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Author Topic: [Fictional] Mosquito VulcanM61 v2 (4.09 - 4.101 - 4.11 )  (Read 2794 times)

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BT~MilanTarik

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Re: [Fictional] Mosquito VulcanM61(for 4.11)
« Reply #12 on: February 06, 2012, 11:11:44 AM »

Oh sorry, infact I thought that I tested it in DBW^^ my mistake

but there is a tse tse in DBW too. But then the fm might be incompatible...
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.50calBMG

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Re: [Fictional] Mosquito VulcanM61(for 4.11)
« Reply #13 on: February 06, 2012, 12:37:58 PM »

i tried to download and use it in a DBW 1.1 4.101 install and i also got a 20% ctd
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Gibbi

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Re: [Fictional] Mosquito VulcanM61(for 4.11)
« Reply #14 on: February 16, 2012, 11:35:15 PM »

Please make for 4.101!!!
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melissa

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Re: [Fictional] Mosquito VulcanM61(for 4.11)
« Reply #15 on: February 17, 2012, 01:04:28 PM »

Mosquito VulcanM61 for 4.101  View first post
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redbaron

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Re: [Fictional] Mosquito VulcanM61(for 4.101 & 4.11 )
« Reply #16 on: February 17, 2012, 07:13:19 PM »

this thing is AMAZING!!!! i love it  8)
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SAS~Epervier

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Re: [Fictional] Mosquito VulcanM61(for 4.101 & 4.11 )
« Reply #17 on: February 18, 2012, 04:54:15 AM »

Thank you very much !  :)
It only remains to make the 409 version!  :D
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melissa

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Re: [Fictional] Mosquito VulcanM61(for 4.101 & 4.11 )
« Reply #18 on: February 20, 2012, 01:42:24 PM »

New samples for M61. View first post.

Regards
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SAS~Epervier

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Re: [Fictional] Mosquito VulcanM61(for 4.101 & 4.11 )
« Reply #19 on: February 21, 2012, 03:29:56 AM »

Your version 4.10 works fine in UP2.01 !  :) :)
Tks !
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SAS~Epervier

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Re: [Fictional] Mosquito VulcanM61 v2 (4.09 - 4.101 - 4.11 )
« Reply #20 on: February 22, 2012, 05:41:18 PM »

I introduced amendments to the author who has accepted.
He also authorized to amend this post.

Features :
- Use the reticle of TseTse to compensate variation firing the Vulcan (see screen first post)
- Added two machineguns .303 with 500 rounds as defensive armament
- Vulcan disappears if you choose "none" loadout
- change FM for v4.09 & 4.10

for 4.09 - 4.101 - 4.11 : see first post for link !

Bons vols !
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