer in Cockpit_Bombardier

fix for 4.11 only

http://www.nullwar.com/ftp/nw_works/do217_cbomb_411fix.7z
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Epervier

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Re: Do-217K-1 version 2.02
« Reply #98 on: April 29, 2012, 07:58:35 AM »

It seems that this new archive is the same as I mentioned in the first post!
Correct ?
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Karabas-Barabas

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Re: Do-217K-1 version 2.02
« Reply #99 on: April 29, 2012, 08:07:39 AM »

It seems that this new archive is the same as I mentioned in the first post!
Correct ?


Yes
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-WULF-

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Re: Do-217K-1 version 2.02
« Reply #100 on: May 03, 2012, 09:14:34 AM »

I have Do-217K-1 version 2.02 (4.09) the version. In game isn't present  :'(
- 1x LTF5b Torpedo
- Empty
In the weapons list they are. So should be?  :-\

P.S. English not my native language  :P
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Epervier

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Re: Do-217K-1 version 2.02
« Reply #101 on: May 03, 2012, 09:39:05 AM »

This torpedo is included in IL-2 long time... weird!
You use ModAct_4.09 ?

Add the contents of the archive below in the folder of Do-217K-1 !
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-WULF-

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Re: Do-217K-1 version 2.02
« Reply #102 on: May 03, 2012, 02:15:57 PM »

Thanks, everything perfectly works !   :) :) :)
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Stephen

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Re: Do-217K-1 version 2.02
« Reply #103 on: May 09, 2012, 02:30:37 AM »

Sorry for disturb the link Gamefront for 4.01 is inoperative, is possible re-activate it, thanks in advanced.
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Epervier

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Re: Do-217K-1 version 2.02
« Reply #104 on: May 09, 2012, 04:19:10 AM »

Sorry for disturb the link Gamefront for 4.01 is inoperative, is possible re-activate it, thanks in advanced.
Be careful to write you!
There is no link Gamefront for this aircraft and there is no version 4.01!
However there will be soon a version 2.03!
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Epervier

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Re: Do-217K-1 - ultimate version
« Reply #105 on: May 09, 2012, 09:43:01 AM »

This is the last correction to be made on that plane!

Version 2.03

- Fixed compass "nextwaypoint!




See first post for link (4.09 ... 4.10 excep UP3 & DBW !)

END !

In fact... there will be another correction!
Not on the plane or its code... but the buttons!

The landing gear of the aircraft descend and ascend in 30 seconds. It's long...
This time will be set to 10 seconds!
I would make this change at the next buttons_409!

I hope CirX will do the same with the buttons_410!
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yt2

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Re: Do-217K-1 - ultimate version
« Reply #106 on: October 15, 2012, 05:35:19 PM »

The Upgrade for Mod "Do-217K-1 version 2.03" By SAS~Epervier
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
By yt2
Version 7.0.60) for patch 4.10-4.11.1 http://sites.google.com/site/yt2page/files/Do_217K1K2_ver7060beta.7z  (~11.2 Mb)
Version 7.0.61) for patch 4.12.x         http://sites.google.com/site/yt2page/files/Do217K1K2_7061_for_4.12.x.7z  (~11.2 Mb)

Alternative links by Epervier:
Version 7.0.60) for patch 4.10-4.11.1 https://www.mediafire.com/file/cjhez3jw8ze8fbp/Do_217K1K2_ver7060beta.7z/file
Version 7.0.61) for patch 4.12.x https://www.mediafire.com/file/z042fz8ebljwcne/Do217K1K2_7061_for_4.12.x.7z/file



Features of 7.0.60 Version:
-------------------------
This mod is compatible with the mod "Do-217K-1 version 2.03" and default aircraft from the patch 4.10-4.11.1
(because it has a separate slot for the aircraft and no intersecting
with the base mod files). That is, you can install both the base Mod
and compare them.


The base Mod are corrected:

error in the devices and their damaged models
animated extra knobs and seat tower gunner
modified rifle and bomb armament
Corrected logic AI gunners managed navigator
Two Step cockpit night lighting
sector firing all guns to be reliable
new support for the chair tower gunner
Removed flickering light on the cover bolts
added visibility screws on the bottom of the gondola
redesigned front canopy glazing to eliminate flickering textures around the nose gun and bomb sight mounting location
adjustment models of machine guns MG-131, the machine guns mounted sight ReVi16A,
The top gunner is to remove the "hole" - emerging when looking at
certain perspective through holes in the roots of the wing and body aircraft
(Including the damaged parts of the wing and the wing with the remains of his
extensive damage)
Added wing bomb holders ETC2000 limited load 1000kg
Changed the bomb load of more real, as described in the instructions or drawings
 Aircraft Series "E" and "K1"
Fixed bow machine gun MG-81Z (removed the "holes" on the lower planes, and trunks)
new mesh tower installations with cut flutes.
Added oxygen devices lower gunner
Oxygen devices turret gunner better
New 3D-model of the side machine guns MG-81
Recycled instruments in the cockpit of a new texture of smaller size (standard)
Fixed geometry main instrument panel
Fixed location of a small dashboard (with vario and AFN2)
Enlarged detail of the right of the dashboard (eg added signal
lamp emergency remaining fuel, oxygen devices are obliquely
all devices in the right pane "priutopleny" depth panels, etc.)
Amended and supplemented by a model of damaged equipment
calibrated direction of new devices (speed indicators, fuel, radio altimeter,
indexes of temperature)
changed the location of the steering wheel and hours
Removed the gap in the back of a cab with a prominent tower space shooter
Adjusted the pilot's seat
Small optimizations to reduce the number of polygons in different cockpits
Increase the detail panels and elements located right of the pilot
Reduce the size of the majority of textures
Corrected position at the top of tower walls installation
Defaulted skinned aircraft made a night option
Changed blocks radio communication. Added "light" scales radios.
Changed  Outdoor compass, removed his night light
Slightly redesigned rear of the cab
...
Aligned external noise level in all cockpits
Several machine guns added effect eject spent cartridges (shells)
Gun turret on the outside of the model is moved closer to the axis of rotation of the turret tower
When you reset the external bomb bomb bays doors will not open
Clarified wing bomb damage in cases of failure of the wing
Adjusted the mapping on the upper exhaust pipes of engines
made towers gunner device ban shooting his plane. In the real world on the tower with MG-131 was such - now shoot yourself keels not work
add a shadow right propeller damage model (absent).
motors BMW-801 added fan blades
lengthened spinner, disappeared from the cockpit visible gaps between the motor and the spinner
corrected skin: black, made paler inner surface fins green, wheel guards too green.
fixed collision keels and spars, and one of the rudders
Fixed direction of propeller rotation (in ver 7.0.54)
Fixed buggy LOD values External model (in ver 7.0.55 SAS Birdman)
Added Do-217K2 flyable
...
Optional for version 4.10.x - 4.11.1 is possible to work together with the mod fashion "Diff FM"
-At the same time of the release and landing gear is reduced from 30 seconds to 12
-Sounds with flaps and landing gear changes with pneumatic sound electro-sound (as in real life)
-Sounds at work and starting the engine



3) Installation:
-------------

Add the lines:

3.1)

air.ini:
--------

Do-217K1          air.Do_217K1 2                      NOINFO  g01   SUMMER
Do-217K2          air.Do_217K2 2                      NOINFO  g01   SUMMER

3.2)

planes_ru: (optional)
---------

Do-217K1            Do-217K1, 1942
Do-217K2            Do-217K2, 1943       

3.3)

weapons_ru: (English language)
---------

#####################################################################
# Do-217K1 (New version)
#####################################################################
Do-217K1.default                        Default
Do-217K1.16xSC50                        16xSC50
Do-217K1.20xSC50                        20xSC50
Do-217K1.28xSC50                        28xSC50
Do-217K1.4xSC250                        4xSC250
Do-217K1.4xSC250+2xSC250wing         4xSC250 + 2xSC250
Do-217K1.4xSC500                        4xSC500
Do-217K1.4xSD500                        4xSD500
Do-217K1.4xAB500                        4xAB500
Do-217K1.3xSC500+2xSC500wing         3xSC500 + 2xSC500
Do-217K1.4xSC500+2xSC250wing         4xSC500 + 2xSC250
Do-217K1.1xSC1000                  1xSC1000
Do-217K1.1xSC1000+2xSC500wing         1xSC1000 + 2xSC500
Do-217K1.2xSC1000                       2xSC1000
Do-217K1.2xSD1000                       2xSD1000
Do-217K1.2xSC1000+2xSC500wing         2xSC1000 + 2xSC500
Do-217K1.1xSD1000+2xSD1000wing         1xSD1000 + 2xSD1000
Do-217K1.2xSD1000+2xSD1000wing         2xSD1000 + 2xSD1000
Do-217K1.1xSC1800                       1xSC1800
Do-217K1.2xLT350                        2xTorpedo LT350
Do-217K1.1xTorpedoF5B                   1xTorpedo F5b
Do-217K1.none                           Empty

#####################################################################
# Do-217K2 (New version)
#####################################################################
Do-217K2.default                    Default
Do-217K2.1xFritzX                   1xFritz-X
Do-217K2.2xFritzX                   2xFritz-X
Do-217K2.1xFritzX+1x900LTank        1xFritz-X + Fuel tank 900L
Do-217K2.none                       Empty

3.4) Skins folder
     ...IL2\PaintSchemes\Skins\Do-217K1
     ...IL2\PaintSchemes\Skins\Do-217K2

3.5)Depending on your version of the game:

3.5.1 For "IL-2 Shturmovik" version 4.11.1 or 4.11 (No DiffFM needed, no buttons needed):

 Step1: Put "Do-217-K1_7060beta_for_4.11.x" folder in your mods folder.

-----or----

3.5.2 For "IL-2 Shturmovik" version 4.11.1 or 4.11 and DiffFM installed:

 Step1: Put "Do-217-K1_7060beta_for_4.11.x" folder in your mods folder.
 Step2: Copy files from folder "Optional files for 4.11.x and Diff FM" to folder "Do-217-K1_7060beta_for_4.11.x"

-----or----

3.5.3 For "IL-2 Shturmovik" version 4.10.1 or 4.10 (No DiffFM needed, no buttons needed)::

 Step1: Put "Do-217-K1_7060beta_for_4.11.x" folder in your mods folder.
 Step2: Copy files from folder "Replace files for 4.10.x" to folder "Do-217-K1_7060beta_for_4.11.x"

-----or----

3.5.4 For "IL-2 Shturmovik" version 4.10.1 or 4.10 and DiffFM installed:

 Step1: Put "Do-217-K1_7060beta_for_4.11.x" folder in your mods folder.
 Step2: Copy files from folder "Replace files for 4.10.x" to folder "Do-217-K1_7060beta_for_4.11.x"
 Step3: Copy files from folder "Optional files for 4.10.x and Diff FM" to folder "Do-217-K1_7060beta_for_4.11.x"


---------
Foto:











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Ectoflyer

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Re: Do-217K-1 - ultimate version
« Reply #107 on: October 17, 2012, 05:01:27 AM »

Thank you for this Do-217 in new slot, ty2 !!! :)

I think you deserve the award for the Best First Post Of All Times ...  ;D 
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