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Author Topic: inside the CONF.INI  (Read 9532 times)

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KG3_V

  • The Man who cannot land
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Re: inside the CONF.INI
« Reply #24 on: December 22, 2011, 06:20:22 AM »

Can somebody look maybe over my grafic settings in the ini ? I have a good system, quadcore @3,4 GHZ, 4 GB Ram, Win7-64, GTX 580, and still have a lot of stutter when lot of planes are burning or bomb runs. I use the merged Plutonium/FxRevplution Mod for 4.1 (in DBW 1.6)


[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=1
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17

ForceShaders1x=0
PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-1.0
Water=4
Effects=0
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gianlucabagatti

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Re: inside the CONF.INI
« Reply #25 on: December 22, 2011, 09:11:40 AM »

Hi, have you checked you are running the game having set the right core affinity? one core only is the best but I also discovered that enabling this through conf.ini did not work and had to use task manager....
Gianluca
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santobr

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Re: inside the CONF.INI
« Reply #26 on: December 22, 2011, 09:34:05 AM »

Try this:
TexFlags.DrawLandByTriangles=0
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=1
Forest=3
Effects=1



santobr.
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KG3_V

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Re: inside the CONF.INI
« Reply #27 on: December 22, 2011, 03:45:46 PM »

Thanks !
It really seem to run better now

But still missing smoke trails when to much explosion, but I believe this was a engine problem
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santobr

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Re: inside the CONF.INI
« Reply #28 on: December 22, 2011, 04:16:41 PM »

Yes, it is.
Some smoke effects can produce a lot of particles, when the number of particles shown in the screen reaches the limit of the engine of IL-2, a group of them will disapear and even some textures on airplanes like glass or propellers could disapear too.
Take a look at this video:
http://www.youtube.com/watch?v=OOrm5__8af0


santobr.
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