Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 5 [6] 7 8 9   Go Down

Author Topic: Map of the Dodecanese Islands - Almost Done  (Read 6521 times)

0 Members and 2 Guests are viewing this topic.

farang65

  • SNARK!
  • Modder
  • member
  • Offline Offline
  • Posts: 763
  • Sharks Teeth Fever
Re: Map of the Dodecanese Islands - Almost Done
« Reply #60 on: January 19, 2012, 10:06:38 PM »

Hi Sir Ag and Pers

Interesting discussion.  :D

As for Auto Pop I could never get that damn thing to work. I don't think I could even get it to work  in my current Win 7

Regarding pop I do all mine by hand yes takes longer but after developing some different style towns/cities they can be mixed and matched all over a map.

Ag is right concerning large maps with different landscapes and using a buffer texture between each zone realy need extra slots for those alone.

Even with tropical areas (which is what I prefer to do) it would be nice to use buffer textures regarding different vegitation and slightly drier areas. Regarding tropical zones it would also be great to have about 3/4 wood sets on the map for different jungle vegitation.

Ag is right not enough slots in the load ini.

Large maps I think ok especially for added realism majorly long flight times before you reach your target and a long flight home.
It was always never two minutes to action in reality.

Kirby



Logged

badderger

  • member
  • Offline Offline
  • Posts: 130
Re: Map of the Dodecanese Islands - Almost Done
« Reply #61 on: January 20, 2012, 12:50:05 PM »

Agracier, Thanks for the update. My personal feeling is that missions run way better on smaller maps. If instead of one huge awesome map, two connecting smaller (...more awesome) maps is more preferable. Also it seems that it affords the map-maker the luxury of adding more detail and quality to each map. Always with maps, it seems to me that quality is better than quantity. On a small map I can even build my own towns up and add a ton of objects, planes, tanks, etc...without killing the framerate.

And...there are alot of really awesome maps in DBW that I just dont play because they are too big,and/or too many objects. I really love these maps and I am craving to build missions and campaigns on them. But, with a middle-of-the road computer, I have to pass them by....thanks for your ear...
Logged

AntEater

  • member
  • Offline Offline
  • Posts: 139
  • I put the name "Hasselhoff" into Dgen
Re: Map of the Dodecanese Islands - Almost Done
« Reply #62 on: January 20, 2012, 03:16:45 PM »

Problem with smaller maps in Il-2 is that they're usually too small for realistic missions.
And with the Dodecanese (which looks like a great project anyway) I see the exact problem:

Where do the attacking planes take off from?
Except for the carrier raids of HMS Eagle and Illustrious in 1940, the combat above this area was done by planes based in mainland Greece/Crete (Axis) and Africa (Allies), especially the fighting for Leros in 1943.
So it is either air start or not at all.
This is no way meant to denigrate the amazing work of the artist, of course :)
Logged

agracier

  • Modder
  • member
  • Offline Offline
  • Posts: 1552
    • The Great War in a Different Light
Re: Map of the Dodecanese Islands - Almost Done
« Reply #63 on: January 20, 2012, 03:19:48 PM »

The person who suggested this map to me also provided the location of some (small) historical airfields ... or so the information was provided.
Logged

AntEater

  • member
  • Offline Offline
  • Posts: 139
  • I put the name "Hasselhoff" into Dgen
Re: Map of the Dodecanese Islands - Almost Done
« Reply #64 on: January 20, 2012, 03:21:59 PM »

An idea would be to make a small "Egypt" airfield on the southern edge of the map.
Axis can take off from the Islands.

Edit:
Just read up on the 1943 campaign.
Very interesting!
There were two Spitfire squadrons on Kos, one SAAF, the other RAF but they didn't last long, they lost all their planes in a few days.
But apart from them and occasion forward-deploying Beaufighters, the main allied air support (or lack thereof) came from Africa.
Mainly P-38s and night bombers, with a few Baltimores (the only plane of the campaign not there).
The german level bombers came from Greece or Crete while Stukas and Fighters(? not even sure there were many 109s involved) came from Rhodes.
Hs 293 armed Do 217s also made an appearance. :)
Basically this was the last successful offensive bomber campagin the Luftwaffe ever had and the last time outnumbered Spitfires scrambled to intercept bombers.
Logged

fritzofpeace

  • semi-erect
  • member
  • Offline Offline
  • Posts: 132
Re: Map of the Dodecanese Islands - Almost Done
« Reply #65 on: January 21, 2012, 06:09:34 AM »

Thank you, Agracier, for bringing us this map.
You may have already visited the link below, but I send it on the off chance that you haven't.  A few photos, and a write up that seems a little hard on Churchill, with regard to the Dodacanese campaign.
Thank you again.

http://www.dodecaneso.org/rogers_eng.htm
Logged

AntEater

  • member
  • Offline Offline
  • Posts: 139
  • I put the name "Hasselhoff" into Dgen
Re: Map of the Dodecanese Islands - Almost Done
« Reply #66 on: January 21, 2012, 08:22:19 AM »

The whole thing was a shambles from the beginning to the end, with the main effort in Italy, they basically had to improvise a major operation.

The whole thing should have been called off when the italians failed to take over Rhodos which was prevented by a ragtag force grandiosely called "Sturm Division Rhodos" which basically comprised of service and fortress troops allready there and various penal units (!) that overwhelmed four times as many italians.
Without Rhodes and its airfields the campaign was doomed from the start.
The only other air field was on Kos, where the Spitfires were based.
This base was bombed around the clock and taken by Brandenburgers and 22nd ID from Crete, leaving Leros without air support, except long range air assets from Egypt and Cyprus.
While Jagdgeschwader 27 was in the theater to support the operation, I am not sure much fighter combat did take place at all, the Spitfires on Kos seem to have simply been bombed out of existence.
Logged

Col. King

  • member
  • Offline Offline
  • Posts: 539
Re: Map of the Dodecanese Islands - Almost Done
« Reply #67 on: February 26, 2012, 08:11:57 AM »

Sorry for asking... Is this map still WIP? Hope to see it finished.

Cheers
Logged

agracier

  • Modder
  • member
  • Offline Offline
  • Posts: 1552
    • The Great War in a Different Light
Re: Map of the Dodecanese Islands - Almost Done
« Reply #68 on: February 27, 2012, 09:07:21 AM »

Right now it is still on hold ... I've caught the template virus looks like and I will have to get my mapmaking back up t speed ... maybe in a while it will be going OK with map making again ... the problem with maps though is mainly in populating ... not my area of expertise, or rather something that reauires a bit too much patience on my part ...

I may rather take up a smaller map and see how that goes ...
Logged

fritzofpeace

  • semi-erect
  • member
  • Offline Offline
  • Posts: 132
Re: Map of the Dodecanese Islands - Almost Done
« Reply #69 on: February 27, 2012, 10:33:07 AM »

Smaller maps are cool, too, right? :)
Less strain on my tiny old machine!!!! :D :D
Logged

FANATIC MODDER

  • Modder
  • member
  • Offline Offline
  • Posts: 313
Re: Map of the Dodecanese Islands - Almost Done
« Reply #70 on: March 16, 2012, 06:08:44 AM »

Here is a preview of a map that is coming along surprisingly well. It is of the Aegean Sea and the Turkish coast, mainly showing the Dodecanese Islands. These islands, mostly former Ottoman Turk possessions, were awarded to Italy after the Great War and remained Italian until after WWII.

Just saw this and i would like to correct agracier that the Islands were Hellenic for thousand of years before they were captured by the Ottoman invaders from Asia.

http://en.wikipedia.org/wiki/Dodecanese


The Turks burned the island of Kasos to the ground, killing almost all of its population in 1824. You don't do that with something that is yours...Even the name "Dodecanese" means literally "twelve islands".
Logged

agracier

  • Modder
  • member
  • Offline Offline
  • Posts: 1552
    • The Great War in a Different Light
Re: Map of the Dodecanese Islands - Almost Done
« Reply #71 on: March 16, 2012, 06:35:18 AM »

History is often no more than a summation of injustices and atrocities ...
Logged
Pages: 1 ... 3 4 5 [6] 7 8 9   Go Up