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Author Topic: Slot repainted by Whitecat v.1.0  (Read 5498 times)

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SAS~Bombsaway

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Re: Slot repainted by Whitecat v.1.0
« Reply #12 on: January 27, 2014, 08:12:56 PM »

When you say you cant open them, do you mean they wont load? If so hit shift + tab in fmb and it will tell you what is wrong.
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wplusaf

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Re: Slot repainted by Whitecat v.1.0
« Reply #13 on: January 28, 2014, 06:23:19 PM »

When you say you cant open them, do you mean they wont load? If so hit shift + tab in fmb and it will tell you what is wrong.
The truth is that the game just exit to desktop...really weird~ :(
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SAS~Tom2

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Re: Slot repainted by Whitecat v.1.0
« Reply #14 on: January 28, 2014, 06:28:23 PM »

Try to run the game with texture compression on that map, sometimes a map overloads the PC memory.  :-\
Sory, no idea..
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wplusaf

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Re: Slot repainted by Whitecat v.1.0
« Reply #15 on: January 29, 2014, 12:51:18 AM »

Try to run the game with texture compression on that map, sometimes a map overloads the PC memory.  :-\
Sory, no idea..
OK, I will have a try, it may be my computer memory's problem since I asked my friend who's playing the same version of game and he said he could open up every solomens maps
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Sharkzz

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Re: Slot repainted by Whitecat v.1.0
« Reply #16 on: October 11, 2018, 12:38:01 AM »

g'day there, I know this is a bit old, but with the re paint MAP Slot/whc_load_0144.ini  in FMB I gets the java load error .. and my black sheep mission wont load either, I read that I needed UP 2.1 ? for the original ?  as this is repaint .. I of course is using BAT WAW. baring loading UP 2.01 in total, is there any way to get just that map ? as I couldn't find the original anywhere.
thanks in advance,
regards
Sharkzz aka Lozza
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