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The SAS Factory - Tech Help, Ancient Mods etc. => The Keepsake: Old Mod Packs, Game Versions and Guest Mods => Dark Blue World Discussion & Support => Topic started by: SAS~CirX on February 06, 2012, 03:40:33 PM

Title: DBW 1.71 Superpack Q & A Thread
Post by: SAS~CirX on February 06, 2012, 03:40:33 PM
In case there are any questions regarding this package https://www.sas1946.com/main/index.php/topic,21514.0.html, fire away.
 :)

just to be sure: this is for Questions about the package itself, not details of DBW the game...but this is a grey area so dont worry too much. The only stupid question is the one you did not ask, right? :D
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: hguderian on February 07, 2012, 01:34:08 AM
Just a silly question about "step 1 ~ Use 7zip to unpack all the parts of the superinstall"...

I open the DBW_1.71_SuperInstall.7z.001 with 7zip and after the extraction I've a 2,2Gb DBW folder...is this correct or must be opened also the other packs n° 2/3/4? I ask that cause those packs aren't opened by 7zip.

Many thanks for this major DBW upgrade!!
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: SLAWEK1971WAWA on February 07, 2012, 02:06:13 AM
Quote
or must be opened also the other packs n° 2/3/4? I ask that cause those packs aren't opened by 7zip.

You don't need to open the next folders I think. They are as the archives.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: hguderian on February 07, 2012, 02:12:11 AM
I thought that also...I've asked to have a confirm.

Thank you!
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Uzin on February 07, 2012, 02:13:02 AM
I can confirm that now the DBW 1.71 SuperPack installed successfully,
 over the same UP3 RC4 as before.
It runs OK even for such a noob as I am.  ;)

EDIT:
Oops ! When starting the DBW171 SuperPack next time, the same error as formerly appeared, at the stage "Stand by -Loading tracks". When stock game selected, it runs well. Tried 512, 256 MB RAM.

Please, anybody who has it running well, can you say what is the size of il2fb.exe file after running the Selector ? Or upload that file for me, please ?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Sharkzz on February 07, 2012, 07:23:12 PM
Is there anyone or anyway this can go to a torrent for faster or ease of access ? , be good for downloading while sleeping  ::)
but by and by still a great Download  ;D
thanks
~S~
Sharkzz
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Feldkaplan Paulie on February 08, 2012, 06:58:48 AM
Hi!

I can not open the files 7z002, 7z003 and 7z004. Must and can i open those three?

Cheers Paulie
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: SLAWEK1971WAWA on February 08, 2012, 07:02:28 AM
Quote
I can not open the files 7z002, 7z003 and 7z004. Must and can i open those three?

Quote
You don't need to open the next folders I think. They are as the archives.

Quote
I thought that also...I've asked to have a confirm.

 ;)

Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: SAS~CirX on February 08, 2012, 07:07:02 AM
correct. Use 7z to open the 001 archive, and it will automatically include the other 3 as well.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Feldkaplan Paulie on February 08, 2012, 07:18:07 AM
correct. Use 7z to open the 001 archive, and it will automatically include the other 3 as well.

Thanks Sir SAS~CirX!

Did so now. After copy files into the UP3 RC4 folder game was completly shot down.  >:(  No part af IL-2 did start.
Erase all now and copy UP3 backup into the game folder.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: hguderian on February 08, 2012, 07:55:16 AM
Thanks CirX!!
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Sharkzz on February 08, 2012, 05:08:29 PM
Fantastic works like a dream.. FOV  POV  smaller fonts for FMB  all  beautiful !.

PS. is there any difference in how/where we place our maps + addons/mods for 1.71  ?
thanks

SHARKZZ.

PPS. I will certainly be one who will donate some $$ when I get my tax return back ..

 8)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: SAS~CirX on February 10, 2012, 06:36:17 AM
Hi guys

this thread is specificically for issues relating to the release and download and install of the 1.71 superpack. (this one https://www.sas1946.com/main/index.php/topic,21514.0.html )

Issues relating to manual updaters and changelogs between versions and such can be posted in other relevant threads please. Sorry about it, I realise it is sometimes confusing.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: LuseKofte on February 10, 2012, 08:23:40 AM
Is there anyone or anyway this can go to a torrent for faster or ease of access ? , be good for downloading while sleeping  ::)
but by and by still a great Download  ;D
thanks
~S~
Sharkzz

I think I am a littlebit guilty for this pack, I tryed to make an torrent of a pack myself. It did not work so I uploaded it to Mediafire trying to make a torrent from there. Still no go. I am bad at this. But if anyone manage to make a torrent of this I am sure Cirx will forward the link in its right place
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: LuseKofte on February 10, 2012, 08:34:22 AM
I have a question ... why are there far less planes in the AIR.INI for DBW 1.7.1?

I have noticed several planes like the PBY, variants of Yaks, Me-410 NF or Me-410D, FW-190F & G variants, variants of U2VS, variants of Tempest Mk.V, variants of F-84G2 & 3 for example are now missing. What gives? Was there a reason they were taken out, or did I fugger something up with my install?

Wrong place to ask but you are right, it is better for individuals to install the planes they want , rather having us to tell you what planes you want

hi all. wow. i was enjoying dbw so much, i didn't even check the forums and totally was unaware 1.7 came out lol. only problem understanding is that 1.7 is for everyone that has 1-1.6 right? and 1.71 seems to be just everything dbw from up3? hope that sounds right.

This pack is souley for vanilla install over a fully patched UP3

Allright tomorrow I am going to delete all posting that is not relating to the DBW pack. For manually upgrading from 1.6 this topic is useless. go to the right topic
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: SAS~CirX on February 10, 2012, 10:23:16 AM
just to expand on what Le0ne said:

YEs if anyone makes a torrent we will be happy for it

And this is for patched UP3 (up to RC4). We will be having a new "total" UP3RC4 superdownload soon.
Title: Torrent download test
Post by: Birdman on February 10, 2012, 12:26:06 PM
Hi all!

I'll try to create an alternative torrent download for DBW SuperPack. You can get the torrent file here: http://koti.mbnet.fi/raukorpi/DBW_SuperPack.torrent
I hope it works ;)

Currently I have just my PC seeding at 2Mbit/s and will keep it seeding this weekend, so I hope to get more seeders. Everyone who has already downloaded the superpack can start seeding simply by pointing this torret to download to a folder that already has the four parts in it. With the same method you can also automatically fix incomplete or broken downloads.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: LuseKofte on February 10, 2012, 04:31:48 PM
Can always count on Birdman, I am DL it now and will seed it as soon it is down. Many thanks  :D

The link is copyed and placed on the DBW download topic
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Combine on February 10, 2012, 05:31:39 PM
Hi guys,

I'm terribly sorry if I'm not supposed to do this but I already posted what I'm about to repost in the 1.71 dedicated help thread. It was 17 pages long and this one is 2 so I figured there is a higher chance of having someone read me post.

After following guides to the exact letter, the game simply doesn't work

Basically what I did in sequence was :

- Bought Il-2 1946 off of steam and noticed it was not updated to latest version
- Searched around and downloaded and installed patch 4.11m for 1946

-Downloaded UP pack 3 and UPRC4
-I extracted UP Pack 3 to its own folder, then extracted UPRC4 over that to replace files.

-Installed and setup JSGME

-Downloaded DBW 1.0 to 1.7 (via the 4 .7z rars)
- Extracted DBW into its own folder

Then I started the game, made sure it worked and it did.

I then extracted the UP folder i created to my game's directory and then activated the relevant mods via JSGME.
I used the il-2 selector.exe and selected UP pack 3 and started the game. It crashed at 5% loading to desktop.

I figured whatever and de-activated the UP pack mods from JSGME and then moved the DBW folder into my game's directory and activated the DBW mod in JSGME.

At this point only DBW mods are activated.

I then went back to il-2 selector.exe and tried with DBW mod as a setting. Same thing crash at 5%....

What am I doing wrong? Any help is much appreciated.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on February 10, 2012, 05:35:50 PM
dont copypaste your posts, there is always help around. 24/7, 7/7.
what are you doing wrong?
in this case: you are lacking patience.
;)
https://www.sas1946.com/main/index.php/topic,21374.msg235208.html#msg235208
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Combine on February 10, 2012, 06:07:36 PM
Hi HundertzehnGustav,

Thank you for replying, sorry for double posting I won't do it again.

I see, so the patch 4.11m does not work with these mods. I had read the guides and they mentioned 4.101 and perhaps 4.101m (could have imagined that part) and since I couldn't find those patches easily in google search I thought 4.11m (apparently the most recent patch released this year) was the same as 4.101m.

You are right, backups are very important. I will retry with that patch and see how it goes.

Thank you again for your reply it was very helpful, I'm sorry if I seemed hurried.

Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on February 10, 2012, 06:29:09 PM
we all are hurried.
Yet,  keep in mind - this game has not been made to be modded.
therefor, patience is an important tool you need - and defnitely need. When Modding what was not meant to be modded.

Chin up.
:)

Next tool is to read.
after, comes asking question.
then, reading more.

;)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: LuseKofte on February 10, 2012, 07:25:39 PM
Gustav you are a good zitizen of SAS town.  8)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on February 10, 2012, 07:28:16 PM
no, man... i am tired, i feel like a firefighter in the center of a burning city.
with no water.

;)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Combine on February 11, 2012, 11:08:47 AM
Hi guys,

Okay so I followed your advice HundertzehnGustav and it kind of worked but not entirely.

First and foremost, I reinstalled the game from steam and its version upon fresh install is 4.09.

I downloaded patch 4.10 and then patch 4.101 (I couldn't find a standalone 4.101 patch) and installed them in order.

Once I did that, I redid everything I did before and enabled UP3 (with rc4 installed and everything) in JSGME and it worked!

No problems there, the game loaded fine and UP3 was working.

Then I put in the DBW files and disabled all the UP3 mods in JSGME and only activated DBW (wanted to see if that one simply worked).

Now when I load up the game it gets to 95% loading and freezes, if I press any key on the keyboard it crashes to desktop and gives me the error message "Il-2 6D0F/TIR Enabled Executable for modded Il-2 Sturmovik 1946 is not responding" giving me the option to close or wait until it responds.

I know that 6DOF/TIR is for TrackIR but I don't have that on my computer....

Any help would be very much appreciated! I'm almost there lol

Thank you

EDIT

Oh and I get the same message if I try activating DBW 1916 only or DBW with mouse 6DOF mod or any other DBW related mod.

When I'm loading the game, in the corner it says version 4.101m is that correct or is there a 4.101 and 4.101m? the zip for the patch did not include m in its filename...
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on February 11, 2012, 12:07:10 PM
ah here goes combine again...
Thanks for checking in and taking the time to reply!

okay. Hmm.

Lets start:

------------------------------------------------------
Okay, you say you have disabled the UP3 mods in JSGME.

The 95% Crash:
a 95 percent crash, i sniff that out as the following:
you have disabled the UP3 mods, but have left UP3 (#UP#_Enable_UP3.0) active.
It is still written on the right side... right?
:)

People regularly make that mistake, thinking that the whole setup is built like a House:

Top floor =DBW
Middle Floor =UP3
ground floor= 4.101

From the "Data and Files" Stucture, it indeed is.
But from the activation and stuff, To reach the DBW level and get that thing running, UP3 must be DIS-abled in JSGME.
I think the DBW guys have put in an elevator somewhere. and no exit on the middle floor
---------------------------------------------------------

So what my Gut tells me:

Make some coffee.

First:
Lets go back and remove everything from JSGME.
Then , in the Game selector, run a 4.101 standard game
(there is only one 4.101 - no "m")
That should run.
If it does... backup.

Second:
in JSGME, Enable the UP3 (#UP#_Enable_UP3.0)
In the selector, chose UP3
That should Run.
If it does, and you have a minute to spare, and a couple of Gigabytes on the HDD... "backup" (yea people hate me for that.)

Third:
Remove anything UP3related from JSGME
Chose DBW in the selector:
Run.

*crossing fingers, anxiously waiting*

Works?

(anyone else reading this and discovering i am talking BS, please tell me - )
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Combine on February 11, 2012, 12:49:06 PM
Hi HundertzehnGustav,

Thank you for your patience. I know it can be annoying helping out people with common problems but hopefully this will help out other people who end up here by searching on google.

Here is what is in my Il-2 steam folder in case it helps : http://imgur.com/KpFsM  (Originally the #DBW and #DBW_1916 were located outside of the jsgme folder (in its original state from the downloaded archive) but I figured you had to put them in the jsgme folder to be able to activate them)

Here is what my jsgme looks like when trying to run DBW : http://imgur.com/xiDwl

So no I haven't forgotten to disable #UP#_Enable_UP3.0 ..... and yeah it does absolutely say ver.4.101m in the bottom left hand corner when loading before it gets stuck at 95%.

EDIT

SUCESS!!!!!

Okay HundertzehnGustav I figured out what the problem was. So I suppose I was never supposed to take the #DBW and #DBW 1916 folders and move them into JSGME folder. I also suppose I wasn't supposed to activate #DBW in JSGME But simply run Dark Blue World from the Il-2 selector.

It works, it loaded everything and its working!

http://imgur.com/Wwq3O = This was the splash screen I was getting when trying to run DBW in JSGME and you see theres a m next to 1.101 but now that I loaded DBW properly i see that its not the same splash screen at all.

Look HundertzehnGustav, I need to thank you for your patience in dealing with me and for being so helpful, truly its people like you that make internet forums so great. Now I can enjoy this game (I used to play default Il-2 back when it was released for days and days on end, but recently stopped playing SIMS and started getting back into them when I learned about Rise of Flight (amazing, but im sure you've played it) and when I saw there were mods for IL-2 I decided to try getting 1946 since it was so cheap, these games are truly amazing).

Thank you !!!!

Best regards,

From the annoying forum newb,

Combine.

Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on February 11, 2012, 01:09:37 PM
Geee, WTF did you do!
Moving the DBW folder ...
aaargh! i would have slapped you on the wrist and mouse , had i been present.
well, i was wrong with my diagnostics.
Lesson for you: trust the Installation instructions.

Its been a while since i cared to look at the 4.101/4.101m screen very carefully. i stand corrected.
ROF? Not my cup of tea... these canvas - covered flying shoeboxes are nothing for me. i need retracting gears, a pair of Cannons and a set of Rockets to have fun.

Okay, now get cracking. dont come back here before having logged at least an entire flying hour!
*beer*

Glad its sorted!
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: whukid on February 16, 2012, 10:52:08 PM
How do you unpack the files  ??? I've tried WinRaR and 7zip to no avail. I get a "unspecified error" every time :(
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: SAS~CirX on February 16, 2012, 11:47:18 PM
How do you unpack the files  ??? I've tried WinRaR and 7zip to no avail. I get a "unspecified error" every time :(

you have to have all 4 archives in one folder.
DBW_1.71_SuperInstall.7z.001
DBW_1.71_SuperInstall.7z.002
DBW_1.71_SuperInstall.7z.003
DBW_1.71_SuperInstall.7z.004

then open only DBW_1.71_SuperInstall.7z.001 with 7zip. It will then look for and open the other 3 also.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: vpmedia on February 17, 2012, 01:48:18 AM
I installed the Superpack over a working DBW 1.5 install but got a few problems
http://www.vpmedia.eu/il2/zip/vietnam_1.zip
This mission makes my game CTD right after I take off from the carrier. It worked fine in 1.5.
Maybe the flight of F-4E's I added is the cause of the problem?

The other thing is that I was unable to load the WW1 maps when using DBW 1916, 1.71 version, it could not find the map_h.tga (they loaded ok in normal DBW 1.71 but not when DBW 1916  was selected) so I assume that something went wrong during install but not sure what.

Edit: I've run the classcheck.exe and this is what I got as the result, so the only conflicting mod is the old zero patch:

Quote
   CRC -8f7e651 :   .\00_A6M back to stock 3d patch for UP3\3DO\5E84A276CCC34524

8EA342589DCDB80A exists with :
   CRC -42c89d3e :   .\00_A6M back to stock 3d patch for UP3\8EA342589DCDB80A

   CRC 197834bc :   .\XTD\8EA342589DCDB80A

   CRC 5a30839e :   .\00_A6M back to stock 3d patch for UP3\3DO\8EA342589DCDB80A

9114135C6F625A00 exists with :
   CRC -31d21a7 :   .\XTD\9114135C6F625A00

   CRC 62b5e137 :   .\0_A6M back to stock 3d for UP3 complement\9114135C6F625A00

423F898E5045A5C8 exists with :
   CRC -2b203e6e :   .\XTD\423F898E5045A5C8

   CRC -1b870b9d :   .\00_A6M back to stock 3d patch for UP3\423F898E5045A5C8

   CRC 2135bd2d :   .\00_A6M back to stock 3d patch for UP3\3DO\423F898E5045A5C8

A7D3D7201A9F3528 exists with :
   CRC -7932b627 :   .\XTD\A7D3D7201A9F3528

   CRC 149f8225 :   .\0_A6M back to stock 3d for UP3 complement\A7D3D7201A9F3528

7142FCCEDDCAB3A6 exists with :
   CRC 5acf0ac1 :   .\0_A6M back to stock 3d for UP3 complement\7142FCCEDDCAB3A6

   CRC 3dd95162 :   .\XTD\7142FCCEDDCAB3A6

A908D540E22DB9D8 exists with :
   CRC 77d3abf2 :   .\XTD\A908D540E22DB9D8

   CRC -30648743 :   .\_Smoketrails for Mg17,131.Browning303\A908D540E22DB9D8

DF4A2A480FDF6280 exists with :
   CRC 3d9a6d89 :   .\XTD\DF4A2A480FDF6280

   CRC 42af35b3 :   .\_Smoketrails for Mg17,131.Browning303\DF4A2A480FDF6280

A6F0A6B24336A8D4 exists with :
   CRC -195b6c9f :   .\00_A6M back to stock 3d patch for UP3\3DO\A6F0A6B24336A8D4

   CRC 414956a2 :   .\00_A6M back to stock 3d patch for UP3\A6F0A6B24336A8D4

   CRC -1e5403d6 :   .\XTD\A6F0A6B24336A8D4

9C5A522629B2A396 exists with :
   CRC -13d04c00 :   .\00_A6M back to stock 3d patch for UP3\9C5A522629B2A396

   CRC 7fa08395 :   .\00_A6M back to stock 3d patch for UP3\3DO\9C5A522629B2A396

   CRC -189fb56b :   .\XTD\9C5A522629B2A396

C96057821B1DEA02 exists with :
   CRC   838028 :   .\00_A6M back to stock 3d patch for UP3\C96057821B1DEA02

   CRC 350b3123 :   .\XTD\C96057821B1DEA02

   CRC -810c29c :   .\00_A6M back to stock 3d patch for UP3\3DO\C96057821B1DEA02

###############################################################
List of simple doublon : classes with the same name and content
###############################################################
2AA72F1C2667CF8C:
   .\0_A6M back to stock 3d for UP3 complement\2AA72F1C2667CF8C
   .\XTD\2AA72F1C2667CF8C
B860A6BAF22896A0:
   .\0_A6M back to stock 3d for UP3 complement\B860A6BAF22896A0
   .\XTD\B860A6BAF22896A0
569A7516D3E2D4C2:
   .\0_A6M back to stock 3d for UP3 complement\569A7516D3E2D4C2
   .\XTD\569A7516D3E2D4C2
98CE833CD857741A:
   .\0_A6M back to stock 3d for UP3 complement\98CE833CD857741A
   .\XTD\98CE833CD857741A
3983E460CB74EA8C:
   .\XTD\3983E460CB74EA8C
   .\_00_F-4E\3983E460CB74EA8C
DC29DDECEA4E8F36:
   .\0_A6M back to stock 3d for UP3 complement\DC29DDECEA4E8F36
   .\XTD\DC29DDECEA4E8F36
628D9DE010669A2E:
   .\0_A6M back to stock 3d for UP3 complement\628D9DE010669A2E
   .\XTD\628D9DE010669A2E
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: vpmedia on February 18, 2012, 06:22:46 AM
USSIntrepidCV11_1944 seems to be the problem, I tried stock carriers and they dont CTD
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: hawker445 on February 18, 2012, 09:18:28 AM
Does 4.11 work with 1.71?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: SAS~Storebror on February 18, 2012, 11:22:19 AM
No. See Installation requirements.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: vpmedia on February 19, 2012, 10:21:17 PM
thanks mate, your help is much appreciated! :)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Racer on February 21, 2012, 07:05:19 AM
Why i am can't open superpack archive with 7zip, when i am DBW_1.71_SuperInstall.7z.001 rename to DBW_1.71_SuperInstall.7z ? :) Help me!
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Sonny Tucson on February 21, 2012, 07:33:58 AM
Why i am can't open superpack archive with 7zip, when i am DBW_1.71_SuperInstall.7z.001 rename to DBW_1.71_SuperInstall.7z ? :) Help me!

Hey Racer .

 If you have that good version of 7 zip, you do not have , and you may not , rename anything.
Just double click on the SuperInstall.7z.001 .

That is how I did and all ran without any problem.

Good luck . ;)

Sonny.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Racer on February 21, 2012, 11:25:41 AM
Whem i open archive with 7zip , i was given this error:

(http://thesandcraft.ucoz.net/13231231.jpg)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: SAS~Malone on February 21, 2012, 12:13:24 PM
that's because you renamed it, probably.
just run it straight as you found it: SuperInstall.7z.001. DO NOT rename anything!
it will run, and automatically extract the other files.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Dakpilot on February 21, 2012, 12:21:30 PM
I had an older version of 7zip that had trouble extracting files, perhaps uninstalling, and downloading the latest 7zip may be a good start

Cheers Dakpilot
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: farang65 on February 25, 2012, 05:33:37 PM
Hi There,

Not a question

Just letting people know that you'll be able to seed off of me.

I 'm on about 84 percent downloaded .

My program is UTorrent

I let it run for a week or so.

You should be able to seed in another few hours or so.

Kirby

Hope you can find it
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Kookaburra on February 25, 2012, 06:13:09 PM
Hi
A quick question.... I am currently running DBW 1.7 with no problems or issues (including the new Desert Airforce campaign), are there any advantages in downloading and installing the DBW 1.71 Superpack?  What is the difference between DBW 1.7 nd DBW 1.71?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on February 25, 2012, 06:39:32 PM
see the DBW downloads section... 1.7--> 1.71 is a hotfix of a few MB that irons out a few bugs.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Kookaburra on February 27, 2012, 01:00:17 AM
Hi HundertzehnGustav

Thanks for that, I guess I missed the DBW 1.71 patch somehow.  Cheers
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: nerdling on February 28, 2012, 01:26:29 PM
I do have a quick question. I am trying to download the Stock 4.07m to DBW 1.71 SuperPack Which is in 19 parts. I initially was able to download the entire thing. But when I opened up the part 1 exe and it began to extract everything it got to part 18 and said a file was corrupted. So I told it to cancel and took a look at part 18. It was only 350 mbs when it should be around 550. So I deleted part 18 off of my computer and now when I try to download it again the link just takes me to a blank page. What should I do?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: nerdling on February 29, 2012, 10:32:04 AM
Nevermind my question I was able to figure it out. For some reason it wouldn't download in Firefox. But it worked just fine in Google Chrome.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Chupacabras84 on March 11, 2012, 03:02:33 PM
Does "DBW 1.0 to 1.71 SuperPack" contain FBDSM and mappack?
Since I am downloading 1.71 and want to clean my old files I'd rather make sure that what ever I am deleting I wont need any more.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Birdman on March 11, 2012, 04:19:26 PM
FBDSM is not included since it is optional, but the map expansion pack is included as a part of DBW. However, high resolution texture pack is also an optional mod.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Chupacabras84 on March 11, 2012, 05:45:52 PM
Thanks for clearing this up  :)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Music on March 13, 2012, 01:31:30 AM
A question about the torrents/Dl files. They are inter changeable, but can I put the ones I DL'ed into the torrent folder, and will the torrent app read them and allow them as seed's?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Birdman on March 13, 2012, 03:55:05 AM
A question about the torrents/Dl files. They are inter changeable, but can I put the ones I DL'ed into the torrent folder, and will the torrent app read them and allow them as seed's?
Yes, but the files have to be in the folder before starting the torrent or you'll have to force your torrent client recheck the files.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Music on March 13, 2012, 04:06:54 AM
RgR, I started the torrent with all 19 files, most are 50%+ done, but I've been down loading them as I can direct. Thanks for prompt reply. :c)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: .50calBMG on March 14, 2012, 09:54:17 PM
Ok, I just downloaded it and tried it with the small effects, forgotten countries full, and mission pro combo jsmge turned on. It loaded fine, but I noticed that all of my mod planes dissappeared and had no 1916 planes at all. Please, desperate for help. Waited a long time for it.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on March 15, 2012, 02:24:59 AM
of course?!

using this, you only get what is in the package. If you use it on a modded install, it might overwrite what ever mods you had, what ever you did before - since this is meant to go on top of a clean game.

1916 is a different setup. in the selector flip from DBW to 1916
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: .50calBMG on March 16, 2012, 03:50:08 AM
I don't think I had 1916 as an option
Title: Re: DBW 1.71 Superpack Q & A Thread:"6dof for TrackIR enabled executable" error
Post by: nev1230 on March 19, 2012, 04:46:35 PM
hi guys.
First time post so would appreciate ure help.This has been discussed before but i still cant resolve it. I get to a 40% load on DBW then a Runtime message and crash with
"Il-2 6D0F/TIR Enabled Executable for modded Il-2 Sturmovik 1946 is not responding".
I have followed HundertzehnGustav's previous advice. 4.11 and UP3 run no problem. I have no UP mods activated in JSGME.
I have tried activating and de-activating the 6dof TrackIR mod and it still crashes.

Any advice?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: .50calBMG on March 22, 2012, 12:52:59 PM
ive tried to locate the 1916 option and couldnt find it. i have a folder labled #DBW_1916 though, and in its air.ini files all the standard aircraft are there along with the 1916 planes. should i move this folder to the jsmge folder or something similar?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on March 22, 2012, 01:01:37 PM
something like this helpful?
(https://www.sas1946.rocks/images/imageshit/img824/1742/1916g.jpg)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: .50calBMG on March 22, 2012, 01:16:46 PM
oh, ok. yes that is extremely helpful. thanks, and sorry to anyone that thinks they wasted their time trying to help.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: .50calBMG on March 22, 2012, 01:29:00 PM
this is just pissing me off. i changed the selector to #DBW_1916, clicked start il2 now, and bam... nothing happens. dont take this as flaring or anything, i am just really dramatic sometimes.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: .50calBMG on March 22, 2012, 01:43:22 PM
i just tried flipping back to the normal DBW, but when i clicked start, the selector went away, then came back and gave me the start, change settings, or exit options again. i clicked start, and the same thing happened over and over. in short, 1946 will no longer start.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on March 22, 2012, 01:46:01 PM
aaargh!

am lost.
Storebror!!!!!! Where are thou!
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on March 22, 2012, 01:51:48 PM
okay, calm now.

lets play a bit around with this.
a) dont make any mod changes for now, dont go deleting files and folders and ini files and stuff. for now.

lets take this from the start.
set memory in the selector all the way to the left. try some settings like 256 or 512
ummm...
rename the il2fb.ini to whateveryoulike.ini(the file stores the selector settings) - then open the selector. it shows default settings. Then try to start the game. Just the stock game. no mods, no extras.
the selector will create a new il2fb.ini

works?
then try UP3 (enable in JSGME) or DBW...

Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: .50calBMG on March 22, 2012, 02:13:51 PM
nope, didnt work.
i switched it to stock game and pressed start, and the start game and change setting buttons both looked like they went down and stayed there as usual, bu then the selector went away and nothing happened at all. then i tried clicking Il2fb in the main 1946 folder and that did nothing either. also, i have normally had the memory at 128
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on March 22, 2012, 02:28:51 PM
...?
Help?
 we need a crash cart in here... NURSE!!!!
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: .50calBMG on March 22, 2012, 02:32:19 PM
ok, heres hoping that this is the last post i make about this subject. i just realised that i had the selector on expert mode, not sure if this had anything to do with it, but i changed it back to the non expert mode and switched the memory to 512 and it worked on normal DBW 1.71, now trying DBW 1916. if i dont post again, then it worked. dont worry about a hospital visit, HundertzehnGustav!
im 15, so my blood pressure wont go up or down and i wont have a heart attack or stroke!
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on March 22, 2012, 02:50:48 PM
i took the time and set the selector up with all the "tickmarks" i needed you to have...
and you didnt look!
[rant]i SO hate you.[/rant]
at least it wurks now...
:))
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: .50calBMG on March 22, 2012, 02:59:23 PM
well hey everyone, well, HundertzehnGustav, it loads with the DBW 1916 screen, but down at the corner it says DBW 1.6, but i have 1.71 odviosly. do you think this could have anything to do with my absolutly favorite 60% crash?

oh and, [rant]I HATE YOU TOO![/rant]
no, i saw the "tickmarks", but i never moved them becaus i figured i would screw the game... kinda like right now.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: .50calBMG on March 23, 2012, 12:41:37 AM
thanks
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Friedrich-Wilhelm on March 25, 2012, 10:44:40 PM
Dear SAS-Team,

Thank you for compiling this collection. Is there a way to unzip these files without using 7-zip, for example with WinRAR?

Thanks for your help,

FW
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on March 26, 2012, 04:16:33 AM
whats the matter?
winRAR not working? have you tried yet? your 7zip not working?
this could help.
http://extension.nirsoft.net/7z
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Friedrich-Wilhelm on March 26, 2012, 02:01:11 PM
Thanks for your response, Gustav. When I right-click on the first part of the four parts of the DBW1.71 Superpack, the menue does not display an "extract" option at all. From the web-link you sent, I take it that WinRaR should be able to open 7zip files, then?

FW
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on March 26, 2012, 02:22:37 PM
What kind of thing have you tried to open the 7z file with?
On that webpage it says WinRAR should do it, yea. Give it a shot :)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: rammstein7033 on March 26, 2012, 02:24:51 PM
Hello!
I have now a big problem.
After install it and start any version of game(UP3,Classic, Stock)
the game do not start?!
Its allways fall back to the collector.
I am very unhappy about that.
Before i install it, i disable anny mods in the jsmg.
Is that wright?
Pls!
Whats my fail?

Thank u very much for helping!

Greetings from Germany
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on March 26, 2012, 02:55:36 PM
Hey alter! Versuch mal deinen RAM bereich zu verändern, 64/256/512 oder so.
wenn UP3 RC4 läuft und stock auch, dann scheint die install ja ganz okay zu sein.
yep, in jsgme erst mal alle mods raus und dann DBW ans laufen kriegen.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: rammstein7033 on March 27, 2012, 12:17:03 AM
Hallo Hundezahn!
Danke für Deine Antwort.

Es läuft gar nichts!

Hello all!

After install this package, no game is running!
NO UP3,no Stock Game and no DBW!!!

Is it correct, that have now two colectors in my  Il2 folder??
Both not working.
After i try to start it , the PC harddisk is runing, but after a short time, the Collector is to see again!
It was so hart to install all my UP3 wiht my Mods...must i do a complete new instal???
 :'( :'( :'( :'( :'( :'( :( :( :( :( :( :( :(

Thank u for helping.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on March 27, 2012, 06:18:17 AM
Read the previous pages of this thread, there might be something exactly like your problem
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: rammstein7033 on March 27, 2012, 12:07:56 PM
Hallo!
Erst mal großen Dank für den Tipp!
Thank you!
Now it works only UP3 and the stock game!!!
But DBW doesn`t work in any settings.

SOS----SOS


Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on March 27, 2012, 01:18:09 PM
easy peasy.
if stock and UP is okay, DBW is not very far.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Maxbest on March 27, 2012, 06:30:07 PM
I am having the same problem as the above poster. I had IL2, UP3, DBW 1.6 all working honky dory.  Downloaded and installed DBW 1.71 over 1.61.  And will not start. I press the IL2 now and nothing happens. Have I missed something in the install. Note that I removed all mods with JGMSE or whatever it is prior to installing. Theres a lot of posts to trawl through, can someone post a link with how to rectify/install correctly? 
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Maxbest on March 27, 2012, 06:50:40 PM
 :(Ooops my bad, have just found the appropriate thread for updating from 1.6 to 1.7, thanks to modders for their work, will have to clean up my mess now.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: KG3_V on April 04, 2012, 05:42:05 AM
IS the skin mega pack included in the DBW Superpack ?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on April 04, 2012, 07:40:43 AM
no.
edit: its not a skin megapack as such, where you chose from tons of skins. it automatically puts proper default skins for summer/winter/desert maps. you do not have to select skins if you change from one region to another.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: s06020 on April 04, 2012, 02:45:02 PM
Quick question. Can this be installed over SAS Modact 3.06? I REALLY want IL2 1956-The Jet Era, but don't want the hassle of editing all of those files with so many new entries to enter.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: s06020 on April 04, 2012, 02:55:09 PM
yes,but you need UP3RC4 to install DBW onto

There is a one stop download though here at SAS
takes you from the default game 4.07
patches it,installs UP3 and DBW all in one

The selector will allow you to choose which game you want to play
UP3 or DBW or SAS Modact,and even the default game if wanted

Second post of this thread is the one shot patch from defaut game to DBW 1.71>
https://www.sas1946.com/main/index.php/topic,21514.0.html

and yes,it comes with Jet War  :)

Cheers

Does it come with the latest IL2 1956 installed, or do you have to manually update that addon? Also, how big is that file? because I have a ridiculously small memory storage space. Last I checked, I had 661 Mb clear. I probably don't have that much now. I also have unmodded 4.101 version, so will this link work for that?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Dakpilot on April 05, 2012, 02:55:57 AM
I would not even try  "Last I checked, I had 661 Mb clear"
The download is many gigs, even with that amount of space you have now you  will not even have free room to defrag your HD you must have minimum of 10% free space at all times or you will run into problems.

An external drive can be found for not too much these days, ithink you must get one before proceeding

Cheers Dakpilot
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: s06020 on April 05, 2012, 11:59:47 AM
Curses. I may end up having to attach one external hard-drive, but will the install still work if part of it's on a external hard-drive? Also, I've asked my dad for a ride out to Best Buy for an external hard-drive. And before anyone insults me for asking my dad for a ride to Best Buy, I'm 11, so cut me some slack if I seem like a total noob. Also, I have stock 4.101. I've been trying to install SAS Modact 3.06, with little sucsess. And all apologies given for be annoying, or just being a little iritating. Apologies for my spelling as well. Does the Uberpack ( as I'm calling it) work on the Disk version of IL2? Because I'm not seeing that refered to in the post. The reason I'm this worried about everything is because I don't want to ruin my IL2 game like I ruined my Minecraft every time I tried to mod it. Also, UP~Boomer, I HAD THAT VERY THREAD UP AS A TAB IN FIREFOX WHEN I READ YOUR POST!!! CUT ME SOME SLACK, OKAY!?



Update- SAS Modact 3.06 finished downloading. Never mind the question on the compatability of the Uberpack. I'll have to go to Best Buy tomorrow.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on April 05, 2012, 02:51:20 PM
no it will not work partly on an external hard drive. need to move the entire game.

and no, you do not get cut some slack. your age is no excuse for nothing.
https://www.sas1946.com/main/index.php/topic,23602.0.html
and after throwing your age about, and telling people to back off and not insult you... even tho you are in infraction of the basic forum rules and nobody even bend you a hair...

you really need to grow up and come back when the time is right.
AND STOP SCREAMING OKAY!

"Uber"... if i understand that right, UBERpack is not a very nice nor accurate designation of that software package. might also work on your language a bit.

This game was around before you were even born... and the peeps here been playing it for that long. Me included.
Keep it coming, Grasshopper. You have a lot to learn, disciple.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: s06020 on April 10, 2012, 05:36:26 PM
Apparently my dad actually wants to go for cloud storage for the entire house, so I kind of need some advice on whether that will work.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on April 11, 2012, 12:58:54 AM
cloud storage would only work if the entire game is downloaded each time from the cloud--> to the local HDD (every time some 5-7 GB) and then deleted after playing.
it could work, but.... not, not really what you are looking for.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: SAS~Storebror on April 11, 2012, 06:05:49 AM
Apparently my dad actually wants to go for cloud storage for the entire house, so I kind of need some advice on whether that will work.
Apparently either you got your dad wrong or he doesn't know what he's talking about.

Now... theoretically this ain't an issue to you.
As long as your clever daddy maps the cloud storage to a windows drive letter or folder, IL-2 simply doesn't care where the data is coming from. I for myself happen to run an IL-2 server locally from a linux samba share from time to time, just for testing purpose.
This would even work if the cloud storage is physically located in Calcutta, connected with a 14.4K modem to the internet.
It's just a matter of time.
You should however have your favourite drink at hands when launching IL-2 that way and, if that Calcutta line is yours, some food to survive the next winter.

Best regards - Mike
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: s06020 on April 13, 2012, 08:05:44 PM
Thanks for the advice, Mike. However, we'll be wiring the file share/storage unit into the router/ethernet switch that we currently use, which is connected directly to the computer that I run IL2 on by a (theoretically) 100 MB/s ethernet cable. So, how slowly will IL2 run with that setup, and what do you recommend for a low cost option for a file share/storage unit?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on April 13, 2012, 08:21:17 PM
hold on... running a server is not running the game?
i am a bit confused here...
every time a mission loads, the relevant data is written from the HDD (now cloud) to the RAM... therefor needs to be transferred.

why 100mb/s? the wiring that old? not Category 6 cabling available?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: SAS~Storebror on April 14, 2012, 01:04:04 AM
we'll be wiring the file share/storage unit into the router/ethernet switch that we currently use, which is connected directly to the computer that I run IL2 on by a (theoretically) 100 MB/s ethernet cable. So, how slowly will IL2 run with that setup, and what do you recommend for a low cost option for a file share/storage unit?
You can expect IL-2 to run on a 100 MBit line quite like when running it on an old Pentium 4 rig with IDE harddisk drives attached, which means that heavily modded games like UP 2.01 will take something like 10 minutes to come up, whereas other game versions with content being stored in sfs files (UP3, DBW) won't show such a big impact, they might take something like 2 or 3 minutes to start.
Mission startup time will be significantly longer than on a local machine. Expect a mission which takes 10 seconds to load on your local PC to take two minutes on that ethernet install.

110G is right when pointing out that a 1GB ethernet line serves better. That way you nearly won't see any noticeable performance difference anymore.

Low cost / budget recommendation?
Well...
The cheapest way would be to purchase a router which is able to attach local storage via USB.
I've got a Netgear WNR3500L running with OpenWrt (TomatoUSB) linux OS on a test system here. The router took me 60 bucks, I can attach any USB drive to it and get something like half of the 1GB/s performance from that configuration.
One step ahead you'd want to buy some dedicated NAS system with a 1 GB line (I don't think there are 100MBit systems out there anymore at all).
Such a system with 2x2TB raid disks is available from less than 300 bucks onwards.

hold on... running a server is not running the game?
Running a server is not running the 3D part of the game.

every time a mission loads, the relevant data is written from the HDD (now cloud) to the RAM... therefor needs to be transferred.
Yep. What's the deal? The HDD is not the only bottleneck in this situation. With a 1GB line you won't see any (noticeable) difference.

why 100mb/s? the wiring that old? not Category 6 cabling available?
Why Cat6 for 1GB/s? Cat5 will do.

Best regards - Mike
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: s06020 on April 14, 2012, 10:49:41 AM
That 100MB/s cable happens to be what dad has already hooked up to this old IBM Thinkpad. I'm not sure if this old bucket bucket of bolts will even accept Cat5 cabling. And Mike, I need some thing that you can find in a store, not something that you order online. And by the way, the cable we're currently planning to use is 100 Megabyte/s cable, so there aught to be 100MB/s systems out there.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on April 14, 2012, 01:51:56 PM
cat5 will do... if the cabling is perfect... fingers crossed.
lol i have no means to test that here but launching a 3D game off a cloud storage should be fun... gigs swapped back and forth at max speed... hope the router or switch can keep up.

a simple external HDD wouldve been enough... (me, the offliner network noob and hater)

keep us posted how things go

for the storage... dont go with iomega...  over here, this week 4 passed through my hands, showing different symptoms (not booting at all, not shutting down+unable to reset, network card fubar) all i was able to do was checkb the prblem and pass the storage unit to the constructor, not allowed to swap parts or do anything really.

Viva la cloud.... my azz.
Viva my raid 10!

whatever, just mumbling...
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: s06020 on April 14, 2012, 04:10:45 PM
External HDD will be a short term solution.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: SAS~Storebror on April 15, 2012, 01:27:04 AM
That 100MB/s cable happens to be what dad has already hooked up to this old IBM Thinkpad. I'm not sure if this old bucket bucket of bolts will even accept Cat5 cabling.
It does, trust me.

Mike, I need some thing that you can find in a store, not something that you order online.
Forgive me that I don't know the content your local dealer has to offer ;)
Once again, any Router capable of running HDDs via USB2 as a shared resource (preferably via SMBFS) will do.
That comes true to a gigazillions of routers, I'm quite confident your local dealer will have one in his shelf.
The "better" router would be one with USB3 support and maybe integrated HDDs, but neither is available currently. Netgear announced some for autumn of this year, e.g. WNDR4700.
The other possibility would be to put any NAS into the network, either via 100MBit line or (preferably) 1GBit line. Again, there are quadrozillions of such NAS available and your local dealer will have some.

by the way, the cable we're currently planning to use is 100 Megabyte/s cable, so there aught to be 100MB/s systems out there.
There is no such thing like an 100 Megabyte/s cable.
You likely have 100MHz Cat.5 cables lying around. 1GBit/s needs 80MHz cables, fits fine.
The difference between 100MBit/s and 1GBit/s transfer rate cable wise basically is that 100MBit/s gets along with 4 wires of your cable whereas 1GBit/s needs all 8 wires of a Cat.5 cable.
Now that all network cables of the "post Token Ring" era, meaning anything sold after mid 1980s, have 8 wires already, it's quite unlikely that your network wiring can't handly 1GBit/s.

launching a 3D game off a cloud storage should be fun... gigs swapped back and forth at max speed... hope the router or switch can keep up.
Why not? It's still just serving the files. Nearly all required content is transferred at game or mission start time, and as mentioned before, with a 1 GBit/s line you won't even notice the difference to your local HDD.

External HDD will be a short term solution.
Yep.

Best regards - Mike
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on April 15, 2012, 05:58:02 AM
Hope its true...
 would be cool.
security/access question

have one install in the cloud, and have 2 or more users launch the program? possible? does it depend on the basic OS or filesystem?
alternative:
have one fully customized install in the cloud, copypaste that install, have multile users use the same install without mod conflicts.

fun times...
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: SAS~Storebror on April 15, 2012, 09:13:34 AM
have one install in the cloud, and have 2 or more users launch the program? possible?
Yes and no. The game will run, but for obvious reasons it will mix up files where it has write access to during operation, such as logfiles, last QMB savefile, DCG files, careers, user files (last user chosen, user stats) and the like.
You can simulate the very same situation by running multiple instances of IL-2 from the same folder locally on your PC.

have one fully customized install in the cloud, copypaste that install, have multile users use the same install without mod conflicts.
Yes, why not?

Best regards - Mike
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on April 15, 2012, 12:58:16 PM
i am SO going to try that at work tomorrow.
At last my server space can have a function...

sorry for the noobishness... as i said, networks, servers and apps are not my fortê
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: rammstein7033 on April 22, 2012, 01:39:46 PM
Hello,

I am sorry to say, that i hate the day that i install this package.
Since i did i have a lot of game crashes.
Also UP will often not start and now i found a new issues that i cant join a mp server by hyperlobby.

I hate the day that i install this . And i dont got the time to install a bug free new UP4rc, so i no longer fly il2.
What the hell change this package that it destroy and bugging my UP installation?
I am verry sad..
By... >:(
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: sa_475th_Chaney on April 22, 2012, 08:00:24 PM
call me crazy but the install from 1.0 to 1.7 is coming up corrupt in winrar (scratches head). Might have to do this manually. hmmm. i downloaded all the torrents and same issue. wierd. google chrome and firewall off too. yeah if winzip dont pull it off, off to the manual way i go.  :-\
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: CWMV on April 22, 2012, 08:40:10 PM
Hello,

I am sorry to say, that i hate the day that i install this package.
Since i did i have a lot of game crashes.
Also UP will often not start and now i found a new issues that i cant join a mp server by hyperlobby.

I hate the day that i install this . And i dont got the time to install a bug free new UP4rc, so i no longer fly il2.
What the hell change this package that it destroy and bugging my UP installation?
I am verry sad..
By... >:(

Dont let the door hit you in the ass.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Screwball on April 30, 2012, 06:26:30 PM
Q: Is the superpack f'ing awesome?

A: Yes.


Saved me a ton of time and effort getting DBW up to speed after a spell away. It might be 1.30am, but when I get back to this computer in July I know it'll be ready for the latest updates and Monty27's latest campaign  :) Thanks once again to all involved, a lovely gesture much appreciated.

Screwy
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: RAF_Cobber on May 18, 2012, 04:22:14 PM
Hi guys,
I installed DBW 1.7 now what I have to do to have DBW 1.71?

regards
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on May 19, 2012, 01:12:01 AM
get the quick 4MB  fix that is posted in the DBW downloads section.
kind of hard to find... but defnitely there.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Kazegami on May 19, 2012, 03:06:35 PM
Here
https://www.sas1946.com/main/index.php/topic,16647.0.html
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: s06020 on June 23, 2012, 05:35:44 PM
Hi, and let me get straight to why I'm even here. I can't get this pack to install. Every time I launch the .exe file that comes with part 1, (And yes, before you yell at me for it, I DID dowload every part of the pack) I get an error saying that some of the install files are corrupt. Can someone explain why? Also, I am curious why there is an error whenever I try to download from MediaFire.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: BT~Tarik on June 23, 2012, 05:40:29 PM
Caleb, are all files in the same folder ? I didnt download this pack...maybe you could check the checksums for the files., to see whether the download is corrupt or not?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: s06020 on June 24, 2012, 04:26:20 PM
Caleb, are all files in the same folder ? I didnt download this pack...maybe you could check the checksums for the files., to see whether the download is corrupt or not?

The downloads are seperated into 19 parts (one installer .exe, and 18 archives to be extracted by the installer). Also, WHAT did you say I should try? I don't speak computer geek very fluently, and I CAN'T understand everything!

Edit: Currently downloading the torrent. Hope it works (fingers crossed) :)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: mac453 on July 05, 2012, 01:23:21 PM
sorry but i cant get 7zip to unpack this pack, it just keeps saying can't open as archive  >:( have looked at all post seems it just me,
re downloaded part 1 from mirror site but still NO. re downloaded 7z but NO.
please help
               help
                     Help
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: he162a on July 06, 2012, 07:29:57 AM
Guys get the torrent, if not seeded ask me to seed, I have 21mb connection so I can seed heavily. :P
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: mac453 on July 06, 2012, 12:06:29 PM
Thanks Crazyflak

But no, that did not work on Alternative mirror download provided by Korrigan, but is working on the Torent dl
Thank you for your help.

Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: mac453 on July 10, 2012, 01:50:04 PM
Hi
My DBW was running for days but then it just stopped! it will run Up rc4, I reinstalled a new dl of DBW 1.71 but no luck, I have copied a clean version of uprc4 and installed a second new dl of DBW but no,
have read MOST of the associated posts here and changed every combo in selector setting but no,
I have looked in hot fix's but no, so now I turn to the CFS brother hood, and once again need your help.
ther will be one thing I have not done!

Thank you

Had to back up and reinstall AGAIN but now it works, FOR NOW.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: piersyf on July 18, 2012, 12:11:31 AM
Hi all. I've been away from IL2 for a while, just got a new computer build and have installed IL2 again. Basically I'm somewhat behind in the current state of mods. I have installed the 4.07 to DBW 1.71 superpack and it seems to have done what it is supposed to do. It was installed over a clean install of Il2 1946 from disc. I've been able to run UP3 and DBW, but DBW 1916 crashes to desktop at 60%. Can't see why.
Also, what are the parameters for accessing RAM in the selector? My rig has 64gb of RAM yet anything over 1.2gb is risky according to the selector, and doesn't read as 'good' until around 512mb. Sorry if these have been answered, but there are so many fragmented threads on this that finding useful data is almost impossible, and this thread seemed the right one to look at but doesn't address this issue.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: bergkamp on August 06, 2012, 08:33:08 AM
Help please for a dumbo. I have successfully installed the DBW1.7 + FBDSM superpack and have come accross a problem with the cockpit on the FW190-A8 and need to paste a screenshot to show exactly what the problem is. I have the screenshot in "MyScreenshots" folder but cannot figure out how to paste it into a post. Any help gratefully received.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Uufflakke on August 06, 2012, 10:21:50 AM
Help please for a dumbo. I have successfully installed the DBW1.7 + FBDSM superpack and have come accross a problem with the cockpit on the FW190-A8 and need to paste a screenshot to show exactly what the problem is. I have the screenshot in "MyScreenshots" folder but cannot figure out how to paste it into a post. Any help gratefully received.


Open an account at Photobucket.com (gratis en voor niks  ;) ) and upload your screenshot.
In your newly created album move your cursor over the image and select IMG code and paste it into your post.

Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: bergkamp on August 06, 2012, 10:33:40 AM
Thanks, Uufflakke. Will give it a go.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Uufflakke on August 06, 2012, 10:39:20 AM
Before I forget, go to your Account Settings/Album Settings/View Upload Options and see if  'Best possible quality (while staying 1mb or less)' is checked.
By doing that you can show large size images here.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: bergkamp on August 06, 2012, 12:47:36 PM
Thanks again, Uufflakke.

Maybe this is one for the SAS team: As you can see, it's getting a bit drafty in the old 190. As mentioned, I have installed DBW1.7+FBDSM superpack (19 parts) and eveything seems tickety boo with the install, apart from this problem with the FW190-A8 canopy. I have checked out a few other planes and don't seem to have the same problem. Would be grateful for any solution.

(http://i1149.photobucket.com/albums/o591/bergkamp96/0608201215-12-13.jpg)
(http://i1149.photobucket.com/albums/o591/bergkamp96/0608201215-22-24.jpg)

Thanks again to all.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Ass Eagle on August 06, 2012, 02:08:44 PM
look here: https://www.sas1946.com/main/index.php/topic,27260.0.html second to last post
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: bergkamp on August 06, 2012, 02:43:19 PM
Thanks Ice, I noticed your thread about an hour ago. Teach me to look harder for a solution in future. Agreed, the problem is with the advanced damage mod.  Instead of putting a "-" in front of the 190's, I deleted the (beta) extension to the 190 folders which seems to have worked also.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Spaghetti7 on August 29, 2012, 07:29:09 AM
Hello, just an issue with the downloaded files here.
I used the torrent file to download the Superpack, but the first file that I was meant to extract turned out to be a .7z.001 file, which 7zip flat-out refused to unzip. Am I doing something wrong?
Thanks for any help.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: OberstDanjeje on August 29, 2012, 07:46:40 AM
You need the 7Zip program or WinRAR, I'm using WinRAR3.92 and it work well, but it did not work with some earlier version
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Spaghetti7 on August 29, 2012, 07:51:00 AM
You need the 7Zip program or WinRAR, I'm using WinRAR3.92 and it work well, but it did not work with some earlier version
Huh. Tried 7zip but it didn't work. I'm gonna try to redownload and try with updated WinRAR, thanks for the tip.
Hold on, I'm using 3.92 as it is. Arg. I'll redownload anyway, and use the most up to date version.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Spaghetti7 on August 30, 2012, 08:46:50 AM
Sorry for the double post, but having redownloaded all of the files via torrent, I still can't open the first one with WinRAR or 7zip. Surely it would have to be a .7z file to allow it to be opened as an archive, not a .7z.001?
Any help is appreciated.
EDIT: If it helps, it doesn't tell me that it CAN'T open it, just that the archive is corrupt. I'm re-redownloading the first part to see if there was a corruption problem, but I'm not sure.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: OberstDanjeje on August 30, 2012, 09:06:33 AM
I don't have this pack so I can't help, but what is yor problem?
Any error or what?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Spaghetti7 on August 30, 2012, 09:11:29 AM
The exact error I get is:

Quote from: WinRAR
!   \DBW\DBW\DBW_1.71_SuperInstall.7z.001: The archive is corrupt

So I think redownloading may help... But what if parts 2, 3 and 4 are corrupt too? And I wouldn't find out until they were all installed and had overwritten everything.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: OberstDanjeje on August 30, 2012, 09:19:00 AM
You can check the archive before extract it, in winRAR there is the Check Archive command
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Spaghetti7 on August 30, 2012, 09:24:41 AM
You can check the archive before extract it, in winRAR there is the Check Archive command
Yep, just did that. It returned saying it was the correct size, and there were no errors, which is rather unhelpful.

EDIT: Eesh. Sorry, it opened perfectly in 7zip. I thought WinRAR would work too, as someone else on this forum said it worked, but looks like the instructions were specific. Sorry for your trouble, and thanks for the help. :)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: OberstDanjeje on August 30, 2012, 09:33:55 AM
Strange, I never had issue with WinRAR and 7z files
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: lizard on September 01, 2012, 12:39:25 AM
Hi,

I have twice downloaded the 1.71 Superpack myself today, and have had a similar issue.

Using 7zip, I have tried to unzip the first file. This reports 'unspecified error'.

I have then opened the file with 7zip File Manager and individually unzipped each folder in turn.

The error appears to be in ...\DBW_1.71_SuperInstall.7z.001\#DBW\XTD\  (the sub-folder i18n is ok)

The 'unspecified error' recurs when I try to unzip the files from this main folder, so it suggests that one or more of the "files with names like FFF6E1AC85784FB4" is corrupted. What do you call these files???

All other folders unzipped successfully.



Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Spaghetti7 on September 01, 2012, 01:15:13 AM
Hi,

I have twice downloaded the 1.71 Superpack myself today, and have had a similar issue.

Using 7zip, I have tried to unzip the first file. This reports 'unspecified error'.

I have then opened the file with 7zip File Manager and individually unzipped each folder in turn.

The error appears to be in ...\DBW_1.71_SuperInstall.7z.001\#DBW\XTD\  (the sub-folder i18n is ok)

The 'unspecified error' recurs when I try to unzip the files from this main folder, so it suggests that one or more of the "files with names like FFF6E1AC85784FB4" is corrupted. What do you call these files???

All other folders unzipped successfully.
I wouldn't take my word as ultimate solutions, as I've obviously had problems with this, but I think that this pack only works because when you extract the first AS A WHOLE, it extracts the other two. Now, I might be wrong and you might be able to do it separately, but I think you need to find a way of fixing that unhelpful error. You might even need to redownload (God forbid, if your internet is like mmine :D ).
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: vpmedia on September 01, 2012, 01:33:18 AM
Lizard, be aware that there are two versions of the superpack
#1 to upgrade from any previous DBW version (thats what you trying to extract)
#2 to upgrade from stock 4.07

Imho it could be the 7zip version, had similar problems with single files before I updated it.
My current 7zip version is 9.20.

Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: lizard on September 01, 2012, 02:00:43 AM
It may well be that one needs an error-free DBW_1.71_SuperInstall.7z.001 file for the others to work. I do not know yet.

But what I am doing may reveal which of the files is - or are - corrupted.

Hopefully, (assuming the extracted 001 file can be used to trigger extraction of the other two ) these can then be re-supplied separately.   

vpmedia - thanks for that input. I thought the SuperInstall was a one-off install from scratch to  the latest version.

I did see an upgrade package from 4.07 , but that was 10 Gb. Perhaps you have something else in mind? If so, can you point me to the link?

Ta muchly.

Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: OberstDanjeje on September 01, 2012, 02:21:16 AM
Well, if you have the stock game (from the DVD) you have a vanilla 4.07, so you need the 10Gb superpack.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: lizard on September 01, 2012, 02:45:10 AM
Thanks, but I'm starting from 4.10 with UP3.0 RC4, so all I need is a one-stop shop for DBW. I thought the superpack was that shop.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: OberstDanjeje on September 01, 2012, 03:28:21 AM
Yes it is
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: lizard on September 01, 2012, 11:35:46 AM
Hi again. Quite a curious sequence. Extracting the first file with the latest version of 7zip resulted in the "unspecified error" described before. Using the 7zip file manager to extract the files was  successful. Except when doing a group of 25 of the files I described earlier, when the error recurred.  I then unzipped this group individually, and it worked.
 
 I am glad to say I was eventually successful in installing DBW over UP 3.0 RC4. I had been misunderstanding something basic in the decompression program: firing off the first file had decompressed all the other three.

Thanks for your assistance.

Could you now point me towards a decent guide on how to get the best out of DBW, please?  I am espec iially keen on adding planes like the new Ju188.

Over ...  :D

Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: OberstDanjeje on September 01, 2012, 11:55:06 AM
Take a look here:

https://www.sas1946.com/main/index.php/board,4.0.html

Just remember when you read about the MODS folder for DBW it's #DBW folder.
Every mods must be put in the #DBW folder, there you will find the STD folder too, edit the air.ini and insert the relevant line there.
There are other 2 files to edit, plane_ru.properties and weapons_ru.properties but are non necessary (you can write what you like there without issue)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: lizard on September 01, 2012, 01:11:32 PM
Thanks a lot - I'm getting there.

At the risk of inducing thread drift...

I gather that to activate any mod in the #DBW folder, I have to prefix the sub-folder name with a #

The 'model' folder for a plane (Ranwers' Ju188 serves here as a representative for all additional aircraft, as he seems to know what he's doing) contains a number of files with names like "FAF13F0C19A2148E", a sub-folder named '3do' and within this, a pair of sub-folders named 'cockpit' and 'plane', containing a large number of files each.

I have tried with all these in the #DBW folder, and made the entry in air.ini, but am a bit puzzled about the correct procedure for the PaintSchemes\Skins skins\Ju-188A-2 folder.

I have got as far as the game loading, and being able to select the Ju-188 in QMB. I can even see the cockpit from the pilot's view, but then the game locks. In fact it does the same for other plane (even stock ones) now.

If you could advise I would be very grateful!

Cheers,




Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: OberstDanjeje on September 01, 2012, 02:49:57 PM
The skin folder name is always the first string in air.ini

 
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: lizard on September 02, 2012, 04:01:39 AM
Herr Oberst  ;),

Perhaps this sub-thread should properly belong somewhere else: I am conscious of thread drift from the original purpose, and of imposing on your patience.

Quite ok about the skins folder name, but not about what goes into it.

In the case of stock planes, the 'skins' folder contains a number of .bmp files, including the 'void'.

"The model folder for a plane (Ranwers' Ju188 serves here as a representative ... ) contains a number of files with names like "FAF13F0C19A2148E", a sub-folder named '3do' and within this, a pair of sub-folders named 'cockpit' and 'plane', containing a large number of files each."

No BMPs.

In addition to putting this model folder-tree in

 ..\IL-2 1946 4.10 with UP3.0 + DBW\IL-2 Sturmovik 1946\#DBW\#Ju188A-2

 should I expect to put all, or part, of the folder-tree in the

..\IL-2 1946 4.10 with UP3.0 + DBW\IL-2 Sturmovik 1946\PaintSchemes\Skins\Ju-188A-2

  folder, or is this supposed to be an empty place-holder which is somehow populated on the fly via #DBW\#Ju188A-2 ?


Thanks again,


 
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: lizard on September 02, 2012, 04:41:33 AM
Update.

I have got both the Ju-188 and B-26 to fly.  ;D

So I have answered my own questions, it would seem.

"The model folder for a plane (Ranwers' Ju188 serves here as a representative ... ) contains a number of files with names like "FAF13F0C19A2148E", a sub-folder named '3do' and within this, a pair of sub-folders named 'cockpit' and 'plane', containing a large number of files each."

This folder tree goes in:

 ..\IL-2 1946 4.10 with UP3.0 + DBW\IL-2 Sturmovik 1946\#DBW\#Ju188A-2

Meanwhile, the folder

..\IL-2 1946 4.10 with UP3.0 + DBW\IL-2 Sturmovik 1946\PaintSchemes\Skins\Ju-188A-2

is an empty place-holder which is somehow populated on the fly via #DBW\#Ju188A-2.

You add a line to air.ini (which is in a folder-tree created by UP)  like
Ju-188A-2         air.JU_188beta 2                              g01   WINTER

... and make sure that the folder in 'skins' has the same name as the first element in this line.
... and you have to activate 4.101 Diff FM if required

... and off you go!

Thank you for your guidance.





Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: OberstDanjeje on September 02, 2012, 10:27:48 AM
Yes, you dit it ;)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: lizard on September 04, 2012, 11:51:26 AM
Not quite out of the woods.
What are the rules for folder naming in

..\IL-2 1946 4.10 with UP3.0 + DBW\IL-2 Sturmovik 1946\#DBW ?

I've got the Ju188 and B-26 flyinh happily, but am trying with the Ju388 without success.

I think I read somewher thatrt the folder name in #DBW don''t matter.

Ok, is there any reason why any otf these (prefixed with #)

Ju388K
flyable_Ju.388K & Prop 3d fix (410m tested) patch
Aircraft_Twins_Ju.388K

... will not work?

Cheers,
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: OberstDanjeje on September 04, 2012, 01:04:31 PM
Don't know, but you really don't need it
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on September 04, 2012, 01:34:11 PM
ì am completely lost. confused. i think lizard makes it harder than it really is. or ... yes? no?
(but i am a user of JSGME... different)

game root folder (the name of your game, with the exe in this folder)/#DBW/yourplane1
game root folder (the name of your game, with the exe in this folder)/#DBW/yourplane2
game root folder (the name of your game, with the exe in this folder)/#DBW/yourplane3
game root folder (the name of your game, with the exe in this folder)/#DBW/yourplane4
game root folder (the name of your game, with the exe in this folder)/#DBW/youreffectspackage1
game root folder (the name of your game, with the exe in this folder)/#DBW/youpornvideo1
game root folder (the name of your game, with the exe in this folder)/#DBW/Ju388K

and inside the Ju388k folder is the entire code, all the files for that plane.
The Ju388K folder is the only Folder for the Ju388K.
There are no two Ju388Ks in the game, and so there is no sense of having 3 Ju388K related folders.



Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: lizard on September 05, 2012, 06:19:14 AM
Ok. Thanks for your input. I will restate as a single question:

What are the rules for the naming of root folders within #DBW into which new aircraft models are placed?

For instance, is  Ju-388 ok but JU_388 not all right? All three of the varaiants I mention above result from uzipping of variants of the same 388 model. For example:

 @edit: Dead link removed
 
 http://www.4shared.com/archive/rliMtOaU/Aircraft_Twins_Ju388K.html

Cheers
 
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: vpmedia on September 05, 2012, 08:24:46 AM
There are no naming rules except that - character deactivates any folder.
You need this update for Ju-388K:
https://www.sas1946.com/main/index.php/topic,27773.0.html
Without it didnt work in DBW 1.71 for me neither, the plane didnt even appeared in the list.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: lizard on September 05, 2012, 10:42:42 AM
Ok - I thought  that # activated a folder and its absence de-activated it. I'm talking about DarkBlueWorld.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: HundertzehnGustav on September 06, 2012, 10:41:19 AM
if i remember correctly

"-" --> deactivates
"0" and" _" --> help to put a folder at the top of the list (priority load)

i can not remember seeing any other "naming" rules either.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: lizard on September 06, 2012, 11:28:52 AM
Ok, thanks.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Boosh on October 17, 2012, 11:54:40 PM
I hope I can get some help.

I was recently forced to do a total re-install of my 4.10.1 package. I did a clean install of stock IL-2, ran it and it worked. I next installed UP 3.0 RC4, ran it and it also worked. I then torrented the 4.07m to DBW 1.71 superpack, no corrupted files, everything checked out. When I go to run DBW I get a 95% crash. I've checked, nothing is enabled (everything's on the left) in JSGME. I've gone through all the recommendations, even another complete re-install. So far nothing's worked. When I do switch to DBW, my IL2fb.exe is 156 kb.

Any ideas?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: OberstDanjeje on October 18, 2012, 03:16:20 AM
Try with DBW 6DOF class enabled in JSGME
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Boosh on October 18, 2012, 10:43:57 AM
Hit the nail right on the head OberstDanjeje. I've never had to do that before but as long as it works I'm not complaining. Thanks!
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Paulo Hirth on October 21, 2012, 12:19:02 PM
  Do you have the logfile enabled? Chack tech sector to learn to active logfile.

    I remenber the stop in 95%, was 6dof doble in #DBW folder and JSME, if is not my bad memory.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: odessa on October 27, 2012, 06:30:17 AM
Dear SAS-Team,

Thank you for compiling this collection. But... Whether there is at you an instruction how to establish the server DBW & DBW1916? I want to make dogfight server with your patches. For installation of the server it is necessary to download 19 files from your site, or there is other assembly?
What commander it is possible to use with FBDj or Gennadich team assembly?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Paulo Hirth on October 28, 2012, 10:02:04 AM
Is possible use a antena from another plane for fix this bug, is easy fix this?

(https://lh6.googleusercontent.com/-8VF4M3grQBQ/UIwaBv177mI/AAAAAAAAACM/DC5U9Ht7h-w/s720/la7.jpg)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Red Tail Angel on October 29, 2012, 11:03:08 AM
Stock 4.07m to DBW 1.71 SuperPack One-Stop Download & Install (the famous SAS F'nBigSuperPack !)  Is this ver. of DBW compatible with IL2 4.10.1?

Had a problem with DBW had to delete and start over.

RT
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Spitpest on October 30, 2012, 10:52:21 AM
it is ONLY for 4.10 :)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: TKelly5150 on October 31, 2012, 01:35:45 AM
Is this compatable with the latest version of hsfx
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Spitpest on November 02, 2012, 09:58:19 AM
ONLY 4.10.
can you tell me what the latest version of HSFX needs?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Red Tail Angel on November 02, 2012, 06:15:48 PM
it is ONLY for 4.10 :)
.............................................

Thank You
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: mattskii on February 22, 2013, 05:20:45 AM
Hi there.

Feeling a bit thick here, but I'm having trouble with the 7z files for the DBW 1.0 to 1.71 SuperPack One-Stop Download & Install
https://www.sas1946.com/main/index.php?topic=21514.0

They're behaving like Russian dolls. They seem to for-ever extract into folders containing more 7z files. I've used 7z before. It's a bit unintuitive, but you get their in the end.

Has anyone seen this before? Is there something obvious I'm doing wrong?

Cheers,
Matthew.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Sleepingdragon on February 22, 2013, 11:49:31 AM
I just had a rough time getting the 7z thing to work properly, but I also discovered that it apparently does work after you MESS with it endlessly. I unzipped the first folder as it says (into a folder outside the game folder) but it didn't look complete. I then tried to unzip the rest of htem, and they of course won't since the fist one acts as an exe to unload the rest of them, though this is not really clear in the instructions which a are bit confusing (to me anyway).

When I did finally figure out that the results were the entire DBW171 install (seemed way too small to me, with just a few folders in the DBW folder) and I copied it into the main root folder per the instructions, It would only load to 95% and crash.

On my last attempt after changing around a bit in the IL2exe selector (not checking enabling of file caching), it actually worked and I got it to fly. So have you unzipped the first of the four 7z sections into a seperate folder and then copied it into the root folder? The first one is the only one you unzip.
And what is it doing? Does it activate at all? Crash at a particular percentage of loading?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: mattskii on February 22, 2013, 05:58:30 PM
Ta for the reply and suggestions. I've just realised my error. Not setting 7z correctly. The default path for extraction is actually the same 7z file that it came from. Weird but true. Seems to be extracting correctly with the corrected path now. Thanks again.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: snachito on July 11, 2013, 12:50:38 PM
I think this is the right section for my question even though there hasn't been any posts here for a few months I think it's relevant.

Anyways here's my problem, I downloaded the DBW 1.71 superpack for 4.101 and almost everything works GREAT from UP to DBW, etc, but for some reason DBW 1916 only loads to 60%.......Is it alright to post this here or do I need to start another thread in DBW? Thanks in advance!!
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: BravoFxTrt on July 11, 2013, 12:58:37 PM
Snachito, go here and read the Instructions and then you can have the real DBW 1916   ;) https://www.sas1946.com/main/index.php/topic,26088.msg272162.html#msg272162
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: snachito on July 12, 2013, 06:59:41 PM
Thanks Bravo for the tip!!!
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: aifbasihf on July 31, 2013, 05:56:47 PM
Hey! Sorry, I might have missed this answer the first time... But I shall ask again. UP3 RC4 works fine, but I install DBW super thing and it wont work. Thanks for the help in advance! P.S. any questions about anything else just ask!  ;)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Sputty on August 02, 2013, 08:49:58 PM
Soooo, I just downloaded the superpack, can I directly install Il-2 1956 without worrying about buttons, or other downloads?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: bandongogogo on December 23, 2013, 11:26:01 PM
Hallo! quick question, i use DBW bld 1.7, do i need to deinstall everything or can i just get the 1.71 "patch" - i know its not a patch its figured speech- i rather getting a tracer on my skull than having to reinstall everything -specially when i no longer have the il2 1946 dvd to reinstall it.-
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: vpmedia on December 24, 2013, 03:32:26 AM
You only need to install the hotfix for 1.7 to get to 1.71, no complete reinstall required:
https://www.sas1946.com/main/index.php/topic,16647.msg232911.html#msg232911
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: bandongogogo on December 24, 2013, 04:45:23 AM
You only need to install the hotfix for 1.7 to get to 1.71, no complete reinstall required:
https://www.sas1946.com/main/index.php/topic,16647.msg232911.html#msg232911

I'm a convinced atheist but GOD BLESS YOU! danke danke!
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Mopat on May 05, 2014, 01:06:18 AM
Hello all!
A very silly question! I have CirX made 4.10.1m to UP3RC4 superpack. Do not have a problem to use the DBW1.0 to DBW1.71 superpack?(Also made by CirX ;D) Because the first used 4.10.1m but many forum member say that DBW needed 4.10.1 as a basis patch. CirX said, that workable UP3.0 RC4 needed only! Yes, i have one, i test it, works...(THX CirX!)
And, no need to load an DBW 1.0 first and than the 4 part upgrade?
Mopat
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: skitchie on June 11, 2014, 06:53:47 PM
FYI This works for Steam users who can't downgrade in order to get this to work.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: blackshark on July 14, 2014, 06:24:19 AM
i am still a noob, so i need your help because of the tonns of info on that subject: i read many of them but i am lost in the sea :-), between many patches and megapacks ...

I see that DBW works on top of 4.10. Well i have installed 4.10 and my question is: is there one single (one for all) pack that installs (starting form clean 4.10) everything i need to have a clean-perfect DBW 1.71 at the state of the art  ?

Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Taxman on July 14, 2014, 09:26:52 PM
i am still a noob, so i need your help because of the tonns of info on that subject: i read many of them but i am lost in the sea :-), between many patches and megapacks ...

I see that DBW works on top of 4.10. Well i have installed 4.10 and my question is: is there one single (one for all) pack that installs (starting form clean 4.10) everything i need to have a clean-perfect DBW 1.71 at the state of the art  ?



Just go to DBW Downloads&FBDSM, first sticky trend-DBW Superpack one-stop installations. That will get you what you need.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: blackshark on July 15, 2014, 08:13:44 AM
ok thank you

so i am going to download/install "Stock 4.07m to DBW 1.71 SuperPack One-Stop Download & Install (the famous SAS F'nBigSuperPack !)" ... as i read on the thread i can install it on a clean 4.10 instead of a 4.07, right ?

one more question: on the other sticky thread "DBW Official Optional Expansions" i see the "Jivers optional complete soundmod v2.0", but i do not understand if it's already included in the above download or not.

Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Taxman on July 15, 2014, 10:19:03 AM
ok thank you

so i am going to download/install "Stock 4.07m to DBW 1.71 SuperPack One-Stop Download & Install (the famous SAS F'nBigSuperPack !)" ... as i read on the thread i can install it on a clean 4.10 instead of a 4.07, right ?

one more question: on the other sticky thread "DBW Official Optional Expansions" i see the "Jivers optional complete soundmod v2.0", but i do not understand if it's already included in the above download or not.



Blackshark,

One step at a time, first install the SuperPack and make sure it is up and running. My understanding is that any clean install up to 4.101 will work.
Once up and running make a back up (I always name my backups "Clean XXXX".   After that you can add any other mods that are compatible with DBW.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: MugMug on July 23, 2014, 01:20:41 PM
My DBW keeps crashing at %40 and I cant tell why. I really want to play DBW 1916 but if the standard one keeps crashing 1916 prob won't run. :(
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: blackshark on August 14, 2014, 11:56:52 AM
i have a problem with DBW.
i installed DBW 1.71 superpack, on a clean 4.10; i have windows 7 and trackir 5.

the first and third time i tried to open it, it stopped at 95% loading with that message: "IL-2 6dof/TIR enabled executable for modded IL2 .... " the rest of the message is missing .. i think it should be something like "... does not work".
the second time it started ... but not any more

what do i have to do ??
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Airbourne on August 27, 2014, 06:21:16 AM
I downloaded the 1.0 to 1.71 super-pack and put it on a clean version of 4.101 UP3 4RC with everything disabled in JSGME. It wouldn't load. I did the whole thing again and this time DBW 1916 loaded but not DBW. 1916 froze however when I tried to fly a plane. Since 1916 is what I want I then downloaded the 3.4 update and installed that. This was a risk but I read somewhere that the original 1916 was unstable and 3.4 was much better in every way. Now I cannot get DBW or DBW 1916 even to load, whatever I do. I have tried various mods in JSGME but you cannot try every possible variation. This is all very frustrating because I really want to try the 1916 3.4 which looks wonderful.

Anyone got any ideas?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: SAS~Storebror on August 27, 2014, 06:40:42 AM
I downloaded the 1.0 to 1.71 super-pack and put it on a clean version of 4.101 UP3 4RC with everything disabled in JSGME. It wouldn't load.
No wonder it doesn't.
You missed the fact that a "1.0 to 1.71" pack naturally requires "1.0" to be there as a starting point.
Since you didn't install DBW 1.0 you missed the prerequisites.

You can either start with DBW 1.1 (includes 1.0) from here: https://www.sas1946.com/main/index.php/topic,16539.0.html
...and put it on top of your "clean version of 4.101 UP3 4RC", then proceed with the "DBW 1.0 to 1.71 SuperPack".

Another possibility would be to use the "Stock 4.07m to DBW 1.71 SuperPack One-Stop Download & Install (the famous SAS F'nBigSuperPack !)" available here:
https://www.sas1946.com/main/index.php/topic,21514.msg239532.html#msg239532

This gets you from any game version of 4.07m or later to DBW 1.71, including all the patches and packs which came inbetween. Since DBW 1.71 includes UP3 RC4 you won't miss anything.

Best regards - Mike
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Airbourne on August 27, 2014, 07:48:48 AM
Thanks Storebror. I thought the problem might be some idiotic mistake by me and, lo, it is! Back to work: there will have to be a whole pile more deleting and copying going on.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Airbourne on August 27, 2014, 09:27:34 AM
Alas, the solution still eludes me. I took a clean  4.101 UP3 again and installed DBW 1.1 then the 1.0 to 1.7 pack. Still no joy - no sign of life from DBW though UP3 runs fine. What is more, I tried to run the thing when I had installed 1.1 to check things were working but that wouldn't start either. I only added the super pack in the vain hope that it might sort something out. I still can't escape the impression that I am making some simple, easily corrected mistake but I can't figure out what it is.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: SAS~Storebror on August 27, 2014, 11:02:30 AM
Make sure you disabled UP3 in jsgme, then use the selector to switch to DBW and start the game.
Should work.
If not, reinstall from scratch (sorry to say but that's the point where your game is FUBAR if it doesn't work).
When reinstalling you can skip the step of installing UP3 as this is included in DBW already.

Best regards - Mike
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Airbourne on August 27, 2014, 12:25:02 PM
One thought just occurred to me. I am one of the dwindling band who still use windows XP. Could it be that XP doesn't support DBW?
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: SAS~Storebror on August 27, 2014, 11:02:30 PM
No you can easily rule that out. XP is perfectly fine for DBW. Even Win 95 would do.

Best regards - Mike
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Airbourne on August 28, 2014, 09:28:08 AM
Victory! The F'nBigSuperpack on a 4.101 base finally did the trick. I guess it gave me the least chance to interfere and screw up. Many, many thanks for your help, Storebror. It is wonderful the way there is always someone to help you out when you get stuck with the technical side of this game
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Jagdgeschwader on August 03, 2015, 03:11:23 AM
Hi
I downloaded the 4 files from mediafire and tryed to unpack them into my Il-2 folder wit "7Zip File Manager". With the first file it worked but when I tryed to install the 2,3,4th file there was an error : The data cant be opened as an archive ( or something like that... I am from Germany and In german the text was like this: " Die Datei kann nicht als Archiv geöffnet werden"
please help me :(

Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: genericpilot on October 07, 2015, 01:34:24 PM
Hi I wonder if some of you guys can help me. Here is my way through:

Clean 4.07
4.12.2m megapatch
SAS Modact 5.3 for IL-2 4.12.2m
UP3RC4
DBW

This is how my JSGME looks like:

(https://www.sas1946.rocks/images/imageshit/a/img912/1491/TBaOY6.jpg)

As you see no single "#DBW" to select from the list. UP runs well, but when I activate all DBW I have on JSGME and select DBW on the modact it crashes during the loading screen.  Thanks in advance.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: genericpilot on October 07, 2015, 04:18:40 PM
Huuh, I won't bother anymore with my silly noob questions, I'll go straight with the One-Stop Download & Install package itself. Now that I notice I didn't even post my question on the right thread, since I don't have the package itself  :-[. Will download, then ask only if something goes wrong. Best regards.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Knochenlutscher on October 08, 2015, 02:02:43 AM
Unless you want a crippled install, do as you please.
For Requirements of DBW you missed to read our Sticky Posts and Read Mes properly.
Where does it say you need 4.11m, 4.12.2m or 4.13RC to add to a DBW?
If you want support for DBW, stuck to the requirements, a valid and official Install.

Clean 4.07
4.12.2m megapatch
SAS Modact 5.3 for IL-2 4.12.2m

UP3RC4
DBW 1.71


versions in bold are necessary to work
versions ruled out are incompatible in this setup

Not to smash your dreams, but that's IL-2 life, if you want 4.12.2m than try Modact 5.30, CUP or TFM-412,
but leave hands from 4.101m content, that's how it works. Stick to a version, build up
several versions, don't mix unless required and definitely stated in Read Mes.

Kind Regards
Tobias
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: genericpilot on October 08, 2015, 09:38:15 AM
Thanks Tobias. Last time I touched my IL2 folder was a couple of years ago and most of the tools here are new to me so I just messed things up. Anyway, I been doing some missions on the Ultrapack and the content really worth the time.

Regards, Sebastian.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Jochem Hraback on October 10, 2015, 07:10:15 PM
I ask you to excuse me for redundancy of the message but as you know, the ultimate version of install il2-1946 request a certain organization when browsing these pages. In your opinion, does this installation looks ok to you ?

Install Guide For DBW Build 1.71 SuperInstall + Submods + The Full Monty + MONTY'S MASSIVE DGEN EXPANSION....

Last Edit: Obsolete...Try C.U.P.

 https://www.sas1946.com/main/index.php/topic,45222.0.html
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: genericpilot on October 11, 2015, 01:53:38 PM
I ask you to excuse me for redundancy of the message but as you know, the ultimate version of install il2-1946 request a certain organization when browsing these pages. In your opinion, does this installation looks ok to you ?

Install Guide For DBW Build 1.71 SuperInstall + Submods + The Full Monty + MONTY'S MASSIVE DGEN EXPANSION :


 It does but I'm a lazy man ;D. I'm currently with DBW + MONTY'S MASSIVE DGEN EXPANSION, sadly the links of the DGEN expansion are broken and I could only get the 01 pack to work, anyway awesome content for someone who came from the 4.09 + an old sound mod. I'll look forward for further enhancements and maybe update to the latest version and do some online flights  8).
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Jochem Hraback on October 15, 2015, 03:27:17 PM
Forget DBW...Go to Community Universal Patch (C.U.P.) section:

https://www.sas1946.com/main/index.php/topic,45222.0.html


This is the best of the best of the best. You can't find better. Personnally, i'm  :o
And all is working perfectly in incredible condition. You can not dream of anything better...

Long life to il2-1946  ;)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: bomberkiller on October 16, 2015, 05:23:05 AM
Quote
Forget DBW...

? ? ? !

You know what you have written here?

BS!
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: genericpilot on October 16, 2015, 07:02:36 AM
Forget DBW...Go to Community Universal Patch (C.U.P.) section:

https://www.sas1946.com/main/index.php/topic,45222.0.html


This is the best of the best of the best. You can't find better. Personnally, i'm  :o
And all is working perfectly in incredible condition. You can not dream of anything better...

Long life to il2-1946  ;)

No doubt it is (almost certainly) the best among everything you can get but men how huge it is. Maybe if a kind SAS member puts it all together in a torrent file, which is the only way I download those gigantic packs, I will give it a try.
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Jochem Hraback on October 16, 2015, 09:26:51 AM

? ? ? !

You know what you have written here?

BS!


Words seem too hard for your ears? Note that I have never said that DBW sucked. Far from there. I still made two donations for this dedicated mod and I consult it very closely for many years now. Today, I think that CUP is the logical continuation of DBW. Why ?  I play il2 1946 since 2006 and I'm always trying to improve it in some way or another. DBW no longer answers to my expectations at this time. Version 4.13 is out and further improves the game. CUP is based on the release 4.12.2m while DBW yet fixed on version 4.10. In CUP is included everything to the best and newest  for il2 1946; Monty, JTW, TGA, WAW DOF, SAS, UP3...What is better today, tell me?



No doubt it is (almost certainly) the best among everything you can get but men how huge it is. Maybe if a kind SAS member puts it all together in a torrent file, which is the only way I download those gigantic packs, I will give it a try.

Do it. It took me a complete day. Complete new install. Download all pack organized folder by folder. Install pack file by file. Be patient and meticulous and you will be greatly satisfied.

Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: bomberkiller on October 16, 2015, 12:39:05 PM
Quote
Forget DBW...

Quote
Words seem too hard for your ears?

A man does not forget an old friend just because he made a new acquaintance!

It's called treason!

I call it: Bad character!  ;)
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Jochem Hraback on October 16, 2015, 04:00:34 PM

A man does not forget an old friend just because he made a new acquaintance!

It's called treason!

I call it: Bad character!  ;)




Who is offended ?  :D
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: bomberkiller on October 16, 2015, 04:34:35 PM
Quote
Who is offended ?

no one!  ;D
Title: Re: DBW 1.71 Superpack Q & A Thread
Post by: Jochem Hraback on October 17, 2015, 03:17:11 AM
Quote
Who is offended ?

no one!  ;D


Anyway DBW, UP3, CUP...The main thing is that we find happiness in flight and thanks to the devotion and passion of the SAS members, it is done masterfully! :)