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Author Topic: Dixiecapt South Vietnam 1968 map release.  (Read 3594 times)

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Mission_bug

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Dixiecapt South Vietnam 1968 map release.
« on: October 11, 2011, 12:27:27 PM »

SOUTH VIETNAM 1968 MAP RELEASE


Add to all:

PS_South_VietNam_1968 PS_South_VietNam_1968/load.ini

LINK: http://www.4shared.com/file/uCTMAeC6/PS_South_VietNam_1968.html

NOTE: Built with UP 3.0 and DBW

Bien Hoa.





Enjoy.

Wishing you all the very best, Pete. ;D
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Dixiecapt

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Re: Dixiecapt South Vietnam 1968 map release.
« Reply #1 on: October 11, 2011, 12:47:06 PM »

NOTE: Built with UP 3.0 and DBW.

INFORMATION ON CREATION: http://allaircraftsimulations.com/forum/viewtopic.php?f=126&t=19442&start=210











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farang65

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Re: Dixiecapt South Vietnam 1968 map release.
« Reply #2 on: October 11, 2011, 05:25:21 PM »



Ssswweeeettt  ;D ;)

Thank you for the incredible work Dixie  ;D :D

I'm sure you must have sore fingures now doing all the population by hand

Definitely a marriage made in heaven, a perfect match with Pete's French SouthVietnam map.  ;D :D ;)

Looking forward to a further update Pete.  ;D :)
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duffys tavern

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Re: Dixiecapt South Vietnam 1968 map release.
« Reply #3 on: October 11, 2011, 07:21:02 PM »

So am I correct in assuming that this will only work with UP 3.0 & DBW? Will not work with 4.10.1 & ModAct 3.6, alone?
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RealDarko

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Re: Dixiecapt South Vietnam 1968 map release.
« Reply #4 on: October 12, 2011, 12:14:52 AM »

Congratulations mate!! Cool to see all the job you did in the past months available for download and share. I know a lot more about US intervention than french Indo-China war, but will this map be useful for french ground-pounders?
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farang65

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Re: Dixiecapt South Vietnam 1968 map release.
« Reply #5 on: October 12, 2011, 05:03:26 AM »

Again

Vert Very Impressed Dixie   :D ;D ;) :) 8)

Have been flying aeound on it  all afternoon.

Thanks again for the fine detailing work   ;D 8) :D

Kirby
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Tom2

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Re: Dixiecapt South Vietnam 1968 map release.
« Reply #6 on: October 12, 2011, 06:26:21 AM »

Again

Vert Very Impressed Dixie   :D ;D ;) :) 8)

Have been flying aeound on it  all afternoon.

Thanks again for the fine detailing work   ;D 8) :D

Kirby


Will do that what franag65 did  :)
Thanks! And cheers!

Tom
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Tom2

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Re: Dixiecapt South Vietnam 1968 map release.
« Reply #7 on: October 12, 2011, 10:07:08 AM »

WOW! 8) 8)
Recommended music when flying there.. :D
http://www.youtube.com/watch?v=zEUeQK200w4&feature=related


Just kidding, only fits the "Lance the surfer" kind of Vietnam era fan.


This is a shithot map and with farang65's ElSalHonNic the first real jet era map for IL-2. :P
Lovely.
Took a crapload of shots from my maiden flight with an F-86F-40 for those interested to see some more details. But 30 shots is a bit tough to post, shall I rather post up a  link here for the screens?
If I post the shots it will most likely eat one forum page. :-[ :)

Thanks a lot Mission_bug and Dixiecapt...awesome!!

Man, when that F-8 gets a pit and the Mig-21 comes out bwuahhaa! :D
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walter_solito

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Re: Dixiecapt South Vietnam 1968 map release.
« Reply #8 on: October 12, 2011, 11:43:16 AM »

Hi mates!

Your map is a great work indeed but I miss those object from my old 409 installation otherwise it should load normally!!!

Can someone point me at how got them?

Thanks in advance!

walter

Code: [Select]
Missing objects in your static.ini:

buildings.Plate$ConcretePlate1Runway2
buildings.Plate$ConcretePlate5Runway10
buildings.Plate$ConcretePlate4Corner1
buildings.Plate$ConcretePlate4Runway5
buildings.Plate$ConcretePlate1Corner0
buildings.Plate$ConcretePlate3SquareBig0
buildings.Plate$ConcretePlate1TaxiLong
buildings.Plate$ConcretePlate1Rectangle0
buildings.Plate$ConcretePlate1TaxiShort
buildings.Plate$ConcretePlate1Triangle2
buildings.Plate$ConcretePlate1Triangle1
buildings.Plate$ConcretePlate1SquareBig1
buildings.Plate$ConcretePlate1Runway0
buildings.Plate$ConcretePlate1Runway1
buildings.Plate$ConcretePlate1SquareMedium
buildings.Plate$ConcretePlate1Taxi
buildings.Plate$ConcretePlate5Triangle6
buildings.Plate$ConcretePlate1RectangleSmall
buildings.Plate$ConcretePlate3Circle
buildings.House$Tug
buildings.House$Engine_Hoist
buildings.Plate$ConcretePlate1Rectangle1
buildings.Plate$ConcretePlate1Triangle3
buildings.Plate$ConcretePlate1Runway11
buildings.Plate$ConcretePlate4Runway7
buildings.Plate$Path1Country
buildings.Plate$Path1CountryLong
buildings.Plate$Path2CountryTurn45
buildings.Plate$ConcretePlate4Runway8
buildings.Plate$ConcretePlate4Runway9
buildings.House$Wall
buildings.House$Tower03
buildings.House$Tower04
buildings.House$Trolley1
buildings.Plate$ConcretePlate4Runway6
buildings.Plate$Path1CountryCorner
buildings.Plate$Path1CountryTurn30
buildings.Plate$Path1CountryTurn15
buildings.Plate$ConcretePlate3ParkingLoop
buildings.Plate$ConcretePlate3CircleSmall1
buildings.Plate$ConcretePlate3CircleSmall0
buildings.Plate$Path3Brown
buildings.Plate$ConcretePlate1SquareSmall
buildings.Plate$ConcretePlate3Turn45
buildings.Plate$ConcretePlate2Turn30
buildings.Plate$ConcretePlate5Turn20
buildings.Plate$ConcretePlate2Turn15
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Tom2

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Re: Dixiecapt South Vietnam 1968 map release.
« Reply #9 on: October 13, 2011, 05:32:07 AM »

I also had no luck in 4.09m with all objects available for that latter.

Here are the screens I took in DBW 1.6 yesterday.
Great map!

http://www.mediafire.com/?9wr9mnd8dwlu0j8

Cheers
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gianlucabagatti

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Re: Dixiecapt South Vietnam 1968 map release.
« Reply #10 on: October 13, 2011, 07:41:27 AM »

Hi mates!

Your map is a great work indeed but I miss those object from my old 409 installation otherwise it should load normally!!!

Can someone point me at how got them?

Thanks in advance!

walter

Hi walter; extracted all the mentioned objects and added the proper lines in static.ini but the map does not save so there is something else missing....
Anyway to save, waiting to find the solution, I simply put a //  before (builder.PlMisDestruction) in bldconf and voilĂ !

Code: [Select]
Missing objects in your static.ini:

buildings.Plate$ConcretePlate1Runway2
buildings.Plate$ConcretePlate5Runway10
buildings.Plate$ConcretePlate4Corner1
buildings.Plate$ConcretePlate4Runway5
buildings.Plate$ConcretePlate1Corner0
buildings.Plate$ConcretePlate3SquareBig0
buildings.Plate$ConcretePlate1TaxiLong
buildings.Plate$ConcretePlate1Rectangle0
buildings.Plate$ConcretePlate1TaxiShort
buildings.Plate$ConcretePlate1Triangle2
buildings.Plate$ConcretePlate1Triangle1
buildings.Plate$ConcretePlate1SquareBig1
buildings.Plate$ConcretePlate1Runway0
buildings.Plate$ConcretePlate1Runway1
buildings.Plate$ConcretePlate1SquareMedium
buildings.Plate$ConcretePlate1Taxi
buildings.Plate$ConcretePlate5Triangle6
buildings.Plate$ConcretePlate1RectangleSmall
buildings.Plate$ConcretePlate3Circle
buildings.House$Tug
buildings.House$Engine_Hoist
buildings.Plate$ConcretePlate1Rectangle1
buildings.Plate$ConcretePlate1Triangle3
buildings.Plate$ConcretePlate1Runway11
buildings.Plate$ConcretePlate4Runway7
buildings.Plate$Path1Country
buildings.Plate$Path1CountryLong
buildings.Plate$Path2CountryTurn45
buildings.Plate$ConcretePlate4Runway8
buildings.Plate$ConcretePlate4Runway9
buildings.House$Wall
buildings.House$Tower03
buildings.House$Tower04
buildings.House$Trolley1
buildings.Plate$ConcretePlate4Runway6
buildings.Plate$Path1CountryCorner
buildings.Plate$Path1CountryTurn30
buildings.Plate$Path1CountryTurn15
buildings.Plate$ConcretePlate3ParkingLoop
buildings.Plate$ConcretePlate3CircleSmall1
buildings.Plate$ConcretePlate3CircleSmall0
buildings.Plate$Path3Brown
buildings.Plate$ConcretePlate1SquareSmall
buildings.Plate$ConcretePlate3Turn45
buildings.Plate$ConcretePlate2Turn30
buildings.Plate$ConcretePlate5Turn20
buildings.Plate$ConcretePlate2Turn15
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walter_solito

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Re: Dixiecapt South Vietnam 1968 map release.
« Reply #11 on: October 13, 2011, 11:56:05 AM »

Dear Gianluca I suppose that you should edit the load.ini camouflage entry from CBI to DESERT to save!
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