I have a new problem.
Can someone solve it?
Now I tweak Diving Hawk's Essex to other angled deck Carrier.
Importing 3ds Max9 by .3ds and exporting by Maraz Exporter.
Then exported .msh causes IL-2 1946 error
[18:18:41] INTERNAL ERROR: VertexData: Data in in section [LOD2_Vertices_Frame0] are corrupted (v:214)
[18:18:41] WARNING: object '3do/Ships/R98Clemenceau_CV_Fr/Hull1.msh' of class 'SkinTL' not loaded
[18:18:41] INTERNAL ERROR: MeshObj: Can't load mesh 3do/Ships/R98Clemenceau_CV_Fr/Hull1.msh
[18:18:41] WARNING: object '3do/Ships/R98Clemenceau_CV_Fr/Hier.him' of class 'HIM' not loaded
[18:18:41] INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/R98Clemenceau_CV_Fr/Hier.him
[18:18:41] java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/R98Clemenceau_CV_Fr/Hier.him
[18:18:41]
I think, this is Vertexes duplicated.
And I do "Vertex Weld - 0.02m".
Some Vertexes are welded.
But this error continues.
I have no idea more to solve this.
When I use BuggyBuggyExpoter at LOD2, error doesn't occurs.
But I want to use only Maraz Expoter.
Sample 3ds Max9 .max and Maraz Exporter .cfg
http://www.mediafire.com/?c6fbom68gdzbkop