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Author Topic: Resizing Airfield houses  (Read 462 times)

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BT~MilanTarik

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Resizing Airfield houses
« on: February 03, 2012, 04:37:59 PM »

IMO the houses in the Airfields are a little too small, if you park a plane beside it you will see it... I mean they look like they are supposed to have two floors, but they are the size of a fighter ! And only a little bit bigger than a human, who couldn't fit into the door !
I guess this wouldn't be too hard to do, just resize it a bit in 3ds...
Here two pics of what (and which houses) I mean :





Thank you to anyone who could attempt this, or just for looking :)
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Joberg

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Re: Resizing Airfiled houses
« Reply #1 on: February 06, 2012, 10:05:07 AM »

hmm...hadn't noticed that, good idea.
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Thunda

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Re: Resizing Airfiled houses
« Reply #2 on: February 06, 2012, 10:40:07 AM »

Yeah- LOL- I had noticed that! Some very small people or some very big aircraft!
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Wing King

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Re: Resizing Airfiled houses
« Reply #3 on: February 06, 2012, 10:53:27 AM »

+1 for this excellent idea!
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Dakpilot

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Re: Resizing Airfiled houses
« Reply #4 on: February 06, 2012, 11:40:04 AM »

EEK! as Uufflakke said in a different thread, "what has been seen cannot be unseen" in a way i wish you hadn't pointed these out  ;) LOL,

I always thought there was something strange about them but never investigated closely

+1 for investigating a fix, but if the default buildings were replaced with correct scale ones would this mess up placement problems in old /standard campaigns, with aircraft bumping into now larger buildings or them overlapping?

Sorry i dont know enough about this subject , i may be rambling

Cheers, Dakpilot
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Thunda

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Re: Resizing Airfiled houses
« Reply #5 on: February 06, 2012, 05:46:27 PM »

I think that resizing would be a nightmare-reskinning might be a possibility if you changed the type of building ie the 2 story house in the pic- turn it into a single story house. I don't think this size issue applys to all buildings-
Will have to check now!!!
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Joberg

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Re: Resizing Airfiled houses
« Reply #6 on: February 06, 2012, 07:15:14 PM »

Could you just say... double the size the of the building and halve the resolution or expand the existing texture with it?
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HundertzehnGustav

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Re: Resizing Airfiled houses
« Reply #7 on: February 07, 2012, 01:33:19 AM »

well, if change has top happen, i would advokate to sink the house 2 meters (so it looks as a single story small hut) and paint the doors higher. remove the top level windows and add a normal window at a reasonanble height.

that will avoid the problems Dakpilot pointed out.
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Oscarito

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Re: Resizing Airfield houses
« Reply #8 on: February 10, 2012, 08:47:37 PM »

Since we're talking about trouble-maker objects I wonder if they could be simply whiped out from game.
By the way they are not the only ones... ::)
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SAS~Malone

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Re: Resizing Airfield houses
« Reply #9 on: February 10, 2012, 10:32:21 PM »

easy enough to remove objects from your game by deleting their static.ini entry. :D
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Oscarito

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Re: Resizing Airfield houses
« Reply #10 on: February 11, 2012, 12:06:04 AM »

Yes! What a good idea. Maybe it's time to expunge some non-sense itens.
Scarecrows? Alligators? Flowerpots? No thank you, I don't need these.
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walter_solito

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Re: Resizing Airfield houses
« Reply #11 on: February 11, 2012, 04:09:05 AM »

BE AWARE....if one of them is included in a map actors you 'll not more able to save mission on that map....
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