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Author Topic: 352nd Fighter Group - New Cross Channel Map  (Read 28549 times)

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vpmedia

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Re: 352nd Fighter Group - New Cross Channel Map
« Reply #48 on: December 24, 2015, 12:51:27 AM »

The solution is to simply edit the map and delete the truck objects from the actors.static (I can help if needed). Did you empty your logfile before testing? This could be a leftover error message from the previous adventure. :)

Germy66

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Re: 352nd Fighter Group - New Cross Channel Map
« Reply #49 on: December 24, 2015, 02:57:50 AM »

hi vpmedia,
can you give a small tutorial how i can change or delete objects from a actors.static.
what tool do i need an how to do change or delete objects. :(
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Uufflakke

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Re: 352nd Fighter Group - New Cross Channel Map
« Reply #50 on: December 24, 2015, 03:16:52 AM »

hi vpmedia,
can you give a small tutorial how i can change or delete objects from a actors.static.
what tool do i need an how to do change or delete objects. :(

You can find Zuti's Actors Management Tool here in this topic:

https://www.sas1946.com/main/index.php/topic,33463.0.html
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duffys tavern

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Re: 352nd Fighter Group - New Cross Channel Map
« Reply #51 on: December 24, 2015, 08:47:15 AM »

Anyone tried this in 4.13?
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Stefan SG

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Re: 352nd Fighter Group - New Cross Channel Map
« Reply #52 on: February 13, 2020, 01:35:19 PM »

Does anybody has working link for MAP 352nd Cross Channel?
Unfortunately I can't find it anywhere.  :(

Thank You very much in advance.  ]salut[
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vpmedia

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Re: 352nd Fighter Group - New Cross Channel Map
« Reply #53 on: February 13, 2020, 02:02:54 PM »

which modpack are you using?

Stefan SG

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Re: 352nd Fighter Group - New Cross Channel Map
« Reply #54 on: February 13, 2020, 02:19:23 PM »

which modpack are you using?

I use mods with SAS Mod Act for 4.12.2.
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Flamer50

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Re: 352nd Fighter Group - New Cross Channel Map
« Reply #55 on: February 14, 2020, 12:56:47 PM »

Does anybody has working link for MAP 352nd Cross Channel?
Unfortunately I can't find it anywhere.  :(

Thank You very much in advance.  ]salut[
Here's my copy of the map that I compiled years ago:
https://www.mediafire.com/file/fjybja92vvartm5/352nd_Cross_Channel_Map%2528v1.4.5%2529UpdateV2.rar/file
 ]cheers[
Bw'


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Stefan SG

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Re: 352nd Fighter Group - New Cross Channel Map
« Reply #56 on: February 14, 2020, 01:11:49 PM »

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Peter Lynn

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Re: 352nd Fighter Group - New Cross Channel Map
« Reply #57 on: September 29, 2023, 01:40:18 AM »

Thank you! just got it :)
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wheelsup_cavu

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Re: 352nd Fighter Group - New Cross Channel Map
« Reply #58 on: November 13, 2023, 12:00:17 PM »

For anyone wanting to build/fly a 352nd fighter group campaign the 352ndVFG's CCM Bodney map is a must for you.  8)
352nd Cross Channel Map Bodney at M4T: https://www.mission4today.com/index.php?name=Downloads3&file=details&id=2946

It is the exact same CCM map with the Bodney base built and populated on it. To switch an old mission to the Bodney map just change the load.ini line.
  • MAP 352nd_Cross_Channel/load.ini
  • MAP 352nd_CCM_Bodney/load.ini
This was the map the group used for their own sessions which was not publicly available until I uploaded it to M4T.
The base was built from information given to our members from the 352nd FG at one of their reunions several years ago.

You will need to add this line to your all.ini file
352nd_CCM_Bodney 352nd_CCM_Bodney/load.ini


Wheels
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