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Author Topic: He-100 and He-112  (Read 49760 times)

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SAS~Poltava

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Re: He-100 and He-112
« Reply #72 on: March 15, 2017, 02:38:28 AM »

And here we go - there now is a campaign for this aircraft  :)



You can download it here: http://www.mission4today.com/index.php?name=Downloads3&file=details&id=2387

And more info can be found here: https://www.sas1946.com/main/index.php/topic,54396.msg591598.html#new

Many, many thanks to all involved who made this possible, not least 101tfs & Storebror!
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cgagan

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Re: He-100 and He-112
« Reply #73 on: March 15, 2017, 02:50:45 AM »

Many thanks Poltava!!!! 8)
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spartan18a

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Re: He-100 and He-112
« Reply #74 on: March 15, 2017, 05:33:45 AM »

Thanks a lot!  :)
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jeanba

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Re: He-100 and He-112
« Reply #75 on: March 15, 2017, 08:46:03 AM »

Good idea
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FANATIC MODDER

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Re: He-100 and He-112
« Reply #76 on: March 15, 2017, 09:13:37 AM »

Thanks, I am going to try this campaign.
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tartenmuche

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Re: He-100 and He-112
« Reply #77 on: March 24, 2017, 03:23:27 PM »

Dear all,
I ran the Romanian campaign  and encountered problems with the He 112: the engine overheats easily and suddenly fails.
By the way there was no propeller with three blades installed on this aircraft?
Best regards.
Tart
 
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Jenato

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Re: He-100 and He-112
« Reply #78 on: March 25, 2017, 01:28:33 PM »

Hello tartenmuche,

the He 112 and even the 112B, which was flown by the Romanian Air Force, had a two bladed prop, that's for sure. However, I found a few photos of a He-112 with a "traditional" three bladed prop on the net too... May be they were prototypes?
And engine management, well... that is sometimes a brain braking item.
Do you have Engine Overheat and Complex Engine Management selected ON in the Difficulty section of the Sim? If these options are OFF and you still have the problem.... there might be something going on with the plane indeed. But with all options selected ON you must really take care. Don’t fly full throttle in level flight too long and certainly ease back on the throttle when descending. Use full throttle just for manoeuvring and in dog-fighting situations and… watch your temperature gauge which will alarm you to open or close radiator shutters when needed. Keeping a plane in the air is a harder job than most people think.  ;)

Best regards

Jenato 
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PO_MAK_249RIP

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Re: He-100 and He-112
« Reply #79 on: March 26, 2017, 02:40:48 AM »

Any chance of getting the AI labels changed from bf109? I have tried looking in the classfiles but despite uneducated efforts I havent been able to change them - deeper code I guess?
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SAS~Storebror

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Re: He-100 and He-112
« Reply #80 on: March 26, 2017, 03:36:47 AM »

Thanks for all the feedback guys.
There will be an update for this pack soon, once we collected all the required changes.
All currently reported issues will be addressed as good as possible.
No need to worry about them, we're on it :)

Best regards - Mike
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Mission_bug

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Re: He-100 and He-112
« Reply #81 on: March 26, 2017, 03:37:07 AM »

Any chance of getting the AI labels changed from bf109? I have tried looking in the classfiles but despite uneducated efforts I havent been able to change them - deeper code I guess?


Code: [Select]
static
    {
        Class class1 = com.maddox.il2.objects.air.HE_100D.class;
        new NetAircraft.SPAWN(class1);
        Property.set(class1, "iconFar_shortClassName", "Bf109");
        Property.set(class1, "meshName", "3do/plane/He-100D/hier.him");
        Property.set(class1, "PaintScheme", new PaintSchemeFMPar01());
        Property.set(class1, "yearService", 1944.11F);
        Property.set(class1, "yearExpired", 1955F);
        Property.set(class1, "FlightModel", "FlightModels/He-100D-1.fmd:HE1XX_FM");
        Property.set(class1, "cockpitClass", new Class[] {
            com.maddox.il2.objects.air.CockpitHE_100.class
        });
        Property.set(class1, "LOSElevation", 0.7498F);
        int ai[] = new int[5];
        ai[2] = 1;
        Aircraft.weaponTriggersRegister(class1, ai);
        Aircraft.weaponHooksRegister(class1, new String[] {
            "_MGUN01", "_MGUN02", "_CANNON01", "_CANNON02", "_CANNON03"
        });
    }
}




The entry above is the section of code that will need changing in the type class PO_MAK_249RIP. ;)


The entry highlighted in Red in this line:

'Property.set(class1, "iconFar_shortClassName", "Bf109");'


Wishing you all the very best, Pete. ;D



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SAS~Storebror

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Re: He-100 and He-112
« Reply #82 on: March 26, 2017, 03:53:52 AM »

Once again: This will be addressed. No need for hasty manoeuvre.

Best regards - Mike
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Mission_bug

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Re: He-100 and He-112
« Reply #83 on: March 26, 2017, 06:53:50 AM »

Once again: This will be addressed. No need for hasty manoeuvre.

Best regards - Mike

Sorry Mike, you must have posted while I typed. :-[

All the best, Pete. ;D
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