Are you using gimp to create the bump textures/tiles? if so then i have a question maybe you can help me with.....in gimp when you click on filters there is a drop down menu, from here i make my textures seamless but there is also a 'bump' option....using this are the results in anyway different from actually creating a bump texture/tile?
regards Blumax
Yes, I use GIMP for making textures seamless and for bump mapping. And for some textures I apply the embossing option (the 'bump' option as you call it) in combination with bump mapping.
But there is a difference in bump mapping and embossing. They seem to have the same effect on textures for creating depth but in game you will notice that embossed textures always have the shadowed parts at the same side no matter what time of day it is. Bump mapped textures looks different in the early morning than in late afternoon, shadows come from the other side and when sun is closer to the horizon shadows become larger. Just like in real life.
Found out that the embossing option can be useful for skins so the surface of a plane looks irregular, a bit bumpy. Or I use it sometimes for certain cockpit textures.
By the way, I added the autumn woods you created for your Blumax Online 8 Islands to my Crimea Mud map. Colours of the woods matches with the landscape but to suggest denser woods I added a lot more trees to it.