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Author Topic: Corvette and Escort pack  (Read 33805 times)

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purgatorio

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  • The Art of Flight
Re: Corvette and Escort pack
« Reply #36 on: January 14, 2014, 02:18:25 PM »

quick check - works with 4.12
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WxTech

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Re: Corvette and Escort pack
« Reply #37 on: December 28, 2019, 05:38:27 PM »

Seems to work in my 4.12.2 Modact 5.3 install, but I get the following errors in Log.lst.

These ship names (e.g, ItalPoetiDD) are not related to the installed selection, and so I'm puzzled about their appearance here... Perhaps I must also install another ship pack, or else I might have done something doltish. ;)

Code: [Select]
[12:20:39 AM] Ship: Value of [ItalPoetiDD]:<Mesh> not foundCan't set property
[12:20:39 AM] java.lang.RuntimeException: Can't set property
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[12:20:39 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:10)
[12:20:39 AM] at java.lang.Class.forName0(Native Method)
[12:20:39 AM] at java.lang.Class.forName(Unknown Source)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[12:20:39 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[12:20:39 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[12:20:39 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[12:20:39 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:20:39 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalPoetiDD
[12:20:39 AM] Ship: Value of [ItalNavigatoriDD]:<Mesh> not foundCan't set property
[12:20:39 AM] java.lang.RuntimeException: Can't set property
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[12:20:39 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:15)
[12:20:39 AM] at java.lang.Class.forName0(Native Method)
[12:20:39 AM] at java.lang.Class.forName(Unknown Source)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[12:20:39 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[12:20:39 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[12:20:39 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[12:20:39 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:20:39 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalNavigatoriDD
[12:20:39 AM] Ship: Value of [GerZ7DD]:<Mesh> not foundCan't set property
[12:20:39 AM] java.lang.RuntimeException: Can't set property
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[12:20:39 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:20)
[12:20:39 AM] at java.lang.Class.forName0(Native Method)
[12:20:39 AM] at java.lang.Class.forName(Unknown Source)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[12:20:39 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[12:20:39 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[12:20:39 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[12:20:39 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:20:39 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$GerZ7DD
[12:20:39 AM] Ship: Value of [GerZ29DD]:<Mesh> not foundCan't set property
[12:20:39 AM] java.lang.RuntimeException: Can't set property
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[12:20:39 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:25)
[12:20:39 AM] at java.lang.Class.forName0(Native Method)
[12:20:39 AM] at java.lang.Class.forName(Unknown Source)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[12:20:39 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[12:20:39 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[12:20:39 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[12:20:39 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:20:39 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$GerZ29DD
[12:20:39 AM] Ship: Value of [IJNMinekazeDD]:<Mesh> not foundCan't set property
[12:20:39 AM] java.lang.RuntimeException: Can't set property
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[12:20:39 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:30)
[12:20:39 AM] at java.lang.Class.forName0(Native Method)
[12:20:39 AM] at java.lang.Class.forName(Unknown Source)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[12:20:39 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[12:20:39 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[12:20:39 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[12:20:39 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:20:39 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinekazeDD
[12:20:39 AM] Ship: Value of [IJNShiokaze21DD]:<Mesh> not foundCan't set property
[12:20:39 AM] java.lang.RuntimeException: Can't set property
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[12:20:39 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:35)
[12:20:39 AM] at java.lang.Class.forName0(Native Method)
[12:20:39 AM] at java.lang.Class.forName(Unknown Source)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[12:20:39 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[12:20:39 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[12:20:39 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[12:20:39 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:20:39 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNShiokaze21DD
[12:20:39 AM] Ship: Value of [IJNMinekaze43DD]:<Mesh> not foundCan't set property
[12:20:39 AM] java.lang.RuntimeException: Can't set property
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[12:20:39 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:40)
[12:20:39 AM] at java.lang.Class.forName0(Native Method)
[12:20:39 AM] at java.lang.Class.forName(Unknown Source)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[12:20:39 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[12:20:39 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[12:20:39 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[12:20:39 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:20:39 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinekaze43DD
[12:20:39 AM] Ship: Value of [IJNMinazuki27DD]:<Mesh> not foundCan't set property
[12:20:39 AM] java.lang.RuntimeException: Can't set property
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[12:20:39 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:45)
[12:20:39 AM] at java.lang.Class.forName0(Native Method)
[12:20:39 AM] at java.lang.Class.forName(Unknown Source)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[12:20:39 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[12:20:39 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[12:20:39 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[12:20:39 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:20:39 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinazuki27DD
[12:20:39 AM] Ship: Value of [IJNMutsukiDD]:<Mesh> not foundCan't set property
[12:20:39 AM] java.lang.RuntimeException: Can't set property
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[12:20:39 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:50)
[12:20:39 AM] at java.lang.Class.forName0(Native Method)
[12:20:39 AM] at java.lang.Class.forName(Unknown Source)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[12:20:39 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[12:20:39 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[12:20:39 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[12:20:39 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:20:39 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMutsukiDD
[12:20:39 AM] Ship: Value of [IJNMutsuki43DD]:<Mesh> not foundCan't set property
[12:20:39 AM] java.lang.RuntimeException: Can't set property
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[12:20:39 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:55)
[12:20:39 AM] at java.lang.Class.forName0(Native Method)
[12:20:39 AM] at java.lang.Class.forName(Unknown Source)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[12:20:39 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[12:20:39 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[12:20:39 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[12:20:39 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:20:39 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMutsuki43DD
[12:20:39 AM] Ship: Value of [KMKT30transport]:<Mesh> not foundCan't set property
[12:20:39 AM] java.lang.RuntimeException: Can't set property
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[12:20:39 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:135)
[12:20:39 AM] at java.lang.Class.forName0(Native Method)
[12:20:39 AM] at java.lang.Class.forName(Unknown Source)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[12:20:39 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[12:20:39 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[12:20:39 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[12:20:39 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:20:39 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$KMKT30transport
[12:20:39 AM] Ship: Value of [USSSimsDD1941]:<Mesh> not foundCan't set property
[12:20:39 AM] java.lang.RuntimeException: Can't set property
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[12:20:39 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:140)
[12:20:39 AM] at java.lang.Class.forName0(Native Method)
[12:20:39 AM] at java.lang.Class.forName(Unknown Source)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[12:20:39 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[12:20:39 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[12:20:39 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[12:20:39 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:20:39 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$USSSimsDD1941
[12:20:39 AM] Ship: Value of [USSSimsDD1943]:<Mesh> not foundCan't set property
[12:20:39 AM] java.lang.RuntimeException: Can't set property
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[12:20:39 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[12:20:39 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:145)
[12:20:39 AM] at java.lang.Class.forName0(Native Method)
[12:20:39 AM] at java.lang.Class.forName(Unknown Source)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[12:20:39 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[12:20:39 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[12:20:39 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[12:20:39 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[12:20:39 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[12:20:39 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:20:39 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$USSSimsDD1943
Logged
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Re: Corvette and Escort pack
« Reply #38 on: December 29, 2019, 03:40:56 AM »

This does no harm. It indicates that the class files include classes for ships which you do not have installed. A non critical error. Ship classes are normally in groups which are added to as new mods are created. If you install the Poeti later be careful not to overwrite the classes with an older obsolete set.

You will possibly get the Poeti here https://www.sas1946.com/main/index.php/topic,14148.msg158914.html#msg158914
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WxTech

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Re: Corvette and Escort pack
« Reply #39 on: December 29, 2019, 12:45:11 PM »

Thank you, resident Shipmaster!

(I've commenced installing new ships only very recently.)
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Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)

tbourdil

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Re: Corvette and Escort pack
« Reply #40 on: February 22, 2020, 02:20:44 AM »

Hello, all is installed as U explain
I have 4.134 + sas 6.3
I prepare a OFFLINE mission with QMP, corvettes's appear in the ship box OK, I record OK
I play and corvette's don't appear in the game !!
Some help please TY
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Epervier

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Re: Corvette and Escort pack
« Reply #41 on: February 22, 2020, 02:59:20 AM »

Hi and welcome !

Read how to get the log here, and the instant log here.

When you want to post only the relevant parts from the log
read here how to do this. (code option!)

If you want to post all lines of the logfile we suggest to use https://pastebin.com/
to paste your log and then paste the link here which you got from them.
Read and see here how to do this.


***************************************

Note: you can not post a link until you have 5 posts on your counter!
(this is a protection against spam bots)

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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

tbourdil

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Re: Corvette and Escort pack
« Reply #42 on: February 22, 2020, 09:10:02 AM »

TY SAS_Epervier for response
all is OK now I have verified step by step, just a bad line introduced in Ship.ini !! this pack is fonctionning so on 4134 + modact6.3
 :) :)

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milvipes

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Re: Corvette and Escort pack
« Reply #43 on: April 10, 2020, 12:49:42 PM »

Western just created a few new slots for my repaint of Flower class corvette in US Navy color. Will get started once my kids can leave me alone.
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genXgamer

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Re: Corvette and Escort pack
« Reply #44 on: June 04, 2020, 08:45:33 PM »

G'day Everyone

Here's a generic skin I quickly whipped up for one of my missions.
I thought I would share it as someone may find a use for it.
Back up original and replace #SAS\Shipgio\3do\Ships
Please credit original creator and mention that it's been modified.

https://www.mediafire.com/file/y9dyb5b8r5lt6ew/vespa.zip/file



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Go in quickly - Punch hard - Get out!

Toobone

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Re: Corvette and Escort pack
« Reply #45 on: July 02, 2020, 08:10:33 AM »

Back up original and replace #SAS\Shipgio\3do\Ships
Please credit original creator and mention that it's been modified.
By the way, guys! Need your help with Vespa as extracted obj from this pack & inserted into Shipgio (Z7-29DD).
It doesn't appear as stationary object in-game, but just as a moving obj:
Chief

Stationary in obj.window only

Smth is missing, maybe?

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cbradbury

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Re: Corvette and Escort pack
« Reply #46 on: July 02, 2020, 09:19:26 AM »

Have you got a stationary.ini entry for the ship? If not, try adding:

Code: [Select]
ItalVespaCorvetteKM   ships.Shipgio$ItalVespaCorvetteKM      2
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Toobone

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Re: Corvette and Escort pack
« Reply #47 on: July 06, 2020, 01:04:36 AM »

Have you got a stationary.ini entry for the ship?
Thank you for the answer. Yes.
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