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Author Topic: Kuban map retextured, retowned, revillaged  (Read 9179 times)

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cyberolas

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Re: Kuban map retextured, retowned, revillaged
« Reply #72 on: August 08, 2012, 03:57:51 PM »

If you have this map like retextured (not RRR_Kuban in name), you have no problem. If you want change mission, than you must look on il-2_1946 root adresar/missions/campaign/sk/dgen_a_kuban43doe3/19456.mis (or similar numbers) and rewrite it. You can change name of map (if you want play with RRR_version), Cloudtype, Cloudheight, time and so on...
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Schutze

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Re: Kuban map retextured, retowned, revillaged
« Reply #73 on: August 08, 2012, 03:59:43 PM »

Thank you very much for help
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Uufflakke

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Re: Kuban map retextured, retowned, revillaged
« Reply #74 on: December 16, 2012, 04:45:00 AM »

As a BumpH file addict I thought it would be nice to add some BumpH files to the Kursk map.

http://www.mediafire.com/?ya76f4aw2f934py

Drop the extracted BumpH files in Mapmods/Maps/_Tex/East/Kuban






And some more screenies with BumpH files added...












ENJOY!!!  :)
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cgagan

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Re: Kuban map retextured, retowned, revillaged
« Reply #75 on: December 16, 2012, 05:18:27 AM »

Many thanks, Uuflakke!!!! 8)
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Semor

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Re: Kuban map retextured, retowned, revillaged
« Reply #76 on: December 16, 2012, 06:14:45 AM »

Yeah....This is F***ng awesome!  :P :D

Thank you very much Uuflakke!

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agracier

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Re: Kuban map retextured, retowned, revillaged
« Reply #77 on: December 16, 2012, 09:35:22 AM »

Here's my small contribution to updating the look of this wonderful map. New ed maps with satellite overlays and the usual bunch of colorful flags and posters. Also has a new texts.txt file to slightly reposition the town names into place due to use of different town symbols.

Just overwrite existing files if you want to use, but backup first.

And many thanks to uuffllakke for the bumpH files ...

download
http://www.mediafire.com/?0ogh3vdjtp24hb6



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max_thehitman

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Re: Kuban map retextured, retowned, revillaged
« Reply #78 on: December 16, 2012, 10:00:42 AM »



SUPERB!  8)

Those BumpH files do make the landscape sceneary pop out and look more realistic.
Great artsy job guys, THANK YOU Very much for your art!
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IsorokuYamamoto

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Re: Kuban map retextured, retowned, revillaged
« Reply #79 on: January 04, 2013, 11:20:34 PM »

Cyberolas thanks for this great work and Uufflakke for beautiful bumps files !
But I have one problem on this retextured maps, I can't save campaign progress, when I'm playing this maps. On other old maps it's all okay !
I have Il-2 v4.11.1m with mods !
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cyberolas

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Re: Kuban map retextured, retowned, revillaged
« Reply #80 on: January 05, 2013, 06:53:03 AM »

Yes, I know this problem. Look there at objects from hangar mod and hangar mod2

http://www.sas1946.com/main/index.php/topic,26908.0.html

 - you need all object what I use in my maps - look on pic, what I added.
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walter_solito

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Re: Kuban map retextured, retowned, revillaged
« Reply #81 on: January 05, 2013, 07:12:41 AM »

Please don't hate me!

Did you plan to add a winter verion too of your wonderful maps?

All the best!

walter
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bomberkiller

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Re: Kuban map retextured, retowned, revillaged
« Reply #82 on: January 05, 2013, 08:46:01 AM »

Quote
Please don't hate me!

Hi Cyberolas,

please don't hate me too...! Walters question is a real good and right question!  8)

Gerhard
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cyberolas

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Re: Kuban map retextured, retowned, revillaged
« Reply #83 on: January 05, 2013, 09:41:38 AM »

Booooys! Winter map? And there were any fights in history? I like you, but this...I won´t plane any like this.
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