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Author Topic: Spitfire Vb Trop v2 (7 Aug 2010)  (Read 13093 times)

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SAS~CirX

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Spitfire Vb Trop v2 (7 Aug 2010)
« on: October 25, 2009, 06:01:46 PM »



Panama Red Requested Help cutting this out, and so i went looking for it. Since I cut it out, and it is relatively simple, here it is. Credit to the guys who made it for the UI. I think it was Veltro! (in fact, pretty sure of it!) I found variants or instances of this mod (or of the same plane) in HSFX3 and some other smaller pakages on the web. I cant seem to find out who slotted the plane though. S! to him.

Lines to add are:

Air.ini

SpitfireMkVbT     air.SPITFIRE5BT 1                     NOINFO  gb01  SUMMER

plane_ru.properties

SpitfireMkVbT         Spitfire MK.Vb Trop, 1941

I dont have the weapons Ru entries and you dont realy need it anyway.

Download it here

v2:
Fixed a cockpitposition bug that was pointed out to me by Leszek, and affected installations based on HSFX or UP.

S!
 :)
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duffys tavern

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Re: Spitfire Vb Trop from UI12
« Reply #1 on: October 25, 2009, 07:28:10 PM »

Thank you very much, beautiful job.
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crazydog

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Re: Spitfire Vb Trop from UI12
« Reply #2 on: October 25, 2009, 11:23:31 PM »

 :DThank you!
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duffys tavern

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Re: Spitfire Vb Trop
« Reply #3 on: October 26, 2009, 12:18:31 PM »

Vc skins work great on this one.
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r4xm

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Re: Spitfire Vb Trop
« Reply #4 on: October 26, 2009, 02:57:41 PM »

Thank you!
The screenshot is also very nice. 8)
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Panama Red

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Re: Spitfire Vb Trop
« Reply #5 on: October 30, 2009, 07:21:49 PM »

After checking over at AAA, I found out how they "lowered" the cockpit for the Spitfires Vc (2). Since the Spitfire Vb Tropical is nothing more than the "rebadged" Vc (2) with the Vb flight model, all you have to do is "reverse engineer" the fix to make the AAA UI 1.2 Spitfire Vb work in the HSFX 4.0 mod.

This is what was originally said over at AAA about "lowering" the cockpit:

A while back, Veltro discovered that if you get the hier file of any given Vc, and locate the following lines:

[CF_D0]
Mesh CF_D0
Parent _ROOT_
Attaching 0 1 0 -1 0 0 0 0 1 0.0437 0 0

Then replace the above with the following from the 4-cannon version's Hier:

[CF_D0]
Mesh CF_D0
Parent _ROOT_
Attaching 0 1 0 -1 0 0 0 0 1 0.0437 0 0.44644

It will correct the too high cockpit of the 2-cannon versions. The same thing works for the recent Seafires. The spinner modification above already has this fix incorporated. All other cockpit fixes are then unnecessary.


What I did to fix it was REMOVE the ".44644" from the end of the number string and this brought the cockpit back up to the original height which made it perfect to work in the HSFX 4.0 mod. ;D
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Kopfdorfer

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Re: Spitfire Vb Trop
« Reply #6 on: January 04, 2010, 12:48:30 PM »

Hey Cirx,

            Firstly and most importantly congratulations on the success and quality you(collectively) are maintaining here at SAS.
I very much appreciate the measured and controlled approach to what you are doing, and all the efforts at coordination with the other sites. Bravo.

Re the Spit VB Trop, if it is not too dumb a question, why can the Weapons.ru file for this AC not be included. I ask simply because in my anal retentiveness, I go through all my additions and try to systematize my entries even down to the presentation : things like capitals in all the same places for all entries, unifying the description of same weapon types so that they always read the same etc.
It just makes for a quicker read when choosing aircraft.

I tried adding the Weapons.ru myself for the VB Trop, but I get duplicate entries for the inherent ones, which now don't match with my other entries. Is there a simple fix for this, or am I just wasting my time and yours?

sincerely

Kopfdorfer
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leszek957

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Re: Spitfire Vb Trop
« Reply #7 on: July 27, 2010, 10:14:54 AM »

Optionally:
Files that changing RAF roundels to Early
http://en.wikipedia.org/wiki/Royal_Air_Force_roundels

Download:
http://www.mediafire.com/file/tt898xg8fpu8f3f/SpitfireMkVBTrop.zip

42C72108927F7C00GreyLetters - early Roundels , grey letters
42C72108927F7C00RedLetters  - early Roundels , red letters
Folder: desert contains desert RAF default skin
To use:
Backup or rename Your original 42C72108927F7C file,
rename one file from this package to 42C72108927F7C and copy to proper location.
Copy folder ..\desert to ..\SpitfireMkVbTrop(Multi1)


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baronWastelan

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Re: Spitfire Vb Trop
« Reply #8 on: February 18, 2011, 11:36:20 AM »

After checking over at AAA, I found out how they "lowered" the cockpit for the Spitfires Vc (2). Since the Spitfire Vb Tropical is nothing more than the "rebadged" Vc (2) with the Vb flight model, all you have to do is "reverse engineer" the fix to make the AAA UI 1.2 Spitfire Vb work in the HSFX 4.0 mod.

This is what was originally said over at AAA about "lowering" the cockpit:

A while back, Veltro discovered that if you get the hier file of any given Vc, and locate the following lines:

[CF_D0]
Mesh CF_D0
Parent _ROOT_
Attaching 0 1 0 -1 0 0 0 0 1 0.0437 0 0

Then replace the above with the following from the 4-cannon version's Hier:

[CF_D0]
Mesh CF_D0
Parent _ROOT_
Attaching 0 1 0 -1 0 0 0 0 1 0.0437 0 0.44644

It will correct the too high cockpit of the 2-cannon versions. The same thing works for the recent Seafires. The spinner modification above already has this fix incorporated. All other cockpit fixes are then unnecessary.


What I did to fix it was REMOVE the ".44644" from the end of the number string and this brought the cockpit back up to the original height which made it perfect to work in the HSFX 4.0 mod. ;D

Because of patch 4.10.1 I had to use this edit to raise the cockpit of Spit VB-T and all modded versions of VC.  I replaced 0.44644 with -0.05 (instead of 0.0).
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GUZKNIFE

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Re: Spitfire Vb Trop v2 (7 Aug 2010)
« Reply #9 on: July 20, 2013, 12:07:01 PM »

Works in 4.12 SAS ModAct 5.11  :)
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Knochenlutscher

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Re: Spitfire Vb Trop v2 (7 Aug 2010)
« Reply #10 on: March 18, 2014, 01:03:44 PM »

Weapon.ru with this cool crate:

Code: [Select]
#####################################################################
# SpitfireMkVbT
#####################################################################
SpitfireMkVbT.default                        Default
SpitfireMkVbT.1x500                         1x RAF 500 lb. HE Bomb
SpitfireMkVbT.2x250                          2x RAF 250 lb. Bombs
SpitfireMkVbT.2x250_1x500               2x 250 lb. + 1x 500 lb. Bombs
SpitfireMkVbT.2x250dt30                   2 x 250 lb. Bombs + 1 x 30 gal. Droptank
SpitfireMkVbT.2x250dt45                   2 x 250 lb. Bombs + 1 x 45 gal. Droptank
SpitfireMkVbT.1x30dt                        1 x 30 gal. Droptank
SpitfireMkVbT.1x45dt                        1 x 45 gal. Droptank
SpitfireMkVbT.1x500lb                       1 x U.S. 500 lbs. Bomb
SpitfireMkVbT.2x250lb                       2 x U.S. 250 lbs. Bombs
SpitfireMkVbT.2x250lbdt30                 2 x 250 lbs. Bombs + 1x 30 gal. Droptank
SpitfireMkVbT.2x250lbdt45                 2 x 250 lbs. Bombs + 1 x 45 gal. Droptank
SpitfireMkVbT.none                           Empty
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Knochenlutscher

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Re: Spitfire Vb Trop v2 (7 Aug 2010)
« Reply #11 on: April 27, 2016, 01:01:37 AM »

Vb/Trop for 4.12 Users facing trouble with the "Haussegen" over conflicts with stock VC Pits.

This is not a Bummer nor to completely replace CirX work, but a respective rework to kick
it in a working stage. It's his and all others work, I just recompiled and fixed some issues.

A simple scratch re-built Spit VB/Trop, now given her own Pit to stop
mess with stock/modded VC Pits.
CirXs msh used respectively, addding, fixing Hook problems
with zip_comic1 values from Aboukirs.

Code: [Select]
SPITFIREVbTrop     air.SPITFIREVbTrop 1            NOINFO  gb01  SUMMER
Code: [Select]
SPITFIREVbTrop           Spitfire Mk.Vb/Trop, 1942*
Code: [Select]
#####################################################################
# SPITFIREVbTrop
#####################################################################
SPITFIREVbTrop.default                        Default
SPITFIREVbTrop.1x500                         1x RAF 500 lb. HE Bomb
SPITFIREVbTrop.2x250                          2x RAF 250 lb. Bombs
SPITFIREVbTrop.2x250_1x500               2x 250 lb. + 1x 500 lb. Bombs
SPITFIREVbTrop.2x250dt30                   2 x 250 lb. Bombs + 1 x 30 gal. Droptank
SPITFIREVbTrop.2x250dt45                   2 x 250 lb. Bombs + 1 x 45 gal. Droptank
SPITFIREVbTrop.1x30dt                        1 x 30 gal. Droptank
SPITFIREVbTrop.1x45dt                        1 x 45 gal. Droptank
SPITFIREVbTrop.1x500lb                       1 x U.S. 500 lbs. Bomb
SPITFIREVbTrop.2x250lb                       2 x U.S. 250 lbs. Bombs
SPITFIREVbTrop.2x250lbdt30                 2 x 250 lbs. Bombs + 1x 30 gal. Droptank
SPITFIREVbTrop.2x250lbdt45                 2 x 250lbs. Bombs + 1 x 45 gal. Droptank
SPITFIREVbTrop.none                           Empty

Credits:
Code: [Select]
1/C Maddox
AAA UI 1.2
UP 2.01
Veltro
Panama Red
SAS~CirX
zip_comic1 Hook Fixes, msh Fixes

http://www.mediafire.com/download/p2a1ajw9f9r0prj/%2B+Spifire+VbTrop.7z





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Wiseman: Did you speak the exact words? Ash: Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah.
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