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Author Topic: B-26B Marauder v2.2  (Read 143391 times)

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Ranwers

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B-26B Marauder v2.2
« on: August 08, 2011, 08:06:25 AM »



==========AIRPLANE======================
http://www.mediafire.com/?zoa49bhssiiccer
or
DOWNLOAD >B-26B Marauder v.2.2

======================================


Weapons classfiles patch (add in the "weapons complement" folder overwriting) http://www.mediafire.com/?c37znerjabydc65

Remove previous version.
When this is first instalation add to air.ini:
Quote
B-26B         air.B_26B 1                          NOINFO  usa01 SUMMER

Instal model in #UP# or #DBW and skins in skin folder.

4.101 Diff FM is required or you'll get a 60% CTD (thanks SAS~Riken)
http://www.sas1946.com/main/index.php/topic,12169.0.html


New skin pack:
https://storebror.it.cx/sas/archive/sas2/Ranwers/B-26Bskins.rar

Credits;
1C for original some models & code

Thanks to:
SAS~crazyflak - classes and help - thanks my mechanic ;)

Enjoy

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

409m version (v2.2) courtesy of Epervier ;)
v2.2 : http://www.mediafire.com/?8pitoz0wpiiemef
update v2.2a : http://www.mediafire.com/?ss2nsp785ieec4w


- In your B-26B/3do/Arms folder, delete "Mk13_Late_new" folder.
- Copy the folder "3do" contained in the archive "update" in the folder of your B-26B !


Merci, Epervier!!!  :)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

B-26 Wheel Mod by PA_Jeronimo see reply #169 here.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

4.12 Modact 5.30 Version see reply #220 here.
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Far77

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Re: B-26B Marauder v2.2
« Reply #1 on: September 27, 2011, 04:12:39 AM »

Downloaded and installed this one:
http://www.mediafire.com/?fymkyp8a202hhy1

It seems to me that the pilot's gunsight is still to low - or not?
I am confused... 
Could anybody else check?

Anyway, thank you for the nice plane!

UPDATE: Check a couple of more times and compared with B-25: indeed the pilot's gunsight is too low (i.e. bullets are high)
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Boelcke

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Re: B-26B Marauder v2.2
« Reply #2 on: September 27, 2011, 04:57:07 AM »

just want to say thx again, this plane was badly missed since Il2 started to expand to the ETO, i think six or seven years ago
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cgagan

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Re: B-26B Marauder v2.2
« Reply #3 on: September 27, 2011, 05:52:53 AM »

I get a 70% CTD with my SAS ModAct 3.6 setup (I have diffm through the jetwar files); I have placed both mods in the #SAS folder. In DBW1.6 on the contrary, everything is fine with the new version. Many thanks again for this brilliant idea and execution of a much needed mod  8)
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Grog

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Re: B-26B Marauder v2.2
« Reply #4 on: September 27, 2011, 07:09:25 AM »

...........
Sorry, english: Hello!
 Marauder somehow will not work if installed in the game and F51_Seahorse Seahorse_CType, although the conflict shows no Classcheck.
 You have to choose between them, cutting off a air.ini and folders with these planes :-)(google.translate)
My game with UP_3.0 RC4(with diff_FM for UP_3.0)
Thanks for the aircraft!!
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redfox

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Re: B-26B Marauder v2.2
« Reply #5 on: September 27, 2011, 07:25:02 AM »

Thanks for the update - lovely a/c.

But in DBW 1.6 I can't see all the loadouts.

Only getting:-

default
20 x 100 lbs
*30 x 100 lbs
10 x 250 lbs
*16 x 250 lbs

Cheers - Redfox
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OberstDanjeje

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Re: B-26B Marauder v2.2
« Reply #6 on: September 27, 2011, 07:37:14 AM »

Thanks for the update - lovely a/c.

But in DBW 1.6 I can't see all the loadouts.

Only getting:-

default
20 x 100 lbs
*30 x 100 lbs
10 x 250 lbs
*16 x 250 lbs

Cheers - Redfox

The same for me

DBW1.6 and few mods
P47N an Bu181

anyway thanks for the update ;)
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cgagan

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Re: B-26B Marauder v2.2
« Reply #7 on: September 27, 2011, 07:39:34 AM »

Just checked my weapons loadout options in DBW1.6. Same as two posts immediately above,
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Airbourne

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Re: B-26B Marauder v2.2
« Reply #8 on: September 27, 2011, 08:39:23 AM »

In my 4.09 installation there is no problem with the loadout but it is there in 4.10 ( I have Modact 3).

This aircraft is almost uncontrollable on takeoff: I end up roaring across the grass at right angles to the runway - is this right or is it a case of me being stupid? I know this aircraft was a hard number to fly but this is something else.
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Mane

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Re: B-26B Marauder v2.2
« Reply #9 on: September 27, 2011, 09:01:16 AM »

Any changes in graphics/3D on 2.2 version?
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Epervier

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Re: B-26B Marauder v2.2
« Reply #10 on: September 27, 2011, 09:37:46 AM »

 :-[ Désolais, j'ai oublié de te prévenir dans mon MP. En 4.09 il ne devrait pas y avoir de problème car je "réécris" chaque Class pour m'assurer qu'il n'y a pas de code 410. 
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Airbourne

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Re: B-26B Marauder v2.2
« Reply #11 on: September 27, 2011, 10:25:44 AM »

Thanks for the tip, Crazyflak. It looks like I am just going to have to try harder. Oh, I forgot to say this is a brilliant plane and my thanks to all who made it possible. We have needed the B-26 for such a long time.
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