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Author Topic: Crimea map retextured, retowned, revillaged  (Read 60684 times)

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Toobone

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Re: Crimea map retextured, retowned, revillaged
« Reply #144 on: October 08, 2018, 07:25:48 AM »

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Marat

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Re: Crimea map retextured, retowned, revillaged
« Reply #145 on: November 20, 2018, 08:05:46 AM »

First of all I would like to thank for this beautiful retextured map! And I have a very interesting question. In fact I created the winter version of Crimea map for my own use, having taken textures and entries from other winter maps and maded liquid water instead of the ice one. But the grassy runways I have are those for summer maps, namely green. The question is how to make the #SAS/STD/3do/Airfield/groundWinter/AirPrtGrnd_256 work for my winter version of the map? What is to be changed in the map load.ini? Otherwise it make my map non-realistic - snowy landscape with green airfield(( Please help
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Uzin

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Re: Crimea map retextured, retowned, revillaged
« Reply #146 on: November 20, 2018, 08:20:07 AM »

First of all I would like to thank for this beautiful retextured map! And I have a very interesting question. In fact I created the winter version of Crimea map for my own use, having taken textures and entries from other winter maps and maded liquid water instead of the ice one. But the grassy runways I have are those for summer maps, namely green. The question is how to make the #SAS/STD/3do/Airfield/groundWinter/AirPrtGrnd_256 work for my winter version of the map? What is to be changed in the map load.ini? Otherwise it make my map non-realistic - snowy landscape with green airfield(( Please help
You can use DirtSnow object:

https://www.mediafire.com/file/u86hew6ex9c8zfk/myDirtSnow.7z/file

with this static.ini entry:

[buildings.Plate$myDirtSnow]
Title           myDirtSnow
Mesh            3do/airfield/myDirtSnow/AirfieldS/mono.sim


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Marat

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Re: Crimea map retextured, retowned, revillaged
« Reply #147 on: November 20, 2018, 11:47:04 AM »

Many thanks!!! I will try it as soon as possible!

But anyway I wanted to learn what line in the map load.ini answers to selection of summer or winter runway? There must be something  :)
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Uzin

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Re: Crimea map retextured, retowned, revillaged
« Reply #148 on: November 20, 2018, 02:06:17 PM »

There is nothing in load.ini directly showing winter or summer airfield.
You must remove summer airfield object in mapbuilder and then place there the winter one.
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Marat

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Re: Crimea map retextured, retowned, revillaged
« Reply #149 on: November 21, 2018, 03:36:50 PM »

Oh, I see! And I will never manage to do this, cause I did not even know that such map builder exists  :)
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Marat

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Re: Crimea map retextured, retowned, revillaged
« Reply #151 on: November 22, 2018, 12:35:48 AM »

Thank you very much! I will try to look into it  :)
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