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Author Topic: DCG Solomons 1942-45 V1.6 (unmodded V4.11m)  (Read 13949 times)

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Lonestar67

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Re: DCG Solomons 1942-45 V1.5 (unmodded)
« Reply #12 on: January 23, 2012, 02:09:21 AM »

I'm trying this with 4.11 and I get the dreaded beep..... What am I doing wrong?

Hi Bob! ;)

I have made a tutorial how to install DCG and 3rd party campaigns: http://www.sas1946.com/main/index.php/topic,20872.0.html
Same procedure for unmodded IL-2 versions!
Hope it helps!
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DCG And Third Party Campaign Installation Manual: http://www.sas1946.com/main/index.php?topic=20872.0

exhausted

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Re: DCG Solomons 1942-45 V1.5 (unmodded)
« Reply #13 on: January 23, 2012, 12:01:03 PM »

Thanks for the reply, but I've followed the directions on that page to the T for 3rd party campaigns and I haven't gotten the results. I did check the error log and it is correct - I have no DB files. Do I need them for this campaign?
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Lonestar67

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Re: DCG Solomons 1942-45 V1.5 (unmodded)
« Reply #14 on: January 23, 2012, 12:28:50 PM »

exhausted, can you post your "dcgerror" file entrys (Its located in your IL2DCG folder)! But I need the entrys of this file after you try to create this campaign!
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DCG And Third Party Campaign Installation Manual: http://www.sas1946.com/main/index.php?topic=20872.0

exhausted

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Re: DCG Solomons 1942-45 V1.5 (unmodded)
« Reply #15 on: January 23, 2012, 03:08:15 PM »

= DGen 4.0.8.7 (30/04/08) =
seed: 8002211
DGen initialization. Side: ja, Rank: 0
MaxBomberSkill=1
Distance=40 km
Length=VeryLong
AI=Hard
Missions=Hard
AirIntensity=Medium
GroundIntensity=High
SlowFire=3.0
PromotionRate=1.000000
Career ID: JaJ
34
Error - can't open DGen\Guadalcanal42_IJMF.DB
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Lonestar67

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Re: DCG Solomons 1942-45 V1.5 (unmodded)
« Reply #16 on: January 24, 2012, 09:30:52 AM »

Hi,
Are you sure that this is the "dcgerror" entry? I've personally never heard of a .db file, but may be because I do not play online!
Sorry, I think I can not help you! You should ask Lowengrin in his forum: http://www.lowengrin.com/news.php
or maybe an online expert on this site!
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DCG And Third Party Campaign Installation Manual: http://www.sas1946.com/main/index.php?topic=20872.0

exhausted

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Re: DCG Solomons 1942-45 V1.5 (unmodded)
« Reply #17 on: January 24, 2012, 01:15:48 PM »

ahhhhh ok, let me see if I can find the DCGERROR file. My fault.
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redwolf

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Re: DCG Solomons 1942-45 V1.5 (unmodded)
« Reply #18 on: February 10, 2012, 10:30:05 PM »

Thanks for putting this together Lonestar!  ;D

Unfortunately, I get a brief flash of the cockpit then everything explodes at the start of the second mission with the ki-45 files - first mission runs fine, whether it be with a Ki-45 or other plane. The second mission this always happens (whether I fly the ki-45 or not).

I do run the Ki-45 flyable mod for 4.11m as well as other mods (effects/sounds/aircraft), but I am not having this problem elsewhere.

Here is the dcgerror.txt if it helps:

[2012/02/10 21:20:16.452] Parameter String0 = C:\IL-2 Sturmovik 1946\DGen.exe
[2012/02/10 21:20:16.453] Parameter String1 = debrief
[2012/02/10 21:20:16.454] Parameter String2 = missions/campaign/ja/DGen_J_Vella43doe0/
[2012/02/10 21:20:16.454] DCG.ini processed.
[2012/02/10 21:20:16.460] Loaded messages processed.
[2012/02/10 21:20:16.464] Game version checked [1946].
[2012/02/10 21:20:16.465] Game version includes IL2AEP [True].
[2012/02/10 21:20:16.465] Game version successfully set up.
[2012/02/10 21:20:16.471] Begin Parameter Check
[2012/02/10 21:20:16.475] Debrief Routine.
[2012/02/10 21:20:16.709] Campaign Data Files = C:\IL-2 Sturmovik 1946\DCG\Solomons 1942-45 V1.5 (unmodded)\
[2012/02/10 21:20:16.710] Campaign Backup Files = C:\IL-2 Sturmovik 1946\DCG\Backup\Vella43_JA\
[2012/02/10 21:20:16.868] Campaign Info processed.
[2012/02/10 21:20:16.881] Target Locations processed.
[2012/02/10 21:20:16.884] Read Territory information.
[2012/02/10 21:20:16.885] Set Target Nation Began.
[2012/02/10 21:20:16.900] Set Target Nation Ended.
[2012/02/10 21:20:16.903] Checking Stationary List
[2012/02/10 21:20:17.310] Squadron base routine ended.
[2012/02/10 21:20:17.559] Stationary Objects Check.
[2012/02/10 21:20:17.565] Master Log routine begins.
[2012/02/10 21:20:17.568] Game Path = C:\IL-2 Sturmovik 1946\
[2012/02/10 21:20:17.569] Finding configuration file to determine log file name.
[2012/02/10 21:20:17.571] Logfile = eventlog.lst
[2012/02/10 21:20:17.574] Copying Eventlog to log.dcg.
[2012/02/10 21:20:17.583] Mission Path = campaign\ja\dgen_j_vella43doe0\
[2012/02/10 21:20:17.585] Player seat = IJA_F_C_104z003
[2012/02/10 21:20:17.597] Check for Game Mode.
[2012/02/10 21:20:17.598] Log reader mode selected is Standard.
[2012/02/10 21:20:17.599] The Log date is [11.02.2012 5:20:04].
[2012/02/10 21:20:17.600] Transfer Human Pilots to Gunner File
[2012/02/10 21:20:17.624] Log reader mode selected is Standard.
[2012/02/10 21:20:17.625] The Log date is [11.02.2012 5:20:04].
[2012/02/10 21:20:17.627] Recon Check Begun.
[2012/02/10 21:20:17.628] Recon Check Complete.
[2012/02/10 21:20:17.631] Recon Check Begun.
[2012/02/10 21:20:17.632] Recon Check Complete.
[2012/02/10 21:20:17.635] Recon Check Begun.
[2012/02/10 21:20:17.636] Recon Check Complete.
[2012/02/10 21:20:17.639] Recon Check Begun.
[2012/02/10 21:20:17.640] Recon Check Complete.
[2012/02/10 21:20:17.643] Recon Check Begun.
[2012/02/10 21:20:17.644] Recon Check Complete.
[2012/02/10 21:20:17.647] Recon Check Begun.
[2012/02/10 21:20:17.648] Recon Check Complete.
[2012/02/10 21:20:17.652] Recon Check Begun.
[2012/02/10 21:20:17.653] Recon Check Complete.
[2012/02/10 21:20:17.656] Recon Check Begun.
[2012/02/10 21:20:17.657] Recon Check Complete.
[2012/02/10 21:20:17.684] Write Log Book.
[2012/02/10 21:20:17.686] Write Aces Text File.
[2012/02/10 21:20:17.874] Write Squad Text File.
[2012/02/10 21:20:17.877] Write Base Text File.
[2012/02/10 21:20:17.884] Log Book Section Complete.
[2012/02/10 21:20:18.583] Debriefing Compiled and Saved.
[2012/02/10 21:20:18.845] Events Log Written.
[2012/02/10 21:20:19.100] Log Parsed.
[2012/02/10 21:20:19.102] Master Log routine ended.
[2012/02/10 21:20:19.103] Checking Bridge Status.
[2012/02/10 21:20:19.108] Parameters processed.
[2012/02/10 21:20:19.109] Form Create Complete

This is my favorite DCG Pacific campaign - I'd love to get rid of those BF-110's and hope the problem can be figured out. Thanks for any pointers of where to possibly look.





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Lonestar67

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Re: DCG Solomons 1942-45 V1.5 (unmodded)
« Reply #19 on: February 11, 2012, 12:11:29 PM »

Hi redwolf!
The error file looks good, see no problems! I think, its a problem with one of your mods but which . . .?
Have no clue, sorry!
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redwolf

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Re: DCG Solomons 1942-45 V1.5 (unmodded)
« Reply #20 on: February 11, 2012, 03:57:13 PM »

Just tried it without any MODS loaded and nothing new mounted (in other words, stock 4.11m) - same thing...second mission...boom. Not DCG - all other campaigns working fine.

Does anybody have this campaign working with the Ki-45 files on 4.11m?
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PA_Asís

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Re: DCG Solomons 1942-45 V1.5 (unmodded)
« Reply #21 on: February 13, 2012, 01:30:08 PM »

 Redwolf, Lonestar,  I have same problem, in the second mission, cockpit, and then everything explodes. I try without mods and same result, a big explosion....
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Jim_diGris

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Re: DCG Solomons 1942-45 V1.5 (unmodded)
« Reply #22 on: February 13, 2012, 01:42:47 PM »

this exploding mystery also happens in other DCG campaigns, even without mods. As yet we don't know if its a DCG346 bug or a 4.10 clash of some type

Changing all aircraft to air start seems to resolve it but it's a PITA

How authenticate are the unit names in the master mission, as I'm trying to do a solomons campaign but finding it very hard to find out the actual Japanese units that served in the theatre
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X-Raptor

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Re: DCG Solomons 1942-45 V1.5 (unmodded)
« Reply #23 on: February 13, 2012, 05:45:45 PM »

I think 4.11 is screwed about FMB as I tried to create some mission but everywhere the A.I. planes make funky behaviour  :(
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