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How to change an object so the plane won't get damaged? Uufflakke 4 1756 Last post January 24, 2015, 07:01:08 AM
by dhtsword
extended ships' wakes karla 9 2775 Last post January 14, 2015, 08:58:55 AM
by Hubberranz
carrier landing aid karla 1 1413 Last post January 11, 2015, 05:14:37 PM
by duffys tavern
Static Mod Aircraft Guide « 1 2 » Verhängnis 12 10009 Last post December 05, 2014, 08:05:36 AM
by Stephen
help with RocketBomb classes marcost 6 1826 Last post October 29, 2014, 01:28:28 PM
by slipper
Editing/manipulating the color of the sky ; Cube_ tga files? michel_boonstra1974 5 2380 Last post August 25, 2014, 10:40:13 PM
by WxTech
Solved: Modelling process & model sizes Eexhaton 7 3435 Last post August 13, 2014, 09:12:44 AM
by SAS~Malone
100% Mission Loading CTD Docholiday 6 1844 Last post July 19, 2014, 02:32:45 PM
by western0221
Extracting effects Mad026 3 1420 Last post June 27, 2014, 02:44:10 PM
by Mad026
Map Builder in 4.12.2 HSFX 7.0.2 DaveOD06 4 2725 Last post June 19, 2014, 05:12:14 PM
by DaveOD06
How to convert a skin into a tga useable on frankenplanes? RealDarko 1 1418 Last post May 11, 2014, 01:20:12 AM
by Knochenlutscher
Making a plane-Gonzalez Gil Pazó GP-1 HotelAlpha 8 3018 Last post April 21, 2014, 09:35:42 AM
by Koty
Varying cockpits depending on weapons loadout? sputnikshock 2 1320 Last post April 14, 2014, 06:49:19 AM
by Koty
4.12.2 AI for DBW171, is possible? Paulo Hirth 5 2438 Last post March 11, 2014, 12:59:30 PM
by BravoFxTrt
Tougher observation balloons needed vpmedia 3 1554 Last post January 31, 2014, 11:49:34 PM
by pippin
Ford Trimotor - Caproni Ca.133 (resolved) Tony4mori 4 2593 Last post January 28, 2014, 04:57:21 PM
by Tony4mori
Cockpit modding Hangman 1 1704 Last post December 29, 2013, 06:56:21 AM
by WxTech
FB-86 cockpit? zsoltfireman 2 1816 Last post December 14, 2013, 07:51:30 PM
by SAS~Tom2
How to introduce a ship in Modact? Charrua 4 1826 Last post November 01, 2013, 07:23:34 AM
by Charrua
Path from actor folders/samples to classfile marcost 4 1493 Last post November 01, 2013, 06:00:00 AM
by marcost
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