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Author Topic: SAS Seriously KickAss Modact 3.06 for 4.101 (9 June 2011)  (Read 94421 times)

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SAS~CirX

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Re: SAS Seriously KickAss Modact 3.06 for 4.101 (9 June 2011)
« Reply #12 on: June 10, 2011, 06:54:37 AM »

Many thanks guys,

All installed OK and all exe open .......except for UP3 selected with #UP3 Ercan wide selected in JSGME.

I get the following error:-


There is a newer version of the selector available that fixes this issue. http://www.sas1946.com/main/index.php/topic,16403.0.html  :)
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Blaubaer

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Re: SAS Seriously KickAss Modact 3.06 for 4.101 (9 June 2011)
« Reply #13 on: June 10, 2011, 11:14:19 AM »

Hi SAS,

as an UP3 client isn't compatible with a 4.10.1 dedi server, the "Fliegende Schweine" project decided to shift to UP3 dedi server.
For me as a confessing SAS ModAct user there will be no way to join a UP3 server. That's really too bad. Will there be any hope for me in the future?

Regards,
der Blaubaer
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Zieht die Rettungswesten an, denn Hein Bloed steht heut' am Ruder, er ist unser bester Mann!

SAS~Tom2

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Re: SAS Seriously KickAss Modact 3.06 for 4.101 (9 June 2011)
« Reply #14 on: June 10, 2011, 12:01:40 PM »

Storebror and Benitomuso are real genious!
9 seconds for a fully modded install. Wow.. :)

Cheers

Tom
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SAS~Tom2

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Re: SAS Seriously KickAss Modact 3.06 for 4.101 (9 June 2011)
« Reply #15 on: June 10, 2011, 12:02:57 PM »

Äh, make that 7. This was fast, Jesus! :o :D
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shardana

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Re: SAS Seriously KickAss Modact 3.06 for 4.101 (9 June 2011)
« Reply #16 on: June 10, 2011, 12:21:27 PM »

I wish I could have such a "fast" mod activator for my old but fantastic 4.09 version of the game...... but I guess no chance.... ufff!
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SAS~CirX

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Re: SAS Seriously KickAss Modact 3.06 for 4.101 (9 June 2011)
« Reply #17 on: June 10, 2011, 12:24:32 PM »

I wish I could have such a "fast" mod activator for my old but fantastic 4.09 version of the game...... but I guess no chance.... ufff!

sure you can. go to the selector download thread, download it, put it in your 4.09, read the notes to understand some things like cache mode, and select "classic mod game"
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SAS~Tom2

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Re: SAS Seriously KickAss Modact 3.06 for 4.101 (9 June 2011)
« Reply #18 on: June 10, 2011, 12:42:05 PM »

My mega big Histomod 4.6 -UP 2.01 4.09m install-31.x GB!, takes now as long as I need to take a cola from the fridge. 19 seconds max. Full of maps.. :-* :)

This is awesome. ;D
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panzerkeil

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Re: SAS Seriously KickAss Modact 3.06 for 4.101 (9 June 2011)
« Reply #19 on: June 10, 2011, 04:31:20 PM »

Many thanks for this amazing piece of work. It feels like Werner von Braun tweaked my game personally. :P
IL2 has finally entered the jet era!   ;D
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redfox

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Re: SAS Seriously KickAss Modact 3.06 for 4.101 (9 June 2011)
« Reply #20 on: June 10, 2011, 06:43:17 PM »

Truly Amazing.

Usually made a cuppa while waiting for 4.09/UP2 to load....Don't now

Cheers Redfox
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Riptide_One

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Re: SAS Seriously KickAss Modact 3.06 for 4.101 (9 June 2011)
« Reply #21 on: June 11, 2011, 12:28:16 AM »

CirX,

Wow, that's a screaming fast game start up :)! Thanks.

Cheers,

Riptide
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Mission_bug

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Re: SAS Seriously KickAss Modact 3.06 for 4.101 (9 June 2011)
« Reply #22 on: June 11, 2011, 02:03:42 AM »

WOW, superb guys, thank you very much.  Haven't seen anything move that fast since
Keith Hartley last flew a Lightning at Warton. 8)

My creaky old UP 2 has been given a new lease of life, amazing. ;)



The conversion to 3.6 has also made a noticable difference there also.



Having one techi difficulty though.  With Mission pro on, although the mission does
launch. ???



Mission Pro off.



Did I mess something up or is this a bug?

Wishing you all the very best, Pete. ;D
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Slink

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Re: SAS Seriously KickAss Modact 3.06 for 4.101 (9 June 2011)
« Reply #23 on: June 11, 2011, 04:59:42 AM »

CirX, found another Thumbs.db in one of the downloads. These things, along with desktop.ini, get all over the place in windows. Trouble is you don't even see them unless you enable show hidden files and folders in explorer. Size is variable according to the graphics they're caching, but it adds up, especially if you multiply by the number of downloads over time, which all has to be paid for. You can also switch this function off completely, but the desktop.inis are always around.
Hopefully they're not in the SFS files, but UP201 had quite a few and would even download and replace the damn things if you deleted them.
Might save you some cash and resources if they were all cleaned out before packing the downloads.
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