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Author Topic: Work in progres map of South Vietnam.  (Read 12722 times)

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farang65

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Re: Work in progres map of South Vietnam.
« Reply #36 on: July 07, 2010, 05:01:58 PM »

Nice one Pete

I still think if start up maps are not made then a project such as yours would never have got off the ground.

Keep up the incredible work  ;D 8)  :-\

Cheers Kirby
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okb001

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Re: Work in progres map of South Vietnam.
« Reply #37 on: July 08, 2010, 12:03:02 AM »

Looks mighty awesome! Can't wait for it!  8)
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Mission_bug

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Re: Work in progres map of South Vietnam.
« Reply #38 on: July 08, 2010, 01:04:00 PM »

Thank you all for the nice comments on the map, it is much appreciated.

I already have the link to French Wings leperemagloire, but thank you very much for the link anyway.  There are some superb photographs there, an ideal resource for anyone wishing to  make skins of the period.

Hello kirby, I have to agree with you on the start up maps they take some of the hassle out of making a map as the basic structure is done.  I was originaly intending to do North Vietnam so I could update my Indochina campaigns, if I had started that then the South may not have been made by anyone.  As it is now we have both on the go so thank you very much for the starter pack.

I will post another link to the latest update soon but there are some things I'm still adding to what you see above, I'm also testing the seaplane landing areas and making any alterations I think are necessary.

Wishing you all the very best, Pete. ;D

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Mission_bug

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Re: Work in progres map of South Vietnam.
« Reply #39 on: July 19, 2010, 03:29:53 PM »

Hello all, here is the link for the July update of the map.

http://www.4shared.com/file/IqmaB93r/Map_WIP_July_2010_update.html

This contains all the details shown in the previous posts.

For anyone downloading this map for the first time add the following to your all.ini:

PS_South_VietNam PS_South_VietNam/load.ini

Enjoy.

Wishing you all the very best, Pete. ;D
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Mission_bug

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Re: Work in progres map of South Vietnam.
« Reply #40 on: August 26, 2010, 03:59:05 PM »

Sorry all for the lack of info lately but I've been busy with other things so the map has took a back seat. Also having the kitchen and bathroom re-done so things are a little mad around here at the moment.

There will eventually be villages added but at the moment I'm consentrating on the airfields and the main population centres so most towns and vilages are just using textures for now until I find the time to populate things.

I'm in the process of adding a new texture around the airfields, hope it is ok.







With the earlier texture I wasn't sure how to get rid of the tiled effect so just blured the texture to help it blend in, I've now sort of got the hang of dealing with that so this texture is the replacement. I think it looks much better. This is a trial of the tree file so it may have more trees added, not sure yet.

Craken has now built the first campaign for this WIP map so it has been quite interesting to play an actual campaign on it, thanks Tom. This has given me the chance to actually use the map as intended rather than for test purposes. There is still much I need to improve, but I think I now have the knowledge to actually get there.

Wishing you all the very best, Pete. TopDelete postReport this postReply with quoteEdit post.
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SAS~Bombsaway

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Re: Work in progres map of South Vietnam.
« Reply #41 on: August 26, 2010, 04:14:24 PM »

Looks great Pete. :) Always good to see an update for this map. Cant wait till its ready. :)
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Baco

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Re: Work in progres map of South Vietnam.
« Reply #42 on: August 26, 2010, 05:25:57 PM »

Awsom, keep up the garte work!
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Killer Ghost

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Re: Work in progres map of South Vietnam.
« Reply #43 on: August 26, 2010, 06:43:31 PM »

this is more than good enof, i love it! gose perfectly with the newer mods and wip's.
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DaBomb746

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Re: Work in progres map of South Vietnam.
« Reply #44 on: August 27, 2010, 10:42:56 PM »

Thanks for the update! But I need help. Whenever I click on Vietnam in the FMB, it gives me the following error: "Section [MAP2D] not found in 'maps\PS_South_VietNam\load.ini Palau Palau/load.ini". I have no clue why the Palau bit is in there. I typed in the all.ini before the Palau code, so I've messed around with that, but I still get that part of the code whenever I try to open the Vietnam map. Any ideas on how to fix this would be great, thanks!
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Baco

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Re: Work in progres map of South Vietnam.
« Reply #45 on: August 28, 2010, 11:07:21 AM »

You have a wrong entry in the ALL.INI file.
Every map goes in it's own separate line, check for what I think is the Palau line touguether with the Vietnam line...
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DaBomb746

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Re: Work in progres map of South Vietnam.
« Reply #46 on: August 28, 2010, 02:20:32 PM »

You have a wrong entry in the ALL.INI file.
Every map goes in it's own separate line, check for what I think is the Palau line touguether with the Vietnam line...

That worked, thank you. Nice map Mission_bug! :)
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RGA

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Re: Work in progres map of South Vietnam.
« Reply #47 on: August 28, 2010, 03:27:59 PM »

@mission_bug
As Vietnam is my home country, and I have seen it countless times from above (not from the air, but there are lots of mountains and hills in Vietnam), I feel that's my responsibility to help you finishing your excellent map. Unfortunately, I don't have much time (due to my work), so my help is quite limited at the moment. Nevertherless, I try to write down a short "review" of your WIP map. Hope it helps.

1. I have the feeling that Saigon is your start point, so it's logical to start first at it. WOW is everything I can say. I always had fear that someone will mix it up with a Chinese town, but no, it looks exactly like it should. The scale is somewhat small now, but I don't think it's a big issue. The motif is excellent. My only suggestion is: it would be even better if you can place the presidental palace on the map. It's one of the most important place in Saigon and was the theather for many important events of vietnamese history: the Ngo Dinh Diem's assassination attempt using Skyraider, the attack in 1968 legendary offensive, the secondary bombing in 1975... to name a few.There would be no need of new building, just a large place surround by fence (and please, not Gestapo's labour camp fence :)) ). Doesn't need to be 100% realistic. Just an unique place in Saigon which differs itself from every other buildings.

2. The map's texture is somewhat low on quality (Google Earth doesn't seem to be the best solution), and it's way to dark. It's OK on forest and mountain areas, but the Mekong delta should be brighter. As I said, I'm quite satified with the mountain areas and the airfields. The following pic (your pic BTW):



is excellent. Very realistic.

This one (taken over a paddie fileld)



needs to be fixed. The paddie field texture is completely wrong. Take a look at this



Of course, the color of rice changes during its life circle, but take into account that most of time it's green, I think it's safe to assume that it's green all the time. And the paddie field is nothing like field in Europe. It's vast. Vietnamese often says: the paddie field is so big that the storch can't fly from this end to the other. I've flown many times from Europe to Vietnam and back. When you land in Vietnam, you only see a big big big screen of green. Tan
Take into account that Mekong delta produces most of rice in Vietnam, the appropriate motif should be: big city and smaller villages almost "sinking" in the giant sea of green paddie fields. There aren't many trees on the field, but in constrast, a whole bunch in every villages.

3. The map is still very little populated (I know, it's a WIP). Most of Vietnamese people live at the villages, so they're as important as cities. As I said above, there are many trees at the villages. And remember, many many villages are on the two banks of the river (a very specific feature of south vietnamese villages). The cities in contrast have much less tree. The motif of Saigon will pass very well, but with smaller houses (one-story).

4. The sea coast is a very different region: smaller and seperated paddie fields, many villages on the shore lines. The cities should be the same.

5. Some names are misspelled, but I'm now too busy to make a complete list.

As I said, I don't have too much time to discover your map, so if something is wrong, don't bear any ill will :D
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