The SAS Factory > WIP

A-26 Invader

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SAS~Dark Apostle:
Keep up the good work guys, CF, take your time matey, your a busy boy ;)

Birdman:

--- Quote from: SAS~crazyflak on June 11, 2012, 07:26:05 PM ---I hope lighting issues on meshes can be solved, my engines internals are lighten up as an UFO and I mean a real one :P

--- End quote ---

That's interesting. First check that there isn't any hier.him scaling. Then making them use Matt material could help just like I did with late Corsairs. If you can't fix it, then I could try.

crazyflak:
Good Idea, Birdman... I'll try right away :-)

edit: yeah! it worked nicely, Birdman! Flashing engines are gone  8)

Docholiday:

--- Quote from: Birdman on June 12, 2012, 02:58:06 AM ---
--- Quote from: SAS~crazyflak on June 11, 2012, 07:26:05 PM ---I hope lighting issues on meshes can be solved, my engines internals are lighten up as an UFO and I mean a real one :P

--- End quote ---

That's interesting. First check that there isn't any hier.him scaling. Then making them use Matt material could help just like I did with late Corsairs. If you can't fix it, then I could try.

--- End quote ---

Hi Birdman


If You could help me with the lighting issues I have with the Flaps, ailerons and elevators tht would me more than fine !!   ;) ;D


Thx for Your Help mate


Doc

crazyflak:
Weren't flaps already corrected Doc?

Anyway I'll take a look into the materials to see if I can apply the same dirty trick :)

Doc@ do you work on 3dmax9, 3dmax2010 or Gmax?

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