Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4 5   Go Down

Author Topic: What happened to the ice?  (Read 11349 times)

0 Members and 1 Guest are viewing this topic.

BravoFxTrt

  • "BIGFOOT"
  • Modder
  • member
  • Offline Offline
  • Posts: 13433
  • Flying Ass Clown #13
Re: What happaned to the ice?
« Reply #12 on: February 17, 2014, 09:41:36 AM »

Yep, thats the right ticket, thanks Istvan.
I posted the ini entries I used for testing and the temperature is -10:

[WORLDPOS]
CAMOUFLAGE = WINTER
WATER_STATE = ICE
MONTH=11
DECLIN = 70
PRESSURE    = 745
TEMPERATURE = -10
This is ArdennesW/Heavy Snow, with the above Values.

Logged
MSI R9 280X 6GB x2/Crossfire /ASUS M5A99FX PRO R2.0 Mobo/AMD FX 4170 Bulldozer 4core CPU/RAM Kingston HyperX FURY 16GB/ Corsair RM 1000WATT PSU/Windows 10 Enterprise 64bit

BravoFxTrt

  • "BIGFOOT"
  • Modder
  • member
  • Offline Offline
  • Posts: 13433
  • Flying Ass Clown #13
Re: What happaned to the ice?
« Reply #13 on: February 18, 2014, 12:40:00 PM »

Would be nice to see a list of what Maps in IL2, Stock/Modded had frozen Lakes and Rivers per Country.
Logged
MSI R9 280X 6GB x2/Crossfire /ASUS M5A99FX PRO R2.0 Mobo/AMD FX 4170 Bulldozer 4core CPU/RAM Kingston HyperX FURY 16GB/ Corsair RM 1000WATT PSU/Windows 10 Enterprise 64bit

vpmedia

  • Modder
  • member
  • Offline Offline
  • Posts: 6652
  • www.vpmedia.hu/il2
    • VPMEDIA SKINS
Re: What happaned to the ice?
« Reply #14 on: February 18, 2014, 02:53:56 PM »

If anyone could test this in a standard DBW 1.71 that would be helpful...

Moezilla

  • Supporter
  • member
  • Offline Offline
  • Posts: 358
Re: What happaned to the ice?
« Reply #15 on: February 19, 2014, 02:59:54 PM »

I fired up standard DBW 1.71 and tested the Moscow and Finsgulf winter maps. Splash in the rivers and lakes even with the ski-equipped Gladiator.

Reverted to stock 4.10.1 and landed on same rivers and lakes just fine.

DBW 1.71 - Y U NO HAVE STRONG ICE?
Logged

SAS~Poltava

  • Avid FMB user
  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 3554
  • Help Ukraine fight
    • Check out my modded campaigns
Re: What happaned to the ice?
« Reply #16 on: February 22, 2014, 04:20:29 AM »

Curioser and curioser, said Alice.

No, still no luck, still looks like ice but behaves like water...  :(

Which makes a map the the Suomussalmi map very hard to use, as most of the airstrips are improvised ones on frozen lakes...
Logged
You want to give financial support to a front line Ukraine unit fighting the Russian invaders? Paypal kyivragnarock@gmail.com

vpmedia

  • Modder
  • member
  • Offline Offline
  • Posts: 6652
  • www.vpmedia.hu/il2
    • VPMEDIA SKINS
Re: What happaned to the ice?
« Reply #17 on: February 22, 2014, 04:54:57 AM »

Thanks for the info Moezilla.
Now we know for sure that this error is not in DBW 1.6 but its present in 1.71.
I tried to fix this at the ini level but without any luck.
Setting negative temperatures and adjusting the water_state variable changed nothing.

yeikov

  • member
  • Offline Offline
  • Posts: 35
Re: What happaned to the ice?
« Reply #18 on: February 22, 2014, 12:35:42 PM »

Hello,

The classfiles from Zuti's Friction Mod deal with the WATER_STATE varaible, could there be an issue with those? (I don't know if these were changed from 1.6 to 1.71). Some time ago I remember experimenting with them and causing this behaviour in my install too... These are the classfiles which I was playing with (I think they're present both in DBW and in SAS Engine Mod, cannot check now):

24A9459A668293DE
52FFE5E67C6273F0
D8F0937C5601DAE4
26D3836CBD459EB0
9EE807369FED1864
2A0BC4B8216AA6A4
AC200654B5EDB5DA

Sorry for the lack of detail, I hope it helps in pointing you somewhere useful :)
Logged

vpmedia

  • Modder
  • member
  • Offline Offline
  • Posts: 6652
  • www.vpmedia.hu/il2
    • VPMEDIA SKINS
Re: What happaned to the ice?
« Reply #19 on: February 22, 2014, 10:09:11 PM »

I'm pretty sure that if you remove them you'll get a ctd on map loading but maybe worth a try.

SAS~Poltava

  • Avid FMB user
  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 3554
  • Help Ukraine fight
    • Check out my modded campaigns
Re: What happaned to the ice?
« Reply #20 on: February 23, 2014, 01:52:27 AM »

Benitomuso thought that "the different behaviour should come from the Map2D class" - is this a clue as to what to do with the above?

I will most certainly have a go at removing these later today. Stay tuned...  :P

EDIT: But, hmmm, where do I find them?  ???
Logged
You want to give financial support to a front line Ukraine unit fighting the Russian invaders? Paypal kyivragnarock@gmail.com

yeikov

  • member
  • Offline Offline
  • Posts: 35
Re: What happaned to the ice?
« Reply #21 on: February 23, 2014, 11:33:05 AM »

No, I did not mean to deactivate those classfiles, I don't know what effect that would have (not good, for sure)  ;)
I just meant that the WATER_STATE variable is handled in those classes (and surely Map2D too, as Benitomuso suggested), so if there was some change in them from DBW 1.6 to 1.71 (or in SAS Engine Mod), it could be worth checking these changes in their Java code.

Another possibility, as the SAS Engine Mod uses them too, is to try different versions of that mod (2.5, 2.6 and none) inside your DBW install and see if any of them makes any difference.
Sorry guys for not being able to check this myself but I don't have a DBW install in my PC right now...
Logged

Korrigan

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 770
Re: What happaned to the ice?
« Reply #22 on: February 23, 2014, 02:42:41 PM »

Just a thought, isn't the variable temperature mod included in the engine mod ? It uses the 26D3836CBD459EB0 classfile, could it be the origin of the problem ?
Logged

Moezilla

  • Supporter
  • member
  • Offline Offline
  • Posts: 358
Re: What happaned to the ice?
« Reply #23 on: February 23, 2014, 03:37:46 PM »

The variable temp mod was included with the engine mod from v2.6 according to the changelog on the thread. The version of the AI/Engine mod in DBW 1.71 is v2.3 so the temp mod shouldn't be in play. I extracted the stock Moscow load.ini from 4.10.1 and put it into DBW 1.71 and still got no hard ice.

Hey Bravo, what base pack and mods are you rolling with in that pic of the Ardennes map? Could be a clue.
Logged
Pages: 1 [2] 3 4 5   Go Up
 

Page created in 0.092 seconds with 24 queries.