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Author Topic: DCG Korea 1950-53 V1.4  (Read 11869 times)

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Lonestar67

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DCG Korea 1950-53 V1.4
« on: January 13, 2011, 02:02:24 AM »

Hi,
Campaign have been tested offline with IL2 1946 V4.09m / UP 2.01/ HSFX 4.1 and DCG V3.46!

Changes in V1.1:
  ------------------------
  1. Changed take off direction and height at some airfields
  2. Changed transition height and speed for all jets to save fuel!
  3.Changed class of the F-84G1/G2 as a ground attack aircraft and payload, also changed payload for the F9F2!
     (see "AI ground attack upgrade v 1.03")
  4. Reduced fuel to 75% of the P2V5 Squadron for better take off performance!
  5. Removed the U-2VS (added the Pe-2-Series359) with the appearens of the Mig-15! (The U-2VS is much to slow for the Mig-15 during escort missions!)
  6. Moved all Royal Navy squadrons via timetable to the related carrier, so that the player dont start from an airfield at mission start!
  7. Moved all UN squadrons to safer airfields at campaign start for subcampaign "The stalemate"!
  8. Deactivated Pusan Airfield as an useable airfield! (aircrafts crashed to often into the hills during landing)
 

  Recommended Mods:
  -------------------------------   
               
                Droptanks for PeterD's MiG15(bis) by Uzin  (Works for UP 2.01 and HSFX 4.1)
                --------------------------------------------------------------------------------------------------------
               
                Download: http://www.sas1946.com/main/index.php/topic,3073.0.html

                Without this Mod, mainly the AI Mig-15bis has only for c.a. 1/2 hour fuel for a mission!

                 
                 AI ground attack upgrade v 1.03 by Checkyersix  (Works for UP 2.01 and HSFX 4.1)
                --------------------------------------------------------------------------------------------------------

                Download: http://www.sas1946.com/main/index.php/topic,11230.0.html

                This mod prevents, that the jets drill into the ground during a ground attack!

I also recommend to use the "Tougher bridges" mod via "JSGME" for this campaign, otherwise the bridges would be destroyed too quickly during the ground fighting!

 Before you start a campaign please take a look in the Read me file!

 Many thanks to Paul Lowengrin for his support and Dynamic Campaign Generator,
 "Dixiecapt" for this historical map and the AAS/SAS Modder for their work to include new Aircrafts/Ships/Mods in IL-2!

DCG V3.46:http://www.lowengrin.com/download.php?list.3

Download campaign V1.4: http://www.mediafire.com/?90c0se657hqsyed
Have fun!
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PA_Willy

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Re: DCG Korea 1950-53 for UP 2.01 + HSFX 4.1
« Reply #1 on: January 13, 2011, 07:54:06 AM »

Thank you!!!!!
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NS~mati140

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Re: DCG Korea 1950-53 for UP 2.01 + HSFX 4.1
« Reply #2 on: January 13, 2011, 09:33:00 AM »

Holy Jesus!!!! What is that?!! WTF is that?!!....

Sir, it's what I've been looking for, sir!!!

THIS IS F**ING A-W-E-S-O-M-E!!!!!!!!!!!!!!!!!!!!!!!!! THING

THAAAAAAAANK YOOOUUU!!!!!!!

Through early morning fog I see, visions of the things to be! Whoa!!! Hell yeah!

PS: Are you planing to do one for CY6 1:1 North Korea map as well?

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Lonestar67

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Re: DCG Korea 1950-53 for UP 2.01 + HSFX 4.1
« Reply #3 on: January 13, 2011, 11:31:01 AM »

Holy Jesus!!!! What is that?!! WTF is that?!!....

Sir, it's what I've been looking for, sir!!!

THIS IS F**ING A-W-E-S-O-M-E!!!!!!!!!!!!!!!!!!!!!!!!! THING

THAAAAAAAANK YOOOUUU!!!!!!!

Through early morning fog I see, visions of the things to be! Whoa!!! Hell yeah!

PS: Are you planing to do one for CY6 1:1 North Korea map as well?

Hi,
The main problem is the fuel of the Jets, especially the Mig-15! I noticed that the AI controlled Mig-15bis without extra tanks only have fuel for half an hour! If the Mig-15 is involved early in a dogfight, the fuel surely go out during the mission!
That was the main reason why I choosed Dixies map!
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NS~mati140

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Re: DCG Korea 1950-53 for UP 2.01 + HSFX 4.1
« Reply #4 on: January 13, 2011, 01:39:05 PM »

Holy Jesus!!!! What is that?!! WTF is that?!!....

Sir, it's what I've been looking for, sir!!!

THIS IS F**ING A-W-E-S-O-M-E!!!!!!!!!!!!!!!!!!!!!!!!! THING

THAAAAAAAANK YOOOUUU!!!!!!!

Through early morning fog I see, visions of the things to be! Whoa!!! Hell yeah!

PS: Are you planing to do one for CY6 1:1 North Korea map as well?

Hi,
The main problem is the fuel of the Jets, especially the Mig-15! I noticed that the AI controlled Mig-15bis without extra tanks only have fuel for half an hour! If the Mig-15 is involved early in a dogfight, the fuel surely go out during the mission!
That was the main reason why I choosed Dixies map!

Strange... I played "Gabby in Korea" campaign on CY6 map and I had no problems like that. Note that MiG-s provided mainly intercepting job in Korea - if the enemy was near Peongyang then they didn't take off from Namsi - the MiG-s were taking off from closest airfield, killing enemy and returning to base. They never stayed in air too long.
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Lonestar67

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Re: DCG Korea 1950-53 for UP 2.01 + HSFX 4.1
« Reply #5 on: January 13, 2011, 07:21:25 PM »

Hi,
Yes, if you play scripted, historical missions! There you can see it all before!
DCG generates missions that depend on the current situation on the battlefield! It can happen that 8 Mig-15 have to escort 8 Tu-2s to Seoul and to bring them back!
Thats the problem!
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Pull Out An Eye

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Re: DCG Korea 1950-53 for UP 2.01 + HSFX 4.1
« Reply #6 on: January 14, 2011, 04:46:58 AM »

where i can get DCG V3.45!?
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Lonestar67

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Re: DCG Korea 1950-53 for UP 2.01 + HSFX 4.1
« Reply #7 on: January 14, 2011, 05:52:28 AM »

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Lonestar67

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Re: DCG Korea 1950-53 V1.2
« Reply #8 on: February 11, 2011, 05:53:15 PM »

Changes in V1.2:
  ------------------------
1. Reduced numbers of static objects at the main Citys for both sides!
2. Added a fobjects.dcg file to modify the artillery for both sides! The main reason was, that the tanks should have now more Flak cover at "all" locations!
(Its more an experiment, so if you want the old artillery configuration back, simple remove the fobjects.dcg file out of the campaign folder and start a new campaign!)
3. Added the RN Carrier "Illustrious" instead of the "Shamrock Bay" as the Light Carrier "Triumph", so that now all RN squadrons should stay at this carrier and shouldnt transfer to an airstrip on land during the campaign!
4. Added a few Pe-2-Series359 Dive Bomber Squadrons instead of the U-2VS to the first both subcampaigns, to increase a bit the effectivity against ships!
5. Reworked Waypoints at Seoul City bridge! Artillery was out of range during combat!
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Lonestar67

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Re: DCG Korea 1950-53 V1.3
« Reply #9 on: February 15, 2011, 01:05:26 PM »

Another quick update for the campaign and it should be the last!

Changes in V1.3
------------------------
1. Reworked RN Carrier Taskforce routes! The KPA aircrafts often couldnt find the RN Taskforce during "Attack ships" missions!
2. Reduced numbers of escort ships in the USN Carrier Taskforce for all subampaigns (Ships crashed sometimes together)!
3. Added a Transport squadron to each side!
4. Its now possible to fly as a Helicopter H19D or HRS3 pilot in all four subcampaigns (The AI cant control helicopters, so you are the only one in your squadron)!
The "H19D" has the role of a ground attack aircraft and the "HRS3" of a transport in the campaigns!
Many thanks to "Flakiten", who made this possible!

IMPORTANT: Before you install any files for the additional aircrafts/helicopters, please take a look in the Read me file "PLEASE READ BEFORE INSTALLATION!!!"
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PA_Willy

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Re: DCG Korea 1950-53 V1.3
« Reply #10 on: February 17, 2011, 02:28:42 AM »

Is the first post link updated?

Do we get the latest version (1.3) there?

Thank you!
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SAS~Malone

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Re: DCG Korea 1950-53 V1.3
« Reply #11 on: February 17, 2011, 02:47:50 AM »

the link sends you to lowengrin's site, where all versions are listed, so yes, the latest version will be there.  ;)
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