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Author Topic: DBW AI Mod Discussion & Bugs  (Read 42123 times)

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The Growlanser

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Re: DBW AI Mod Discussion & Bugs
« Reply #156 on: August 22, 2015, 08:23:44 PM »

Go for DBW 1.1, inside JSGME you'll find it.
Rename to achieve it to load before everything else.
That's it...

I got this one instead http://www.sas1946.com/main/index.php/topic,23327.0.html

Just have to add it to the #DBW folder and it should work without doing anything else correct?
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Knochenlutscher

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Re: DBW AI Mod Discussion & Bugs
« Reply #157 on: August 23, 2015, 08:17:29 AM »

Yes, just add SAS Engine Mod, since only XTD includes portions of it, name it whatever will
be good, but preferredly atop everything to load first in folder hierarchy.

DBW 1.71 or SAS Engine Mod, then you miss some files

3BCE8CDA6F785EC4
357E2FEE0A7A27A4
D8F0937C5601DAE4

Cause is DBW 1.71 included all but these 3 Classfiles in XTD folder.

I can not see AI difference between default 1.71/XTD and Engine Mod activated, instead
when putting the 1.1 AI Mod before everything else AI is due to some changes in behaviour.
Dunno, see yourself, try yourself...

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The Growlanser

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Re: DBW AI Mod Discussion & Bugs
« Reply #158 on: August 25, 2015, 01:09:42 PM »

Yes, just add SAS Engine Mod, since only XTD includes portions of it, name it whatever will
be good, but preferredly atop everything to load first in folder hierarchy.

DBW 1.71 or SAS Engine Mod, then you miss some files

3BCE8CDA6F785EC4
357E2FEE0A7A27A4
D8F0937C5601DAE4

Cause is DBW 1.71 included all but these 3 Classfiles in XTD folder.

I can not see AI difference between default 1.71/XTD and Engine Mod activated, instead
when putting the 1.1 AI Mod before everything else AI is due to some changes in behaviour.
Dunno, see yourself, try yourself...

You are right, there is no difference, I installed the AI mod and I noticed the difference immediately, but isn't that AI mod an old version that had many problems? Is it possible to get a newer version somewhere? I did notice that in one test mission two of my teammates collided with the enemy.
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Knochenlutscher

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Re: DBW AI Mod Discussion & Bugs
« Reply #159 on: August 25, 2015, 06:42:31 PM »

Can't tell, collisions are still a pace, that's 4.101m trouble.
You could go try these 3 Classfiles only, this way you
keep XTD latest DBW 1.71 AI Mod version version and see it is better.
If not do not use any DBW AI Mod, except SAS Engine or built in XTD.

The latest version already resides in your !SAS_Engine_Mod_4101m_v26 folder, that is to my knowledge the latest official version.
DBW 1.71 uses XTD folder, that version is one year older

Haven't done extense testing lately, but will try myself...
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The Growlanser

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Re: DBW AI Mod Discussion & Bugs
« Reply #160 on: August 26, 2015, 02:29:44 PM »

Ok, thanks for the help. I'm going to do some test flights during the weekend to see if I'll stick with the DBW 1.1 AI mod. I will use both, the AI mod and the SAS Engine mod and see how the game runs. I'm experiencing an issue that after a few minutes on a mission bullets start to freeze like in slow motion on the air and the flak becomes invisible, this was happening before the AI mod so is not related to that but for some reason when I add the SAS Engine mod to the game that fixes the issue, it doesn't happen. I think it might be related to the tiger sounds mod but I'm not sure.
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Knochenlutscher

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Re: DBW AI Mod Discussion & Bugs
« Reply #161 on: August 29, 2015, 03:15:06 AM »

I'm running DBW without Tigers Sound Mod.
My Install is in DBW 1.71 with the following hierarchical folder structure:

1. DBW AI Mod 1.1 (3 Classfiles)
2.SAS Engine Mod
...
3.XTD

SAS Engine/CTO Mod is essential for DBW to cure out most major 4.101m discrepancies/shortcomings,
I wouldn't go without...
Do like you said, test it to the bone to see if it improvers things for ya, if not, swap...
Cheers
Tobias
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Kraut1

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Re: DBW AI Mod Discussion & Bugs
« Reply #162 on: November 23, 2016, 01:26:29 PM »

LYBIA_N-E map problem

Hi All,
I am using dbw for a very Long time, everything works very well exept of 1 Problem:
I can't use JV69_LYBIA_N-E map.
Does anybody know a trick to repair this map without total new install of dbw? (I have spent many hours for tuning of dbw).
Thanks and best regards

see end of log:

/infinite 1

Loaded camouflage: DESERT
Loading map.ini defined airfields:
Map file: line <4225.09 242488.31 6441.59 241355.84 1.95> is valid!
Map file: line <17410.95 220985.66 18493.92 220216.8 1.95> is valid!
Map file: line <50701.56 208218.95 52700.25 205677.9 1.95> is valid!
Map file: line <44684.87 193724.31 45780.14 192356.67 1.95> is valid!
Map file: line <71978.9 176401.1 72863.2 175093.27 1.95> is valid!
Map file: line <25771.57 146349.73 27204.36 145994.06 1.95> is valid!
Map file: line <49407.45 32338.67 49997.12 31215.84 1.95> is valid!
Map file: line <130836.22 168131.97 131912.39 167576.53 1.95> is valid!
Map file: line <129061.93 163481.72 130289.97 162176.55 1.95> is valid!
Map file: line <126318.01 162029.44 127450.97 160973.7 1.95> is valid!
Map file: line <125020.41 141143.75 126120.72 139888.6 1.95> is valid!
Map file: line <133647.6 107694.48 134488.3 106459.17 1.95> is valid!
Map file: line <148371.64 138381.954 149056.8 137121.98 1.95> is valid!
Map file: line <177885.89 148471.19 178822.8 147138.52 1.95> is valid!
Map file: line <195642.2 88956.74 196697.19 88659.48 1.95> is valid!
Map file: line <232981.53 131674.12 234505.98 131096.45 1.95> is valid!
Map file: line <228971.4 114271.95 229808.47 111907.3 1.95> is valid!
Map file: line <214700.45 62301.51 215434.83 61365.5 1.95> is valid!
Map file: line <214590.1 48331.23 215695.98 47136.2 1.95> is valid!
Map file: line <239796.05 11073.91 240751.9 9990.0 1.95> is valid!
Map file: line <249933.86 40242.29 251110.31 39285.68 1.95> is valid!
Map file: line <300659.0 5044.53 301951.953 3952.65 1.95> is valid!
Detected Vertex Shaders 3.0.
 *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
Vertex texture units: 32

INTERNAL ERROR: Can't open file 'MAPS/_Tex/water/MTOWater.tga'
INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/water/MTOWater.tga')
WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: '
WARNING: TLandscape::LoadMap('JV69_LYBIA_N-E/JV69_M_load.ini') - errors in loading
World.land().LoadMap() error: java.lang.RuntimeException: Landscape 'JV69_LYBIA_N-E/JV69_M_load.ini' loading error
[23.11.2016 19:56:27] -------------- END log session -------------
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SAS~vampire_pilot

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Re: DBW AI Mod Discussion & Bugs
« Reply #163 on: November 24, 2016, 09:19:07 AM »

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Kraut1

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Re: DBW AI Mod Discussion & Bugs
« Reply #164 on: November 24, 2016, 01:43:55 PM »

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