For 4.10
This is a compilation of my favourite effects mods altered to my personal taste, based largely on plutonium effects. Includes high quality explosion effects and low particle fires so more destruction can be displayed on screen at one time.
No consideration was made to be FPS friendly. Emphasis is on being able to display more effects at once before game engine limits are exceeded. Good compilation if you have a powerful computer and want to see large dramatic battles and wholesale destruction!
Realistically you'll probably need a modern processor, 4GB ram and a decent GPU. But let me know if I'm wrong!
New smoke effects


Based on real fires:










This compilation is based on Plutonium, without which it would not work. Credit for the mods included in this compilation go to the following modders, artists and compilers, in no particular order:
Holygrail and Potenz Hguderian and Getter
Sani Ton
Steppenwolf Stuka_40
Aed Eaxhaton
Sanka Santobr
Socorrista Wolfighter
RusPs Manysh
SAS~CirX Pablo
VPMedia

Includes the following and probably more that I've forgotten...
NEW IN V4.2Nav lights are now historically correct. Sorry about that
'Animated' low particle fires
Improved realism on ground explosions
Fire effect now accompanies building destruction, as fire in bomb blasts has been reduced
Fixed problem with train smoke (surprised none of you eagle-eyed types noticed!)
Added realistic smokes to ship, car, tank, train and stationary plane destruction
Improved problem with a fuel tank destruction effect caused by hook being underground
Slight alteration to a/c damage smoke
Fixed water ripples that were disappearing too early
Replaced most low quality fireball TGAs with high quality ones thanks to VPmedia
Now using Steppenwolf's flak effect due to popular demand. Skillful work
And other stuff I've forgotten
Still to do: Find a way to increase the visible distance of the smoke effect. If anyone knows how to do this, please help!
In V4.1
Ultra-realistic and game engine (but not FPS) friendly Smoke Effects
Improved building destruction effects
Improved explosion effects
Console error repaired
Sanka's amazing cockpit flak effect
Steppenwolf's fantastic contrail effect
And thanks to Pablo we now have improved tracers and cannon trails - no more unrealistic lines all over the sky from AA and the players cannon trails are more dynamic, varying according to altitudeV3
New propellers - Stuka_40's 'dark' propellers
Files pertaining to clouds removed as there are IMO much better cloud mods out there
Building fire particles reduced further to satisfy my desire for widespread destruction!
Building smoke particles reduced and columns slightly thinner and reach slightly higher altitudes (limited by quest for few particles)
Earlier versions:
Propeller mod
Ricochets
High quality explosions
Low particle fires that do not die out.
High quality tracers and cannon smoke trails
Exhaust flames at appropriate times
Realistic muzzle flashes
Realistic aircraft fires/smokes
white parahutes
Gory dead pilots
And other stuff!
Use in conjunction with VPMEDIA's static smokes and fires mod if you have issues with static smokes and CY6s C&C Mod:
http://www.sas1946.com/main/index.php/topic,25268.0.htmlNEW - V4.2DBW and UP3 versions are for JSGME - put in Jsgmemods folder and activate in JSGME
DBW 1.71 -
http://www.gamefront.com/files/21608334/%23DBW_1.71_V4.2Gurner+FX+comp.zipDBW 1.71 for nightfighters: smokes removed to improve FPS -
https://rapidshare.com/files/1035986002/_DBW_1.71_Gurner_Night_FX.zipUP3 -
http://www.gamefront.com/files/21608586/%23UP%23_GurnerfxV4.2_UP3.zipHSFX5 or game with bomb bay door mod -
http://www.gamefront.com/files/21608718/0_0_GurnerFX_V4.2_HSFX.zip4.10 MODACT -
http://www.gamefront.com/files/21608789/0_GurnerFX_V4.2_modact_4.10.zipMediafire links provided by KeyGirl - Thanks, much appreciated! And thanks once again to Slipper also 
DBW -
http://www.mediafire.com/?q490dsc5433ul41UP3 -
http://www.mediafire.com/?sxo4kv4ikghjcppModact -
http://www.mediafire.com/?lg7roo3p1nr6ofwHSFX -
http://www.mediafire.com/?pwtqtd58ud67iv3Long View Distance Mod Add these class files to your 4.2 mod and you'll be able to see the smokes from absolutely miles away! It rocks

Now on version 2
http://www.gamefront.com/files/21656380/gurner%27s+distance2.zipMediafire link thanks to PA_Willy:
http://www.mediafire.com/?id4uwj5oqc16zob10 km version for systems that experience FPS drop with version 2:
http://www.gamefront.com/files/21669235/Gurner%27s_distance10k+%282%29.zipUP3 Version for testing - Please give feedbackhttps://rapidshare.com/files/1375470365/Gurner_sUP3Distance.zipJET JOCKEYS!You will need this to change to a white flashing tail light -
http://www.gamefront.com/files/21608811/FlareWhite.effThis will make the tail lights of all aircraft old and modern, jet and prop flash in the manner of a more modern aircraft
Replace the one in the 3do/effects/fireworks folder in the 4.2 mod pack
OBSOLETE LINKSV2
DBW with AI mod-
http://www.mediafire.com/?22ly86nqds1nlesUP3-
http://www.mediafire.com/?gcoc5don8kkrt9gDBW without AI mod and 4.10 modact-
http://www.mediafire.com/?db0tt05vqcqlfabHSFX5 -
http://www.mediafire.com/?uuyfa7qbvkc7rxbV3 DBW 1.71
http://www.mediafire.com/?6mamu84ny4o6ifjV4.1 - This is for DBW with the AI mod or DBW 1.7/1.71.
http://www.gamefront.com/files/21440844/%23DBW_1.71_V4.1Gurner+FX+comp.zipMediafire courtesy of Slipper - thanks mate:
http://www.mediafire.com/?zeuocycp6hdxvup